Line No. | Rev | Author | Line |
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1 | 32 | kaklik | /***************************************************************************** |
2 | * Module for Microchip Graphics Library |
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3 | * GOL Layer |
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4 | * List box |
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5 | ***************************************************************************** |
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6 | * FileName: ListBox.h |
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7 | * Dependencies: None |
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8 | * Processor: PIC24F, PIC24H, dsPIC, PIC32 |
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9 | * Compiler: MPLAB C30 V3.00, MPLAB C32 |
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10 | * Linker: MPLAB LINK30, MPLAB LINK32 |
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11 | * Company: Microchip Technology Incorporated |
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12 | * |
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13 | * Software License Agreement |
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14 | * |
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15 | * Copyright © 2008 Microchip Technology Inc. All rights reserved. |
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16 | * Microchip licenses to you the right to use, modify, copy and distribute |
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17 | * Software only when embedded on a Microchip microcontroller or digital |
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18 | * signal controller, which is integrated into your product or third party |
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19 | * product (pursuant to the sublicense terms in the accompanying license |
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20 | * agreement). |
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21 | * |
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22 | * You should refer to the license agreement accompanying this Software |
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23 | * for additional information regarding your rights and obligations. |
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24 | * |
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25 | * SOFTWARE AND DOCUMENTATION ARE PROVIDED AS IS WITHOUT WARRANTY OF ANY |
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26 | * KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, ANY WARRANTY |
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27 | * OF MERCHANTABILITY, TITLE, NON-INFRINGEMENT AND FITNESS FOR A PARTICULAR |
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28 | * PURPOSE. IN NO EVENT SHALL MICROCHIP OR ITS LICENSORS BE LIABLE OR |
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29 | * OBLIGATED UNDER CONTRACT, NEGLIGENCE, STRICT LIABILITY, CONTRIBUTION, |
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30 | * BREACH OF WARRANTY, OR OTHER LEGAL EQUITABLE THEORY ANY DIRECT OR INDIRECT |
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31 | * DAMAGES OR EXPENSES INCLUDING BUT NOT LIMITED TO ANY INCIDENTAL, SPECIAL, |
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32 | * INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, |
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33 | * COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY, SERVICES, OR ANY |
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34 | * CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE THEREOF), |
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35 | * OR OTHER SIMILAR COSTS. |
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36 | * |
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37 | * Author Date Comment |
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38 | *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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39 | * Anton Alkhimenok 11/12/07 Version 1.0 release |
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40 | *****************************************************************************/ |
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41 | #ifndef _LISTBOX_H |
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42 | #define _LISTBOX_H |
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43 | |||
44 | #include <Graphics\GOL.h> |
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45 | |||
46 | /********************************************************************* |
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47 | * Object States Definition: |
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48 | *********************************************************************/ |
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49 | #define LB_FOCUSED 0x0001 // Bit for focused state |
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50 | #define LB_DISABLED 0x0002 // Bit for disabled state |
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51 | #define LB_RIGHT_ALIGN 0x0004 // Bit to indicate text is left aligned |
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52 | #define LB_CENTER_ALIGN 0x0008 // Bit to indicate text is center aligned |
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53 | #define LB_SINGLE_SEL 0x0010 // Bit to indicate the only item can be selected |
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54 | #define LB_DRAW_ITEMS 0x1000 // Bit to indicate whole edit box must be redrawn |
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55 | #define LB_DRAW_FOCUS 0x2000 // Bit to indicate whole edit box must be redrawn |
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56 | #define LB_DRAW 0x4000 // Bit to indicate whole edit box must be redrawn |
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57 | #define LB_HIDE 0x8000 // Bit to remove object from screen |
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58 | #define LB_INDENT 0x02 // Indentation constant for the text from the frame |
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59 | |||
60 | /********************************************************************* |
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61 | * Overview: Defines the parameters required for a list item used in |
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62 | * list box. |
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63 | * |
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64 | *********************************************************************/ |
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65 | typedef struct |
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66 | { |
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67 | void *pPrevItem; // Pointer to the next item |
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68 | void *pNextItem; // Pointer to the next item |
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69 | WORD status; // Specifies the status of the item. |
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70 | |||
71 | // The following values are defined for |
