| Line No. | Rev | Author | Line |
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| 1 | 32 | kaklik | /***************************************************************************** |
| 2 | * Module for Microchip Graphics Library |
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| 3 | * GOL Layer |
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| 4 | * Progress Bar |
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| 5 | ***************************************************************************** |
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| 6 | * FileName: ProgressBar.h |
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| 7 | * Dependencies: None |
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| 8 | * Processor: PIC24F, PIC24H, dsPIC, PIC32 |
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| 9 | * Compiler: MPLAB C30 V3.00, MPLAB C32 |
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| 10 | * Linker: MPLAB LINK30 MPLAB LINK32 |
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| 11 | * Company: Microchip Technology Incorporated |
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| 12 | * |
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| 13 | * Software License Agreement |
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| 14 | * |
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| 15 | * Copyright © 2008 Microchip Technology Inc. All rights reserved. |
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| 16 | * Microchip licenses to you the right to use, modify, copy and distribute |
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| 17 | * Software only when embedded on a Microchip microcontroller or digital |
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| 18 | * signal controller, which is integrated into your product or third party |
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| 19 | * product (pursuant to the sublicense terms in the accompanying license |
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| 20 | * agreement). |
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| 21 | * |
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| 22 | * You should refer to the license agreement accompanying this Software |
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| 23 | * for additional information regarding your rights and obligations. |
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| 24 | * |
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| 25 | * SOFTWARE AND DOCUMENTATION ARE PROVIDED AS IS WITHOUT WARRANTY OF ANY |
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| 26 | * KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, ANY WARRANTY |
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| 27 | * OF MERCHANTABILITY, TITLE, NON-INFRINGEMENT AND FITNESS FOR A PARTICULAR |
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| 28 | * PURPOSE. IN NO EVENT SHALL MICROCHIP OR ITS LICENSORS BE LIABLE OR |
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| 29 | * OBLIGATED UNDER CONTRACT, NEGLIGENCE, STRICT LIABILITY, CONTRIBUTION, |
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| 30 | * BREACH OF WARRANTY, OR OTHER LEGAL EQUITABLE THEORY ANY DIRECT OR INDIRECT |
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| 31 | * DAMAGES OR EXPENSES INCLUDING BUT NOT LIMITED TO ANY INCIDENTAL, SPECIAL, |
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| 32 | * INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, |
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| 33 | * COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY, SERVICES, OR ANY |
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| 34 | * CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE THEREOF), |
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| 35 | * OR OTHER SIMILAR COSTS. |
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| 36 | * |
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| 37 | * Author Date Comment |
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| 38 | *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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| 39 | * Anton Alkhimenok 11/12/07 Version 1.0 release |
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| 40 | *****************************************************************************/ |
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| 41 | #ifndef _PROGRESSBAR_H |
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| 42 | #define _PROGRESSBAR_H |
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| 43 | |||
| 44 | #include <Graphics\GOL.h> |
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| 45 | |||
| 46 | /********************************************************************* |
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| 47 | * Object States Definition: |
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| 48 | *********************************************************************/ |
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| 49 | #define PB_DISABLED 0x0002 // Bit to indicate Progress Bar is in a disabled state. |
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| 50 | #define PB_VERTICAL 0x0004 // Bit for orientation (0 - horizontal, 1 - vertical) |
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| 51 | #define PB_HIDE 0x8000 // Bit to indicate Progress Bar must be hidden. |
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| 52 | #define PB_DRAW_BAR 0x2000 // Bit to indicate Progress Bar must be redrawn. |
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| 53 | #define PB_DRAW 0x4000 // Bit to indicate Progress Bar must be redrawn. |
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| 54 | |||
| 55 | /***************************************************************************** |
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| 56 | * Overview: The structure contains data for the progress bar |
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| 57 | *****************************************************************************/ |
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| 58 | typedef struct |
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| 59 | { |
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| 60 | OBJ_HEADER hdr; // Generic header for all Objects (see OBJ_HEADER). |
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| 61 | WORD pos; // Current progress position. |
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| 62 | WORD prevPos; // Previous progress position. |
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| 63 | WORD range; // Sets the range of the object. |
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| 64 | } PROGRESSBAR; |
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| 65 | |||
| 66 | /********************************************************************* |
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| 67 | * Macros: PbGetPos(pPb) |
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| 68 | * |
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| 69 | * Overview: This macro returns the current progress bar position. |
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| 70 | * |
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| 71 | * PreCondition: none |
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| 72 | * |
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| 73 | * Input: pPb - Pointer to the object |
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| 74 | * |
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| 75 | * Output: Returns the progress bar position. |
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| 76 | * |
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| 77 | * Example: |
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| 78 | * See PbSetPos() exmaple. |
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| 79 | * |
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| 80 | * Side Effects: none |
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| 81 | * |
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| 82 | ********************************************************************/ |
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| 83 | #define PbGetPos(pPb) pPb->pos |
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| 84 | |||
| 85 | /********************************************************************* |
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| 86 | * Function: void PbSetPos(PROGRESSBAR *pPb, WORD position) |
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| 87 | * |
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| 88 | * Overview: This function sets the position of the progress bar. |
