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1 | 32 | kaklik | /***************************************************************************** |
2 | * Module for Microchip Graphics Library |
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3 | * GOL Layer |
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4 | * Progress Bar |
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5 | ***************************************************************************** |
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6 | * FileName: ProgressBar.h |
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7 | * Dependencies: None |
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8 | * Processor: PIC24F, PIC24H, dsPIC, PIC32 |
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9 | * Compiler: MPLAB C30 V3.00, MPLAB C32 |
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10 | * Linker: MPLAB LINK30 MPLAB LINK32 |
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11 | * Company: Microchip Technology Incorporated |
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12 | * |
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13 | * Software License Agreement |
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14 | * |
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15 | * Copyright © 2008 Microchip Technology Inc. All rights reserved. |
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16 | * Microchip licenses to you the right to use, modify, copy and distribute |
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17 | * Software only when embedded on a Microchip microcontroller or digital |
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18 | * signal controller, which is integrated into your product or third party |
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19 | * product (pursuant to the sublicense terms in the accompanying license |
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20 | * agreement). |
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21 | * |
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22 | * You should refer to the license agreement accompanying this Software |
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23 | * for additional information regarding your rights and obligations. |
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24 | * |
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25 | * SOFTWARE AND DOCUMENTATION ARE PROVIDED AS IS WITHOUT WARRANTY OF ANY |
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26 | * KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, ANY WARRANTY |
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27 | * OF MERCHANTABILITY, TITLE, NON-INFRINGEMENT AND FITNESS FOR A PARTICULAR |
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28 | * PURPOSE. IN NO EVENT SHALL MICROCHIP OR ITS LICENSORS BE LIABLE OR |
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29 | * OBLIGATED UNDER CONTRACT, NEGLIGENCE, STRICT LIABILITY, CONTRIBUTION, |
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30 | * BREACH OF WARRANTY, OR OTHER LEGAL EQUITABLE THEORY ANY DIRECT OR INDIRECT |
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31 | * DAMAGES OR EXPENSES INCLUDING BUT NOT LIMITED TO ANY INCIDENTAL, SPECIAL, |
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32 | * INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, |
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33 | * COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY, SERVICES, OR ANY |
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34 | * CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE THEREOF), |
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35 | * OR OTHER SIMILAR COSTS. |
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36 | * |
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37 | * Author Date Comment |
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38 | *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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39 | * Anton Alkhimenok 11/12/07 Version 1.0 release |
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40 | *****************************************************************************/ |
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41 | #ifndef _PROGRESSBAR_H |
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42 | #define _PROGRESSBAR_H |
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43 | |||
44 | #include <Graphics\GOL.h> |
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45 | |||
46 | /********************************************************************* |
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47 | * Object States Definition: |
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48 | *********************************************************************/ |
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49 | #define PB_DISABLED 0x0002 // Bit to indicate Progress Bar is in a disabled state. |
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50 | #define PB_VERTICAL 0x0004 // Bit for orientation (0 - horizontal, 1 - vertical) |
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51 | #define PB_HIDE 0x8000 // Bit to indicate Progress Bar must be hidden. |
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52 | #define PB_DRAW_BAR 0x2000 // Bit to indicate Progress Bar must be redrawn. |
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53 | #define PB_DRAW 0x4000 // Bit to indicate Progress Bar must be redrawn. |
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54 | |||
55 | /***************************************************************************** |
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56 | * Overview: The structure contains data for the progress bar |
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57 | *****************************************************************************/ |
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58 | typedef struct |
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59 | { |
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60 | OBJ_HEADER hdr; // Generic header for all Objects (see OBJ_HEADER). |
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61 | WORD pos; // Current progress position. |
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62 | WORD prevPos; // Previous progress position. |
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63 | WORD range; // Sets the range of the object. |
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64 | } PROGRESSBAR; |
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65 | |||
66 | /********************************************************************* |
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67 | * Macros: PbGetPos(pPb) |
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68 | * |
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69 | * Overview: This macro returns the current progress bar position. |
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70 | * |
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71 | * PreCondition: none |
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72 | * |
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73 | * Input: pPb - Pointer to the object |
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74 | * |
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75 | * Output: Returns the progress bar position. |
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76 | * |
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77 | * Example: |
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78 | * See PbSetPos() exmaple. |
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79 | * |
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80 | * Side Effects: none |
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81 | * |
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82 | ********************************************************************/ |
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83 | #define PbGetPos(pPb) pPb->pos |
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84 | |||
85 | /********************************************************************* |
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86 | * Function: void PbSetPos(PROGRESSBAR *pPb, WORD position) |
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87 | * |
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88 | * Overview: This function sets the position of the progress bar. |