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72 | // the status: LB_STS_SELECTED, LB_STS_REDRAW. |
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73 | XCHAR *pText; // Pointer to the text for the item |
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74 | void *pBitmap; // Pointer to the bitmap |
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75 | WORD data; // Some data associated with the item |
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76 | } LISTITEM; |
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77 | |||
78 | /********************************************************************* |
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79 | * Bit definitions for the status of an item |
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80 | *********************************************************************/ |
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81 | #define LB_STS_SELECTED 0x0001 // Item is selected. |
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82 | #define LB_STS_REDRAW 0x0002 // Item is to be redrawn. |
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83 | |||
84 | /********************************************************************* |
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85 | * Overview: Defines the parameters required for a list box Object. |
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86 | * |
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87 | *********************************************************************/ |
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88 | typedef struct |
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89 | { |
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90 | OBJ_HEADER hdr; // Generic header for all Objects (see OBJ_HEADER). |
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91 | LISTITEM *pItemList; // Pointer to the list of items. |
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92 | LISTITEM *pFocusItem; // Pointer to the focused item. |
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93 | WORD itemsNumber; // Number of items in the list box. |
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94 | SHORT scrollY; // Scroll displacement for the list. |
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95 | SHORT textHeight; // Pre-computed text height. |
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96 | } LISTBOX; |
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97 | |||
98 | /********************************************************************* |
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99 | * Macros: LbSetBitmap(pItem, pBtmap) |
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100 | * |
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101 | * Overview: This macro sets the bitmap used in the item. |
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102 | * |
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103 | * PreCondition: none |
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104 | * |
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105 | * Input: pItem - Pointer to the item. |
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106 | * pBtmap - Pointer to the bitmap to be used. |
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107 | * |
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108 | * Output: none |
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109 | * |
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110 | * Example: |
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111 | * See LbAddItem() example. |
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112 | * |
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113 | * Side Effects: none |
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114 | * |
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115 | ********************************************************************/ |
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116 | #define LbSetBitmap(pItem, pBtmap) ((LISTITEM *)pItem)->pBitmap = pBtmap |
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117 | |||
118 | /********************************************************************* |
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119 | * Macros: LbGetBitmap(pItem) |
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120 | * |
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121 | * Overview: This macro returns the location of the currently |
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122 | * used bitmap for the item. |
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123 | * |
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124 | * PreCondition: none |
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125 | * |
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126 | * Input: pItem - Pointer to the list item. |
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127 | * |
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128 | * Output: Returns the pointer to the current bitmap used. |
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129 | * |
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130 | * Example: |
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131 | * <CODE> |
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132 | * // Assume pLb is initialized to an existing list box |
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133 | * LISTITEM *pItem; |
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134 | * void *pBitmap; |
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135 | * |
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136 | * pItem = LbGetItemList(pLb); |
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137 | * pBitmap = LbGetBitmap(pItem); |
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138 | * </CODE> |
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139 | * |
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140 | * Side Effects: none |
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141 | * |
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142 | ********************************************************************/ |
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143 | #define LbGetBitmap(pItem) ((LISTITEM *)pItem)->pBitmap |
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144 | |||
145 | /********************************************************************* |
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146 | * Function: LISTBOX *LbCreate(WORD ID, SHORT left, SHORT top, SHORT right, |
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147 | * SHORT bottom, WORD state, XCHAR* pText, |
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148 | * GOL_SCHEME *pScheme) |
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149 | * |
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150 | * Overview: This function creates a LISTBOX object with the parameters given. |
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151 | * It automatically attaches the new object into a global linked list of |
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152 | * objects and returns the address of the object. |
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153 | * |