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| 89 | * Position should be in the given range inclusive. |
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| 90 | * |
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| 91 | * PreCondition: none |
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| 92 | * |
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| 93 | * Input: pPb - Pointer to the object |
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| 94 | * position - New position. |
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| 95 | * |
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| 96 | * Output: none |
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| 97 | * |
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| 98 | * Example: |
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| 99 | * <CODE> |
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| 100 | * PROGRESSBAR *pPb; |
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| 101 | * BYTE direction = 1; |
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| 102 | * |
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| 103 | * // this code increments and decrements the progress bar by 1 |
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| 104 | * // assume progress bar was created and initialized before |
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| 105 | * while (1) { |
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| 106 | * if(direction) { |
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| 107 | * if(pPb ->pos == pPb ->range) |
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| 108 | * direction = 0; |
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| 109 | * else |
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| 110 | * PbSetPos(pPb,PbGetPos(pPb)+1); |
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| 111 | * } else { |
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| 112 | * if(pPb ->pos == 0) |
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| 113 | * direction = 1; |
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| 114 | * else |
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| 115 | * PbSetPos(pPb,PbGetPos(pPb)-1); |
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| 116 | * } |
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| 117 | * } |
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| 118 | * </CODE> |
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| 119 | * |
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| 120 | * Side Effects: none |
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| 121 | * |
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| 122 | ********************************************************************/ |
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| 123 | void PbSetPos(PROGRESSBAR *pPb, WORD position); |
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| 124 | |||
| 125 | /********************************************************************* |
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| 126 | * Function: PROGRESSBAR *PbCreate( WORD ID, SHORT left, SHORT top, |
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| 127 | * SHORT right, SHORT bottom, WORD state, |
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| 128 | * WORD pos, WORD range, GOL_SCHEME *pScheme) |
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| 129 | * |
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| 130 | * Overview: This function creates a PROGRESSBAR object with the parameters |
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| 131 | * given. It automatically attaches the new object into a global |
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| 132 | * linked list of objects and returns the address of the object. |
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| 133 | * |
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| 134 | * PreCondition: none |
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| 135 | * |
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| 136 | * Input: ID - Unique user defined ID for the object instance. |
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| 137 | * left - Left most position of the Object. |
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| 138 | * top - Top most position of the Object. |
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| 139 | * right - Right most position of the Object. |
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| 140 | * bottom - Bottom most position of the Object. |
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| 141 | * state - Sets the initial state of the Object. |
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| 142 | * pos - Defines the initial position of the progress. |
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| 143 | * range - This specifies the maximum value of the progress |
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| 144 | * bar when the progress bar is at 100% position. |
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| 145 | * pScheme - Pointer to the style scheme used for the object. |
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| 146 | * Set to NULL if default style scheme is used. |
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| 147 | * |
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| 148 | * Output: Returns the pointer to the object created |
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| 149 | * |
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| 150 | * Example: |
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| 151 | * <CODE> |
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| 152 | * PROGRESSBAR *pPBar; |
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| 153 | * void CreateProgressBar(){ |
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| 154 | * pPBar = PbCreate(ID_PROGRESSBAR1, // ID |
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| 155 | * 50,90,270,140, // dimension |
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| 156 | * PB_DRAW, // Draw the object |
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| 157 | * 25, // position |
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| 158 | * 50, // set the range |
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| 159 | * NULL); // use default GOL scheme |
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| 160 | * while(!PbDraw(pPBar)); |
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| 161 | * } |
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| 162 | * </CODE> |
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| 163 | * |
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| 164 | * Side Effects: none |
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| 165 | * |
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| 166 | ********************************************************************/ |
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| 167 | PROGRESSBAR *PbCreate |
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| 168 | ( |
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| 169 | WORD ID, |
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| 170 | SHORT left, |
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| 171 | SHORT top, |
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| 172 | SHORT right, |
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| 173 | SHORT bottom, |
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| 174 | WORD state, |
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| 175 | WORD pos, |
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| 176 | WORD range, |
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| 177 | GOL_SCHEME *pScheme |
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| 178 | ); |
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| 179 | |||
| 180 | /********************************************************************* |
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| 181 | * Function: WORD PbTranslateMsg(PROGRESSBAR *pPb, GOL_MSG *pMsg) |
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| 182 | * |
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| 183 | * Overview: This function evaluates the message from a user if the |
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| 184 | * message will affect the object or not. The table below |
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| 185 | * enumerates the translated messages for each event of |
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| 186 | * the touch screen inputs. |
