Rev 4442 Rev 4493
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1 $fn=40; // model faces resolution. 1 $fn=40; // model faces resolution.
2 include <../configuration.scad> 2 include <../configuration.scad>
3 include <polyScrewThread_r1.scad> 3 include <polyScrewThread_r1.scad>
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6 //AWSCREEN01A_D03(D03_vyska_zavitu,D03_tolerance_zavitu,D03_material_za_zavitem,D03_polomer_zavitu,D03_polomer_stitu,D03_tloustka_materialu,D03_vyska_stitu,D03_pocet_vyztuh,screen_bevel); 6 AWSCREEN01A_D03(D03_vyska_zavitu,D03_tolerance_zavitu,D03_material_za_zavitem,D03_polomer_zavitu,D03_polomer_stitu,D03_tloustka_materialu,D03_vyska_stitu,D03_pocet_vyztuh,screen_bevel);
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20 // screen upper rim 20 // screen upper rim
21 difference () { 21 difference () {
22 screw_thread((D03_polomer_zavitu-D03_tolerance_zavitu)*2,4,55,D03_vyska_zavitu,PI/2,2); 22 screw_thread((D03_polomer_zavitu-D03_tolerance_zavitu)*2,4,55,D03_vyska_zavitu,PI/2,2);
23 23
24 translate ([0,0,-0.01]) 24 translate ([0,0,-0.01])
25 cylinder (h=D03_vyska_zavitu+0.02 ,r= D03_polomer_zavitu - 2*D03_material_za_zavitem ,$fn=100); 25 cylinder (h=D03_vyska_zavitu+0.02 ,r= D03_polomer_zavitu -D03_tolerance_zavitu- 2*D03_material_za_zavitem ,$fn=100);
26 } 26 }
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30 //screen 30 //screen
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32 difference () { 32 difference () {
33 cylinder (h=D03_vyska_stitu,r1=D03_polomer_stitu ,r2=D03_polomer_zavitu,$fn=100); 33 cylinder (h=D03_vyska_stitu,r1=D03_polomer_stitu-D03_tolerance_zavitu ,r2=D03_polomer_zavitu,$fn=100);
34 translate ([0,0,-0.01/2]) 34 translate ([0,0,-0.01/2])
35 cylinder (h=D03_vyska_stitu+0.01,r1=D03_polomer_stitu-D03_tloustka_materialu ,r2=(D03_polomer_zavitu-D03_tloustka_materialu),$fn=100); 35 cylinder (h=D03_vyska_stitu+0.01,r1=D03_polomer_stitu-D03_tloustka_materialu ,r2=D03_polomer_zavitu -D03_tolerance_zavitu- 2*D03_material_za_zavitem,$fn=100);
36 36
37 translate ([0,0,D03_vyska_stitu/2]) 37
38 cylinder (h=D03_vyska_stitu ,r= D03_polomer_zavitu - D03_material_za_zavitem ,$fn=100); -  
39 } 38 }
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41   40  
42 //inner ring 41 //inner ring
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52 // center ribs 51 // center ribs
53 for (i = [0 : (D03_pocet_vyztuh-1)]) { 52 for (i = [0 : (D03_pocet_vyztuh-1)]) {
54 rotate ([90,0,angle_sep* i]) 53 rotate ([90,0,angle_sep* i])
55 translate ([0,0,-D03_tloustka_materialu/2]) 54 translate ([0,0,-D03_tloustka_materialu/2])
56 linear_extrude (height = D03_tloustka_materialu, convexity = 10) 55 linear_extrude (height = D03_tloustka_materialu, convexity = 10)
57 polygon(points=[[D03_polomer_zavitu + D03_tloustka_materialu, D03_vyska_zavitu],[D03_polomer_zavitu + D03_tloustka_materialu - 0.01, 0],[D03_polomer_stitu - D03_tloustka_materialu,0],[D03_polomer_stitu - D03_polomer_zavitu,D03_vyska_stitu]]); 56 polygon(points=[[D03_polomer_zavitu, D03_vyska_zavitu],[D03_polomer_zavitu, 0],[D03_polomer_stitu - D03_tloustka_materialu,0],[D03_polomer_zavitu,D03_vyska_stitu]]);
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59 } 58 }
60 } -  
61 59 }
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