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154 | * PreCondition: none |
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155 | * |
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156 | * Input: ID - Unique user defined ID for the object instance. |
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157 | * left - Left most position of the Object. |
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158 | * top - Top most position of the Object. |
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159 | * right - Right most position of the Object. |
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160 | * bottom - Bottom most position of the Object. |
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161 | * pText - Pointer to the initialization text for the items. |
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162 | * pScheme - Pointer to the style scheme. |
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163 | * |
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164 | * Output: Returns the pointer to the object created. |
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165 | * |
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166 | * Example: |
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167 | * <CODE> |
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168 | * #define LISTBOX_ID 10 |
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169 | * |
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170 | * const XCHAR ItemList[] = "Line1\n" "Line2\n"; |
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171 | * |
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172 | * GOL_SCHEME *pScheme; |
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173 | * LISTBOX *pLb; |
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174 | * XCHAR *pTemp; |
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175 | * WORD state, counter; |
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176 | * |
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177 | * pScheme = GOLCreateScheme(); |
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178 | * state = LB_DRAW; |
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179 | * |
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180 | * // create an empty listbox with default style scheme |
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181 | * pLb = LbCreate( LISTBOX_ID, // ID number |
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182 | * 10,10,150,200, // dimension |
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183 | * state, // initial state |
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184 | * NULL, // set items to be empty |
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185 | * NULL); // use default style scheme |
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186 | * // check if Listbox was created |
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187 | * if (pLb == NULL) |
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188 | * return 0; |
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189 | * |
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190 | * // create the list of items to be placed in the listbox |
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191 | * // Add items (each line will become one item, |
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192 | * // lines must be separated by '\n' character) |
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193 | * pTemp = ItemList; |
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194 | * counter = 0; |
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195 | * while(*pTemp){ |
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196 | * // since each item is appended NULL is assigned to |
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197 | * // LISTITEM pointer. |
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198 | * if(NULL == LbAddItem(pLb, NULL, pTemp, NULL, 0, counter)) |
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199 | * break; |
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200 | * while((unsigned XCHAR)*pTemp++ > (unsigned XCHAR)31); |
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201 | * if(*(pTemp-1) == 0) |
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202 | * break; |
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203 | * counter++; |
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204 | * } |
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205 | * </CODE> |
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206 | * |
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207 | * Side Effects: none |
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208 | * |
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209 | ********************************************************************/ |
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210 | LISTBOX * LbCreate |
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211 | (WORD ID, SHORT left, SHORT top, SHORT right, SHORT bottom, WORD state, XCHAR * pText, GOL_SCHEME * pScheme); |
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212 | |||
213 | /********************************************************************* |
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214 | * Function: LISTITEM* LbAddItem(LISTBOX *pLb, LISTITEM *pPrevItem, |
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215 | * XCHAR *pText, void* pBitmap, WORD status, WORD data) |
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216 | * |
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217 | * Overview: This function allocates memory for the LISTITEM and adds |
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218 | * it to the list box. The newly created LISTITEM will store |
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219 | * the location of pText, pBitmap and other parameters describing |
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220 | * the added item. |
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221 | * |
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222 | * PreCondition: none |
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223 | * |
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224 | * Input: pLb - The pointer to the list box object. |
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225 | * pPrevItem - Pointer to the item after which a new item must |
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226 | * be inserted, if this pointer is NULL, the item |
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227 | * will be appended at the end of the items list. |
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228 | * pText - Pointer to the text that will be inserted. Text must |
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229 | * persist in memory for as long as it is referenced |
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230 | * by an item in the list box. |
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231 | * pBitmap - Pointer to the bitmap for the item. Bitmap must |
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232 | * persist in memory for as long as it is referenced |
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233 | * by the an item in the list box. |