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| 187 | * |
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| 188 | * <TABLE> |
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| 189 | * Translated Message Input Source Events Description |
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| 190 | * ################## ############ ###### ########### |
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| 191 | * PB_MSG_SELECTED Touch Screen EVENT_PRESS, EVENT_RELEASE, EVENT_MOVE If events occurs and the x,y position falls in the area of the progress bar. |
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| 192 | * OBJ_MSG_INVALID Any Any If the message did not affect the object. |
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| 193 | * </TABLE> |
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| 194 | * |
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| 195 | * PreCondition: none |
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| 196 | * |
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| 197 | * Input: pPb - The pointer to the object where the message will be |
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| 198 | * evaluated to check if the message will affect the object. |
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| 199 | * pMsg - Pointer to the message struct containing the message from |
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| 200 | * the user interface. |
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| 201 | * |
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| 202 | * Output: Returns the translated message depending on the received GOL message: |
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| 203 | * - PB_MSG_SELECTED Progress Bar is selected. |
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| 204 | * - OBJ_MSG_INVALID Progress Bar is not affected |
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| 205 | * |
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| 206 | * Example: |
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| 207 | * Usage is similar to BtnTranslateMsg() example. |
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| 208 | * |
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| 209 | * Side Effects: none |
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| 210 | * |
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| 211 | ********************************************************************/ |
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| 212 | WORD PbTranslateMsg(PROGRESSBAR *pPb, GOL_MSG *pMsg); |
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| 213 | |||
| 214 | /********************************************************************* |
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| 215 | * Function: WORD PbDraw(PROGRESSBAR *pPb) |
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| 216 | * |
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| 217 | * Overview: This function renders the object on the screen using |
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| 218 | * the current parameter settings. Location of the object is |
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| 219 | * determined by the left, top, right and bottom parameters. |
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| 220 | * The colors used are dependent on the state of the object. |
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| 221 | * The font used is determined by the style scheme set. |
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| 222 | * |
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| 223 | * When rendering objects of the same type, each object |
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| 224 | * must be rendered completely before the rendering of the |
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| 225 | * next object is started. This is to avoid incomplete |
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| 226 | * object rendering. |
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| 227 | * |
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| 228 | * PreCondition: Object must be created before this function is called. |
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| 229 | * |
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| 230 | * Input: pPb - Pointer to the object to be rendered. |
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| 231 | * |
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| 232 | * Output: Returns the status of the drawing |
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| 233 | * - 1 - If the rendering was completed and |
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| 234 | * - 0 - If the rendering is not yet finished. |
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| 235 | * Next call to the function will resume the |
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| 236 | * rendering on the pending drawing state. |
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| 237 | * |
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| 238 | * Example: |
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| 239 | * See PbCreate() example. |
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| 240 | * |
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| 241 | * Side Effects: none |
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| 242 | * |
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| 243 | ********************************************************************/ |
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| 244 | WORD PbDraw(PROGRESSBAR *pPb); |
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| 245 | |||
| 246 | /********************************************************************* |
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| 247 | * Function: PbSetRange(PROGRESSBAR *pPb, WORD range) |
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| 248 | * |
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| 249 | * Overview: This function sets the range of the progress bar. Calling |
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| 250 | * this function also resets the position equal to the new |
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| 251 | * range value. |
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| 252 | * |
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| 253 | * PreCondition: none |
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| 254 | * |
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| 255 | * Input: pPb - Pointer to the object |
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| 256 | * |
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| 257 | * Output: none. |
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| 258 | * |
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| 259 | * Side Effects: Sets the position equal to the new range. |
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| 260 | * |
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| 261 | ********************************************************************/ |
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| 262 | void PbSetRange(PROGRESSBAR *pPb, WORD range); |
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| 263 | |||
| 264 | /********************************************************************* |
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| 265 | * Macros: PbGetRange(pPb) |
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| 266 | * |
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| 267 | * Overview: This macro returns the current range of the progress bar. |
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| 268 | * |
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| 269 | * PreCondition: none |
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| 270 | * |
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| 271 | * Input: pPb - Pointer to the object |
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| 272 | * |
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| 273 | * Output: Returns the range value. |
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| 274 | * |
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| 275 | * Side Effects: none |
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| 276 | * |
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| 277 | ********************************************************************/ |
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| 278 | #define PbGetRange(pPb) (pPb->range) |
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| 279 | #endif // _PROGRESSBAR_H |
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