---------------------------------------------
-- glue incoming data (from MSB position)
--
-- in: D1, D2, D3, D4...
-- out: D1D2, D3D4...
--
--
-- NOTE: hardwired for 8 + 8, beware if changing dimensions. swap_endianness only works on 8-bits
library ieee;
use ieee.std_logic_1164.all;
library utilities;
entity glue_data is
port (
i_clk : in std_logic;
i_reset_n : in std_logic;
i_data : in std_logic_vector( 7 downto 0 );
i_valid : in std_logic;
o_enable : out std_logic;
o_data : out std_logic_vector( 15 downto 0 );
o_valid : out std_logic;
i_enable : in std_logic
);
end glue_data;
architecture behavioral of glue_data is
component swap_endianness
port (
i_data : in std_logic_vector;
o_data : out std_logic_vector
);
end component;
signal s_rst_n : std_logic;
signal s_packed_data : std_logic_vector( 15 downto 0 );
begin
-- pack data:
pack_data_inst : entity utilities.pack_data
generic map ( G_OUTPUT_WIDTH => 16 )
port map (
i_clk => i_clk, i_reset_n => i_reset_n,
i_data => i_data, i_valid => i_valid, o_enable => o_enable,
o_data => s_packed_data, o_valid => o_valid, i_enable => i_enable );
-- and swap the bytes to have the first to come on MSB:
swap_endianness_inst : swap_endianness
port map( i_data => s_packed_data, o_data => o_data );
end architecture;