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234 | * status - This parameter specifies if the item being added |
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235 | * will be selected or redrawn |
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236 | * (LB_STS_SELECTED or LB_STS_REDRAW). Refer to |
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237 | * LISTITEM structure for details. |
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238 | * data - User assigned data associated with the item. |
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239 | * |
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240 | * Output: Return a pointer to the item created, |
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241 | * NULL if the operation was not successful. |
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242 | * |
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243 | * Example: |
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244 | * <CODE> |
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245 | * const XCHAR ItemList[] = "Line1\n" "Line2\n" "Line3\n"; |
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246 | * |
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247 | * extern BITMAP_FLASH myIcon; |
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248 | * LISTBOX *pLb; |
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249 | * LISTITEM *pItem, *pItemList; |
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250 | * XCHAR *pTemp; |
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251 | * |
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252 | * // Assume that pLb is pointing to an existing list box in memory |
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253 | * // that is empty (no list). |
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254 | * |
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255 | * // Create the list of the list box |
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256 | * |
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257 | * // Initialize this to NULL to indicate that items will be added |
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258 | * // at the end of the list if the list exist on the list box or |
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259 | * // start a new list if the list box is empty. |
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260 | * pItem = NULL; |
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261 | * pTemp = ItemList; |
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262 | * pItem = LbAddItem(pLb, pItem, pTemp, NULL, LB_STS_SELECTED, 1) |
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263 | * if(pItem == NULL) |
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264 | * return 0; |
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265 | * LbSetBitmap(pItem, &myIcon); |
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266 | * |
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267 | * // Adjust pTemp to point to the next line |
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268 | * while((unsigned XCHAR)*pTemp++ > (unsigned XCHAR)31); |
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269 | * |
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270 | * // add the next item |
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271 | * pItem = LbAddItem(pLb, pItem, pTemp, NULL, 0, 2) |
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272 | * if(pItem == NULL) |
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273 | * return 0; |
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274 | * LbSetBitmap(pItem, &myIcon); |
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275 | * |
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276 | * // Adjust pTemp to point to the next line |
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277 | * while((unsigned XCHAR)*pTemp++ > (unsigned XCHAR)31); |
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278 | * |
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279 | * // this time insert the next item after the first item on the list |
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280 | * pItem = LbGetItemList(pLb); |
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281 | * pItem = LbAddItem(pLb, pItem, pTemp, NULL, 0, 3) |
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282 | * if(pItem == NULL) |
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283 | * return 0; |
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284 | * LbSetBitmap(pItem, &myIcon); |
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285 | * |
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286 | * </CODE> |
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287 | * |
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288 | * Side Effects: none |
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289 | * |
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290 | ********************************************************************/ |
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291 | LISTITEM *LbAddItem(LISTBOX *pLb, LISTITEM *pPrevItem, XCHAR *pText, void *pBitmap, WORD status, WORD data); |
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292 | |||
293 | /********************************************************************* |
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294 | * Function: void LbDelItem(LISTBOX *pLb, LISTITEM *pItem) |
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295 | * |
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296 | * Overview: This function removes an item from the list box |
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297 | * and frees the memory used. |
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298 | * |
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299 | * PreCondition: none |
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300 | * |
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301 | * Input: pLb - The pointer to the list box object. |
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302 | * pItem - The pointer to the item that will be removed. |
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303 | * |
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304 | * Output: none |
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305 | * |
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306 | * Side Effects: none |
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307 | * |
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308 | ********************************************************************/ |
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309 | void LbDelItem(LISTBOX *pLb, LISTITEM *pItem); |
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310 | |||
311 | /********************************************************************* |
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312 | * Function: void LbDelItemsList(LISTBOX *pLb) |
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313 | * |
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314 | * Overview: This function removes all items from the list box |
