Line No. | Rev | Author | Line |
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1 | 1 | kaklik | //////////////////////////////////////////////////////////////////////////////// |
2 | // Modul pro komunikaci s PS/2 mysi |
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3 | // |
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4 | // #DEFINE DATA PIN_B0 // musi byt definovan kanal DATA |
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5 | // #DEFINE CLK PIN_B1 // a taky hodiny CLK |
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6 | // |
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7 | //////////////////////////////////////////////////////////////////////////////// |
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8 | |||
9 | #define PRVNI 1000 // nastaveni prodlevy pred zacatkem vysilani bajtu |
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10 | #define DRUHY 2 |
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11 | #define TRETI DRUHY |
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12 | |||
13 | // prikazy |
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14 | #define RESET 0xFF // resetuje zarizeni |
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15 | #define ENABLE_DATA_REPORTING 0xF4 // v pripade STREAM modu povoli odesilani dat |
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16 | #define READ_DATA 0xEB // precte data |
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17 | #define STATUS_REQUEST 0xE9 // zjisti aktualni nastaveni |
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18 | #define SET_REMOTE_MODE 0xF0 // mys bude uchovavat data a cekat na zeptani |
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19 | #define SET_STREAM_MODE 0xEA |
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20 | #define SET_RESOLUTION 0xE8 |
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21 | #define GET_DEVICE_ID 0xF2 |
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22 | |||
23 | #define 1mm 0x00 |
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24 | #define 05mm 0x01 |
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25 | #define 025mm 0x02 |
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26 | #define 0125mm 0x03 |
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27 | |||
28 | |||
29 | #define SIGN_X 0b1000 |
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30 | #define SIGN_Y 0b10000 |
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31 | |||
32 | void ps2send(byte command) |
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33 | { |
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34 | unsigned int8 n; |
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35 | unsigned int8 parity=0; |
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36 | |||
37 | //Request-to-send |
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38 | output_float(DATA); |
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39 | output_low(CLK); |
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40 | delay_us(100); |
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41 | // start bit |
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42 | output_low(DATA); |
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43 | while(input(CLK)); // ceka se na hodiny od mysi (mys zataha za hodiny) |
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44 | // 8 bitu |
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45 | for(n=0; n<8; n++) |
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46 | { |
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47 | while(input(CLK)); |
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48 | output_bit(DATA, command & 1); |
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49 | parity += command & 1; |
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50 | command >>= 1; |
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51 | while(!input(CLK)); |
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52 | }; |
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53 | // parita |
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54 | while(input(CLK)); |
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55 | output_bit(DATA, ~parity & 1); |
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56 | while(!input(CLK)); |
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57 | |||
58 | // stop bit |
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59 | output_float(DATA); |
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60 | while(input(DATA)); // mys musi sama jeste jednou zatahat za hodiny a data |
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61 | while(input(CLK)); |
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62 | |||
63 | // ceka se az nastane klidovy stav |
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64 | while(!input(CLK) || !input(DATA)); |
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65 | } |
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66 | |||
67 | |||
68 | int8 read_byte() // dodelat paritu |
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69 | { |
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70 | unsigned int8 bajt; |
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71 | unsigned int8 i; |
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72 | int1 parity=0; |
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73 | |||
74 | // cekani na startbit |
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75 | while(input(CLK) || input(DATA)); // oba signaly musi byt v 0 |
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76 | while(!input(CLK)); // ceka se na nabeznou hranu hodin |
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77 | |||
78 | bajt = 0; |
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79 | for(i=0; i<8; i++) |
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80 | { |
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81 | while(input(CLK)); // ceka na nulu hodin |
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82 | |||
83 | bajt >>= 1; |
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84 | bajt |= input(DATA) << 7; // zapise se stav do promene |
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85 | parity^=input(DATA); |
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86 | |||
87 | while(!input(CLK)); // ceka na jednicku hodin |
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88 | }; |
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89 | while(input(CLK)); |
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90 | parity^=input(DATA); |
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91 | // if (parity) |
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92 | while(!input(CLK)); // ceka na jednicku hodin |
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93 | while(input(CLK)); |
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94 | while(!input(CLK)); // ceka na jednicku hodin |
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95 | return (bajt); |
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96 | } |
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97 | |||
98 | |||
99 | void read_standard_byte(signed int8 *x,*y,unsigned int8 *tl1,*tl2,*tl3) |
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100 | { |
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101 | unsigned int8 st,nd,rd; |
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102 | |||
103 | st = read_byte(); |
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104 | nd = read_byte(); |
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105 | rd = read_byte(); |
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106 | |||
107 | if ((st & SIGN_X) == SIGN_X) *x=-nd; else *x=nd; |
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108 | if ((st & SIGN_Y) == SIGN_Y) *y=-rd; else *y=rd; |
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109 | |||
110 | *tl1=st & 1; |
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111 | *tl2=(st >> 1) & 1; |
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112 | *tl3=(st >> 2) & 1; |
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113 | } |
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114 | void ps2break() |
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115 | { |
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116 | output_low(CLK); |
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117 | } |
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118 | void ps2enable() |
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119 | { |
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120 | output_float(CLK); |
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121 | } |
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