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89 | * Position should be in the given range inclusive. |
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90 | * |
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91 | * PreCondition: none |
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92 | * |
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93 | * Input: pPb - Pointer to the object |
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94 | * position - New position. |
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95 | * |
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96 | * Output: none |
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97 | * |
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98 | * Example: |
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99 | * <CODE> |
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100 | * PROGRESSBAR *pPb; |
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101 | * BYTE direction = 1; |
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102 | * |
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103 | * // this code increments and decrements the progress bar by 1 |
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104 | * // assume progress bar was created and initialized before |
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105 | * while (1) { |
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106 | * if(direction) { |
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107 | * if(pPb ->pos == pPb ->range) |
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108 | * direction = 0; |
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109 | * else |
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110 | * PbSetPos(pPb,PbGetPos(pPb)+1); |
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111 | * } else { |
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112 | * if(pPb ->pos == 0) |
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113 | * direction = 1; |
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114 | * else |
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115 | * PbSetPos(pPb,PbGetPos(pPb)-1); |
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116 | * } |
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117 | * } |
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118 | * </CODE> |
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119 | * |
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120 | * Side Effects: none |
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121 | * |
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122 | ********************************************************************/ |
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123 | void PbSetPos(PROGRESSBAR *pPb, WORD position); |
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124 | |||
125 | /********************************************************************* |
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126 | * Function: PROGRESSBAR *PbCreate( WORD ID, SHORT left, SHORT top, |
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127 | * SHORT right, SHORT bottom, WORD state, |
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128 | * WORD pos, WORD range, GOL_SCHEME *pScheme) |
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129 | * |
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130 | * Overview: This function creates a PROGRESSBAR object with the parameters |
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131 | * given. It automatically attaches the new object into a global |
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132 | * linked list of objects and returns the address of the object. |
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133 | * |
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134 | * PreCondition: none |
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135 | * |
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136 | * Input: ID - Unique user defined ID for the object instance. |
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137 | * left - Left most position of the Object. |
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138 | * top - Top most position of the Object. |
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139 | * right - Right most position of the Object. |
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140 | * bottom - Bottom most position of the Object. |
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141 | * state - Sets the initial state of the Object. |
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142 | * pos - Defines the initial position of the progress. |
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143 | * range - This specifies the maximum value of the progress |
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144 | * bar when the progress bar is at 100% position. |
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145 | * pScheme - Pointer to the style scheme used for the object. |
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146 | * Set to NULL if default style scheme is used. |
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147 | * |
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148 | * Output: Returns the pointer to the object created |
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149 | * |
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150 | * Example: |
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151 | * <CODE> |
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152 | * PROGRESSBAR *pPBar; |
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153 | * void CreateProgressBar(){ |
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154 | * pPBar = PbCreate(ID_PROGRESSBAR1, // ID |
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155 | * 50,90,270,140, // dimension |
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156 | * PB_DRAW, // Draw the object |
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157 | * 25, // position |
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158 | * 50, // set the range |
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159 | * NULL); // use default GOL scheme |
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160 | * while(!PbDraw(pPBar)); |
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161 | * } |
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162 | * </CODE> |
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163 | * |
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164 | * Side Effects: none |
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165 | * |
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166 | ********************************************************************/ |
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167 | PROGRESSBAR *PbCreate |
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168 | ( |
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169 | WORD ID, |
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170 | SHORT left, |
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171 | SHORT top, |
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172 | SHORT right, |
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173 | SHORT bottom, |
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174 | WORD state, |
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175 | WORD pos, |
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176 | WORD range, |
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177 | GOL_SCHEME *pScheme |
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178 | ); |
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179 | |||
180 | /********************************************************************* |
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181 | * Function: WORD PbTranslateMsg(PROGRESSBAR *pPb, GOL_MSG *pMsg) |
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182 | * |
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183 | * Overview: This function evaluates the message from a user if the |
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184 | * message will affect the object or not. The table below |
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185 | * enumerates the translated messages for each event of |
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186 | * the touch screen inputs. |
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187 | * |