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315 | * and frees the memory used. |
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316 | * |
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317 | * PreCondition: none |
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318 | * |
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319 | * Input: pLb - The pointer to the list box object. |
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320 | * |
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321 | * Output: none |
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322 | * |
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323 | * Side Effects: none |
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324 | * |
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325 | ********************************************************************/ |
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326 | void LbDelItemsList(LISTBOX *pLb); |
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327 | |||
328 | /********************************************************************* |
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329 | * Function: LISTITEM* LbGetSel(LISTBOX *pLb, LISTITEM *pFromItem) |
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330 | * |
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331 | * Overview: This function searches for selected items from the list box. |
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332 | * A starting position can optionally be given. If starting |
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333 | * position is set to NULL, search will begin from the first |
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334 | * item list. It returns the pointer to the first selected item |
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335 | * found or NULL if there are no items selected. |
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336 | * |
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337 | * PreCondition: none |
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338 | * |
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339 | * Input: pLb - The pointer to the list box object. |
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340 | * pFromItem - The pointer to the item the search must start from, |
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341 | * if the pointer is NULL the search begins from the |
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342 | * start of the items list. |
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343 | * |
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344 | * Output: pointer to the selected item, NULL if there are no items selected |
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345 | * |
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346 | * |
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347 | * Side Effects: none |
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348 | * |
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349 | ********************************************************************/ |
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350 | LISTITEM *LbGetSel(LISTBOX *pLb, LISTITEM *pFromItem); |
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351 | |||
352 | /********************************************************************* |
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353 | * Function: void LbChangeSel(LISTBOX *pLb, LISTITEM *pItem) |
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354 | * |
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355 | * Overview: This function changes the selection status of an item |
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356 | * in the list box. If the item is currently selected, it |
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357 | * resets the selection. If the item is currently not |
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358 | * selected it is set to be selected. |
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359 | * |
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360 | * PreCondition: none |
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361 | * |
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362 | * Input: pLb - The pointer to the list box object. |
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363 | * pItem - The pointer to the item the selection status |
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364 | * will be changed. |
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365 | * |
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366 | * Output: none |
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367 | * |
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368 | * Side Effects: none |
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369 | * |
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370 | ********************************************************************/ |
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371 | void LbChangeSel(LISTBOX *pLb, LISTITEM *pItem); |
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372 | |||
373 | /********************************************************************* |
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374 | * Macro: LbSetSel(pLb, pItem) |
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375 | * |
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376 | * Overview: This macro sets the selection status of an item to |
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377 | * selected. |
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378 | * |
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379 | * PreCondition: none |
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380 | * |
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381 | * Input: pLb - The pointer to the list box object. |
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382 | * pItem - The pointer to the item the selection status |
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383 | * will be set. |
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384 | * |
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385 | * Output: none |
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386 | * |
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387 | * Side Effects: none |
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388 | * |
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389 | ********************************************************************/ |
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390 | #define LbSetSel(pLb, pItem) \ |
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391 | if(!(pItem->status & LB_STS_SELECTED)) \ |
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392 | LbChangeSel((LISTBOX *)pLb, pItem); |
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393 | |||
394 | /********************************************************************* |
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395 | * Macro: LbClrSel(pLb, pItem) |
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396 | * |
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397 | * Overview: This macro clears the selection of an item. |
