/Modules/Mechanical/WINDGAUGE01A/CAD/SRC/WINDGAUGE01A_R01.scad
0,0 → 1,130
$fn=40; // model faces resolution.
include <../configuration.scad>
include <polyScrewThread_r1.scad>
PI=3.141592;
WINDGAUGE01A_R01();
 
//Model lopatky
module WINDGAUGE01A_R01()
{
difference()
{
union()
{
//koule vrchní - kryt
translate([0,0,R01_vyska_preryti_statoru])
sphere(d = (S01_prumer_vnitrni/2+5*S01_sila_materialu)*2, $fn=100);
//spodní válec
cylinder (h = R01_vyska_preryti_statoru, r=S01_prumer_vnitrni/2+5*S01_sila_materialu, $fn=100);
//lopatka 1
translate([L01_hrana_drzaku_a/2,-(S01_prumer_vnitrni/2+2*S01_sila_materialu+L01_delka_uchytu+L01_prumer_lopatky/2),0])
lopatka();
//lopatka 2
rotate([0, 0, 120])
translate([L01_hrana_drzaku_a/2,-(S01_prumer_vnitrni/2+2*S01_sila_materialu+L01_delka_uchytu+L01_prumer_lopatky/2),0])
lopatka();
 
//lopatka 3
rotate([0, 0, 240])
translate([L01_hrana_drzaku_a/2,-(S01_prumer_vnitrni/2+2*S01_sila_materialu+L01_delka_uchytu+L01_prumer_lopatky/2),0])
lopatka();
}
 
//Odečet spodního válce
translate([0,0,-(S01_prumer_vnitrni/2+2*S01_sila_materialu)])
cylinder (h = R01_vyska_preryti_statoru+(S01_prumer_vnitrni/2+2*S01_sila_materialu), r=S01_prumer_vnitrni/2+4*S01_sila_materialu, $fn=100);
//odecet koule
translate([0,0,R01_vyska_preryti_statoru])
sphere(d = (S01_prumer_vnitrni/2+4*S01_sila_materialu)*2, $fn=100);
}
difference()
{
union()
{
//závit na ukotvení rotoru
//zakladni material
cylinder (h = (S01_prumer_vnitrni/2+2*S01_sila_materialu)+R01_vyska_preryti_statoru, r=(lozisko_prumer_vnejsi/2-1), $fn=100);
vyztuhy();
}
 
//vnitrni zavit
translate([0,0,-5])
screw_thread((11),3,55,R01_vyska_preryti_statoru+10,PI/2,2);
//za závitem aby to slo tisknout
translate([0,0,R01_vyska_preryti_statoru+5])
cylinder(h=(5), r1=(11)/2, r2=0, center=false, $fn=100);
}
}
module vyztuhy()
{
difference()
{
translate([0,0,R01_vyska_preryti_statoru])
cylinder(h=(S01_prumer_vnitrni/2+4*S01_sila_materialu), r1=(lozisko_prumer_vnejsi/2-1), r2=(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu)-R01_vyska_preryti_statoru, center=false, $fn=100);
//vykousnutí 1
translate([S01_sila_materialu/2,S01_sila_materialu/2,R01_vyska_preryti_statoru-0.005])
cube([(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu),(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu),(S01_prumer_vnitrni/2+4*S01_sila_materialu)+0.01],center=false);
//vykousnutí 2
rotate([0, 0, 90])
translate([S01_sila_materialu/2,S01_sila_materialu/2,R01_vyska_preryti_statoru-0.005])
cube([(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu),(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu),(S01_prumer_vnitrni/2+4*S01_sila_materialu)+0.01],center=false);
//vykousnutí 3
rotate([0, 0, 180])
translate([S01_sila_materialu/2,S01_sila_materialu/2,R01_vyska_preryti_statoru-0.005])
cube([(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu),(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu),(S01_prumer_vnitrni/2+4*S01_sila_materialu)+0.01],center=false);
//vykousnutí 4
rotate([0, 0, 270])
translate([S01_sila_materialu/2,S01_sila_materialu/2,R01_vyska_preryti_statoru-0.005])
cube([(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu),(lozisko_prumer_vnejsi/2-1)+(S01_prumer_vnitrni/2+4*S01_sila_materialu),(S01_prumer_vnitrni/2+4*S01_sila_materialu)+0.01],center=false);
difference()
{
translate([0,0,R01_vyska_preryti_statoru])
sphere(d = (S01_prumer_vnitrni/2+12*S01_sila_materialu)*2, $fn=100);
translate([0,0,R01_vyska_preryti_statoru])
sphere(d = (S01_prumer_vnitrni/2+3*S01_sila_materialu)*2, $fn=100);
 
}
}
}
 
module lopatka()
{
difference()
{
union()
{
translate([0,0,L01_prumer_lopatky/2])
sphere(d = L01_prumer_lopatky, $fn=100);
translate([-L01_hrana_drzaku_a,0,0])
cube([L01_hrana_drzaku_a,L01_delka_uchytu+L01_prumer_lopatky/2+10,L01_hrana_drzaku_b],center=false);
//podpěra
translate([0,0,0])
cylinder(h=(L01_prumer_lopatky/2), r1=L01_prumer_lopatky/3.5, r2=L01_prumer_lopatky/2, center=false, $fn=100);
}
translate([0,0,L01_prumer_lopatky/2])
sphere(d = L01_prumer_lopatky-L01_sila_materialu_lopatky*2, $fn=100);
translate([0,-L01_prumer_lopatky,0])
cube([L01_prumer_lopatky+0.01,2*(L01_delka_uchytu+L01_prumer_lopatky/2+10),L01_prumer_lopatky],center=false);
}
}