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188 | * <TABLE> |
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189 | * Translated Message Input Source Events Description |
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190 | * ################## ############ ###### ########### |
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191 | * PB_MSG_SELECTED Touch Screen EVENT_PRESS, EVENT_RELEASE, EVENT_MOVE If events occurs and the x,y position falls in the area of the progress bar. |
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192 | * OBJ_MSG_INVALID Any Any If the message did not affect the object. |
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193 | * </TABLE> |
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194 | * |
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195 | * PreCondition: none |
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196 | * |
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197 | * Input: pPb - The pointer to the object where the message will be |
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198 | * evaluated to check if the message will affect the object. |
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199 | * pMsg - Pointer to the message struct containing the message from |
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200 | * the user interface. |
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201 | * |
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202 | * Output: Returns the translated message depending on the received GOL message: |
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203 | * - PB_MSG_SELECTED Progress Bar is selected. |
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204 | * - OBJ_MSG_INVALID Progress Bar is not affected |
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205 | * |
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206 | * Example: |
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207 | * Usage is similar to BtnTranslateMsg() example. |
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208 | * |
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209 | * Side Effects: none |
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210 | * |
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211 | ********************************************************************/ |
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212 | WORD PbTranslateMsg(PROGRESSBAR *pPb, GOL_MSG *pMsg); |
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213 | |||
214 | /********************************************************************* |
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215 | * Function: WORD PbDraw(PROGRESSBAR *pPb) |
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216 | * |
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217 | * Overview: This function renders the object on the screen using |
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218 | * the current parameter settings. Location of the object is |
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219 | * determined by the left, top, right and bottom parameters. |
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220 | * The colors used are dependent on the state of the object. |
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221 | * The font used is determined by the style scheme set. |
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222 | * |
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223 | * When rendering objects of the same type, each object |
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224 | * must be rendered completely before the rendering of the |
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225 | * next object is started. This is to avoid incomplete |
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226 | * object rendering. |
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227 | * |
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228 | * PreCondition: Object must be created before this function is called. |
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229 | * |
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230 | * Input: pPb - Pointer to the object to be rendered. |
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231 | * |
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232 | * Output: Returns the status of the drawing |
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233 | * - 1 - If the rendering was completed and |
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234 | * - 0 - If the rendering is not yet finished. |
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235 | * Next call to the function will resume the |
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236 | * rendering on the pending drawing state. |
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237 | * |
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238 | * Example: |
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239 | * See PbCreate() example. |
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240 | * |
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241 | * Side Effects: none |
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242 | * |
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243 | ********************************************************************/ |
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244 | WORD PbDraw(PROGRESSBAR *pPb); |
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245 | |||
246 | /********************************************************************* |
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247 | * Function: PbSetRange(PROGRESSBAR *pPb, WORD range) |
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248 | * |
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249 | * Overview: This function sets the range of the progress bar. Calling |
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250 | * this function also resets the position equal to the new |
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251 | * range value. |
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252 | * |
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253 | * PreCondition: none |
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254 | * |
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255 | * Input: pPb - Pointer to the object |
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256 | * |
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257 | * Output: none. |
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258 | * |
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259 | * Side Effects: Sets the position equal to the new range. |
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260 | * |
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261 | ********************************************************************/ |
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262 | void PbSetRange(PROGRESSBAR *pPb, WORD range); |
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263 | |||
264 | /********************************************************************* |
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265 | * Macros: PbGetRange(pPb) |
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266 | * |
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267 | * Overview: This macro returns the current range of the progress bar. |
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268 | * |
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269 | * PreCondition: none |
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270 | * |
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271 | * Input: pPb - Pointer to the object |
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272 | * |
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273 | * Output: Returns the range value. |
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274 | * |
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275 | * Side Effects: none |
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276 | * |
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277 | ********************************************************************/ |
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278 | #define PbGetRange(pPb) (pPb->range) |
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279 | #endif // _PROGRESSBAR_H |
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