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398 | * |
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399 | * PreCondition: none |
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400 | * |
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401 | * Input: pLb - The pointer to the list box. |
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402 | * pItem - The pointer to the item the selection status should be cleared. |
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403 | * |
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404 | * Output: none |
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405 | * |
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406 | * Side Effects: none |
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407 | * |
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408 | ********************************************************************/ |
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409 | #define LbClrtSel(pLb, pItem) \ |
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410 | if(pItem->status & LB_STS_SELECTED) \ |
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411 | LbChangeSel((LISTBOX *)pLb, pItem); |
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412 | |||
413 | /********************************************************************* |
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414 | * Macro: LbGetCount(pLb) |
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415 | * |
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416 | * Overview: This macro returns the number of items in the list box. |
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417 | * |
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418 | * PreCondition: none |
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419 | * |
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420 | * Input: pLb - The pointer to the list box object. |
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421 | * |
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422 | * Output: The number of items the list box contains. |
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423 | * |
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424 | * Side Effects: none |
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425 | * |
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426 | ********************************************************************/ |
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427 | #define LbGetCount(pLb) ((LISTBOX *)pLb)->itemsNumber |
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428 | |||
429 | /********************************************************************* |
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430 | * Macro: LbGetVisibleCount(pLb) |
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431 | * |
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432 | * Overview: This macro returns the number of items visible in the |
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433 | * list box window. |
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434 | * |
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435 | * PreCondition: none |
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436 | * |
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437 | * Input: pLb - The pointer to the list box object. |
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438 | * |
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439 | * Output: The number of items visible in the list box window. |
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440 | * |
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441 | * Side Effects: none |
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442 | * |
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443 | ********************************************************************/ |
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444 | #define LbGetVisibleCount(pLb) \ |
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445 | ( \ |
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446 | (((LISTBOX *)pLb)->hdr.bottom - ((LISTBOX *)pLb)->hdr.top - 2 * (GOL_EMBOSS_SIZE + LB_INDENT)) / \ |
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447 | ((LISTBOX *)pLb)->textHeight \ |
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448 | ) |
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449 | |||
450 | /********************************************************************* |
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451 | * Function: void LbSetFocusedItem(LISTBOX* pLb, SHORT index) |
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452 | * |
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453 | * Overview: This function sets the focus for the item with the |
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454 | * given index. |
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455 | * |
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456 | * PreCondition: none |
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457 | * |
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458 | * Input: pLb - The pointer to the list box object. |
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459 | * index - The index number of the item to be focused. |
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460 | * First item on the list is always indexed 0. |
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461 | * |
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462 | * Output: none. |
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463 | * |
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464 | * Side Effects: none |
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465 | * |
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466 | ********************************************************************/ |
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467 | void LbSetFocusedItem(LISTBOX *pLb, SHORT index); |
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468 | |||
469 | /********************************************************************* |
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470 | * Function: SHORT LbGetFocusedItem(LISTBOX* pLb) |
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471 | * |
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472 | * Overview: This function returns the index of the focused item |
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473 | * in the list box. |
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474 | * |
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475 | * PreCondition: none |
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476 | * |
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477 | * Input: pLb - The pointer to the list box object. |
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478 | * |
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479 | * Output: Returns the index of the focused item in the list box. |
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480 | * |
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481 | * Side Effects: none |
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482 | * |
