2061 |
mija |
1 |
# Microsoft Developer Studio Project File - Name="STMFlashLoader" - Package Owner=<4> |
|
|
2 |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
|
|
3 |
# ** DO NOT EDIT ** |
|
|
4 |
|
|
|
5 |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 |
|
|
6 |
|
|
|
7 |
CFG=STMFlashLoader - Win32 Debug |
|
|
8 |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
|
|
9 |
!MESSAGE use the Export Makefile command and run |
|
|
10 |
!MESSAGE |
|
|
11 |
!MESSAGE NMAKE /f "STMFlashLoader.mak". |
|
|
12 |
!MESSAGE |
|
|
13 |
!MESSAGE You can specify a configuration when running NMAKE |
|
|
14 |
!MESSAGE by defining the macro CFG on the command line. For example: |
|
|
15 |
!MESSAGE |
|
|
16 |
!MESSAGE NMAKE /f "STMFlashLoader.mak" CFG="STMFlashLoader - Win32 Debug" |
|
|
17 |
!MESSAGE |
|
|
18 |
!MESSAGE Possible choices for configuration are: |
|
|
19 |
!MESSAGE |
|
|
20 |
!MESSAGE "STMFlashLoader - Win32 Release" (based on "Win32 (x86) Console Application") |
|
|
21 |
!MESSAGE "STMFlashLoader - Win32 Debug" (based on "Win32 (x86) Console Application") |
|
|
22 |
!MESSAGE |
|
|
23 |
|
|
|
24 |
# Begin Project |
|
|
25 |
# PROP AllowPerConfigDependencies 0 |
|
|
26 |
# PROP Scc_ProjName "" |
|
|
27 |
# PROP Scc_LocalPath "" |
|
|
28 |
CPP=cl.exe |
|
|
29 |
RSC=rc.exe |
|
|
30 |
|
|
|
31 |
!IF "$(CFG)" == "STMFlashLoader - Win32 Release" |
|
|
32 |
|
|
|
33 |
# PROP BASE Use_MFC 0 |
|
|
34 |
# PROP BASE Use_Debug_Libraries 0 |
|
|
35 |
# PROP BASE Output_Dir "Release" |
|
|
36 |
# PROP BASE Intermediate_Dir "Release" |
|
|
37 |
# PROP BASE Target_Dir "" |
|
|
38 |
# PROP Use_MFC 0 |
|
|
39 |
# PROP Use_Debug_Libraries 0 |
|
|
40 |
# PROP Output_Dir "Release" |
|
|
41 |
# PROP Intermediate_Dir "Release" |
|
|
42 |
# PROP Target_Dir "" |
|
|
43 |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
|
|
44 |
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
|
|
45 |
# ADD BASE RSC /l 0x405 /d "NDEBUG" |
|
|
46 |
# ADD RSC /l 0x405 /d "NDEBUG" |
|
|
47 |
BSC32=bscmake.exe |
|
|
48 |
# ADD BASE BSC32 /nologo |
|
|
49 |
# ADD BSC32 /nologo |
|
|
50 |
LINK32=link.exe |
|
|
51 |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
|
|
52 |
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
|
|
53 |
|
|
|
54 |
!ELSEIF "$(CFG)" == "STMFlashLoader - Win32 Debug" |
|
|
55 |
|
|
|
56 |
# PROP BASE Use_MFC 0 |
|
|
57 |
# PROP BASE Use_Debug_Libraries 1 |
|
|
58 |
# PROP BASE Output_Dir "Debug" |
|
|
59 |
# PROP BASE Intermediate_Dir "Debug" |
|
|
60 |
# PROP BASE Target_Dir "" |
|
|
61 |
# PROP Use_MFC 2 |
|
|
62 |
# PROP Use_Debug_Libraries 1 |
|
|
63 |
# PROP Output_Dir "Debug" |
|
|
64 |
# PROP Intermediate_Dir "Debug" |
|
|
65 |
# PROP Ignore_Export_Lib 0 |
|
|
66 |
# PROP Target_Dir "" |
|
|
67 |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c |
|
|
68 |
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" /YX /FD /GZ /c |
|
|
69 |
# ADD BASE RSC /l 0x405 /d "_DEBUG" |
|
|
70 |
# ADD RSC /l 0x405 /d "_DEBUG" /d "_AFXDLL" |
|
|
71 |
BSC32=bscmake.exe |
|
|
72 |
# ADD BASE BSC32 /nologo |
|
|
73 |
# ADD BSC32 /nologo |
|
|
74 |
LINK32=link.exe |
|
|
75 |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
|
|
76 |
# ADD LINK32 STBLLIB.lib Files.lib STUARTBLLIB.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
|
|
77 |
|
|
|
78 |
!ENDIF |
|
|
79 |
|
|
|
80 |
# Begin Target |
|
|
81 |
|
|
|
82 |
# Name "STMFlashLoader - Win32 Release" |
|
|
83 |
# Name "STMFlashLoader - Win32 Debug" |
|
|
84 |
# Begin Source File |
|
|
85 |
|
|
|
86 |
SOURCE=.\Ini.cpp |
|
|
87 |
# End Source File |
|
|
88 |
# Begin Source File |
|
|
89 |
|
|
|
90 |
SOURCE=.\STMFlashLoader.cpp |
|
|
91 |
# End Source File |
|
|
92 |
# End Target |
|
|
93 |
# End Project |