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483 | ********************************************************************/ |
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484 | SHORT LbGetFocusedItem(LISTBOX *pLb); |
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485 | |||
486 | /********************************************************************* |
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487 | * Macro: LISTITEM LbGetItemList(LISTBOX* pLb) |
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488 | * |
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489 | * Overview: This function returns the pointer to the current |
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490 | * item list used in the list box. |
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491 | * |
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492 | * PreCondition: none |
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493 | * |
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494 | * Input: pLb - The pointer to the list box object. |
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495 | * |
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496 | * Output: Returns the pointer to the LISTITEM used in the list box. |
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497 | * |
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498 | * Example: |
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499 | * See LbAddItem() example. |
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500 | * |
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501 | * Side Effects: none |
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502 | * |
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503 | ********************************************************************/ |
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504 | #define LbGetItemList(pLb) ((LISTITEM *)pLb->pItemList) |
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505 | |||
506 | /********************************************************************* |
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507 | * Function: WORD LbTranslateMsg(LISTBOX *pLb, GOL_MSG *pMsg) |
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508 | * |
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509 | * Overview: This function evaluates the message from a user if the |
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510 | * message will affect the object or not. The table below enumerates the translated |
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511 | * messages for each event of the touch screen and keyboard inputs. |
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512 | * |
||
513 | * <TABLE> |
||
514 | * Translated Message Input Source Events Description |
||
515 | * ################## ############ ###### ########### |
||
516 | * LB_MSG_TOUCHSCREEN Touch Screen Any Item is selected using touch screen. |
||
517 | * LB_MSG_MOVE Keyboard EVENT_KEYSCAN Focus is moved to the next item depending on the key pressed (UP or DOWN key). |
||
518 | * LB_MSG_SEL Keyboard EVENT_KEYSCAN LB_MSG_SEL Selection is set to the currently focused item. |
||
519 | * OBJ_MSG_INVALID Any Any If the message did not affect the object. |
||
520 | * </TABLE> |
||
521 | * |
||
522 | * PreCondition: none |
||
523 | * |
||
524 | * Input: pLB - The pointer to the object where the message will be |
||
525 | * evaluated to check if the message will affect the object. |
||
526 | * pMsg - Pointer to the message struct containing the message from |
||
527 | * the user interface. |
||
528 | * |
||
529 | * Output: Returns the translated message depending on the received GOL message: |
||
530 | * - LB_MSG_TOUCHSCREEN Item is selected using touch screen. |
||
531 | * - LB_MSG_MOVE Focus is moved to the next item depending on the key pressed (UP or DOWN key). |
||
532 | * - LB_MSG_SEL Selection is set to the currently focused item. |
||
533 | * |
||
534 | * Side Effects: none |
||
535 | * |
||
536 | ********************************************************************/ |
||
537 | WORD LbTranslateMsg(LISTBOX *pLb, GOL_MSG *pMsg); |
||
538 | |||
539 | /********************************************************************* |
||
540 | * Function: void LbMsgDefault(WORD translatedMsg, LISTBOX *pLb, GOL_MSG *pMsg) |
||
541 | * |
||
542 | * Overview: This function performs the actual state change |
||
543 | * based on the translated message given. The following state changes |
||
544 | * are supported: |
||
545 | * <TABLE> |
||
546 | * Translated Message Input Source Set/Clear State Bit Description |
||
547 | * ################## ############ ###### ########### |
||
548 | * LB_MSG_TOUCHSCREEN Touch Screen Set LB_FOCUSED, If focus is enabled, the focus state bit LB_FOCUSED will be set. LB_DRAW_FOCUS draw state bit will force |
||
549 | * Set LB_DRAW_FOCUS the List Box to be redrawn with focus. |
||
550 | * Set LB_DRAW_ITEMS List Box will redrawn with selected item(s). |
||
551 | * LB_MSG_MOVE KeyBoard Set LB_DRAW_ITEMS List Box will redrawn with focus on one item. |
||
552 | * LB_MSG_SEL KeyBoard Set LB_DRAW_ITEMS List Box will redrawn with selection on the current item focused. |
||
553 | * </TABLE> |
||
554 | * |
||
555 | * PreCondition: none |
||
556 | * |
||
557 | * Input: translatedMsg - The translated message |
||
558 | * pB - The pointer to the object whose state will be modified. |
||
559 | * pMsg - The pointer to the GOL message. |
||
560 | * |
||
561 | * Output: none |
||
562 | * |
||
563 | * Side Effects: none |
||
564 | * |
||
565 | ********************************************************************/ |
||
566 | void LbMsgDefault(WORD translatedMsg, LISTBOX *pLb, GOL_MSG *pMsg); |
||
567 | |||
568 | /********************************************************************* |
||
569 | * Function: WORD LbDraw(LISTBOX *pLb) |
||
570 | * |
||
571 | * Overview: This function renders the object on the screen using |
||
572 | * the current parameter settings. Location of the object is |
||
573 | * determined by the left, top, right and bottom parameters. |
||
574 | * The colors used are dependent on the state of the object. |
||
575 | * The font used is determined by the style scheme set. |
||
576 | * |
||
577 | * The text or items drawn in the visible window of the |
||
578 | * list box is dependent on the alignment set. |
||
579 | * |
||
580 | * When rendering objects of the same type, each object |
||
581 | * must be rendered completely before the rendering of the |
||
582 | * next object is started. This is to avoid incomplete |
||
583 | * object rendering. |
||
584 | * |
||
585 | * PreCondition: Object must be created before this function is called. |
||
586 | * |
||
587 | * Input: pLb - Pointer to the object to be rendered. |
||
588 | * |
||
589 | * Output: Returns the status of the drawing |
||
590 | * - 1 - If the rendering was completed and |
||
591 | * - 0 - If the rendering is not yet finished. |
||
592 | * Next call to the function will resume the |
||
593 | * rendering on the pending drawing state. |
||
594 | * |
||
595 | * Side Effects: none |
||
596 | * |
||
597 | ********************************************************************/ |
||
598 | WORD LbDraw(LISTBOX *pLb); |
||
599 | #endif // _LISTBOX_H |
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