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1 | 32 | kaklik | /***************************************************************************** |
2 | * Module for Microchip Graphics Library |
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3 | * GOL Layer |
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4 | * Round Dial |
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5 | ***************************************************************************** |
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6 | * FileName: RoundDial.h |
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7 | * Dependencies: None |
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8 | * Processor: PIC24F, PIC24H, dsPIC, PIC32 |
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9 | * Compiler: MPLAB C30 V3.00, MPLAB C32 |
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10 | * Linker: MPLAB LINK30, MPLAB LINK32 |
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11 | * Company: Microchip Technology Incorporated |
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12 | * |
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13 | * Software License Agreement |
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14 | * |
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15 | * Copyright © 2008 Microchip Technology Inc. All rights reserved. |
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16 | * Microchip licenses to you the right to use, modify, copy and distribute |
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17 | * Software only when embedded on a Microchip microcontroller or digital |
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18 | * signal controller, which is integrated into your product or third party |
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19 | * product (pursuant to the sublicense terms in the accompanying license |
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20 | * agreement). |
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21 | * |
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22 | * You should refer to the license agreement accompanying this Software |
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23 | * for additional information regarding your rights and obligations. |
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24 | * |
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25 | * SOFTWARE AND DOCUMENTATION ARE PROVIDED AS IS WITHOUT WARRANTY OF ANY |
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26 | * KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, ANY WARRANTY |
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27 | * OF MERCHANTABILITY, TITLE, NON-INFRINGEMENT AND FITNESS FOR A PARTICULAR |
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28 | * PURPOSE. IN NO EVENT SHALL MICROCHIP OR ITS LICENSORS BE LIABLE OR |
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29 | * OBLIGATED UNDER CONTRACT, NEGLIGENCE, STRICT LIABILITY, CONTRIBUTION, |
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30 | * BREACH OF WARRANTY, OR OTHER LEGAL EQUITABLE THEORY ANY DIRECT OR INDIRECT |
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31 | * DAMAGES OR EXPENSES INCLUDING BUT NOT LIMITED TO ANY INCIDENTAL, SPECIAL, |
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32 | * INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, |
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33 | * COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY, SERVICES, OR ANY |
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34 | * CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE THEREOF), |
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35 | * OR OTHER SIMILAR COSTS. |
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36 | * |
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37 | * Author Date Comment |
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38 | *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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39 | * PAT 11/12/07 Version 1.0 release |
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40 | * Pradeep Budagutta 03 Dec 2009 Added Object Header for Double Buffering Support |
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41 | *****************************************************************************************/ |
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42 | #ifndef _ROUNDDIAL_H |
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43 | #define _ROUNDDIAL_H |
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44 | |||
45 | /********************************************************************* |
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46 | * Object States Definition: |
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47 | *********************************************************************/ |
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48 | #define RDIA_DISABLED 0x0002 // Bit for disabled state. |
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49 | #define RDIA_ROT_CW 0x0004 // Bit for rotate clockwise state. |
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50 | #define RDIA_ROT_CCW 0x0008 // Bit for rotate counter clockwise state. |
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51 | #define RDIA_DRAW 0x4000 // Bit to indicate object must be redrawn. |
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52 | #define RDIA_HIDE 0x8000 // Bit to indicate object must be removed from screen. |
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53 | #ifdef USE_KEYBOARD |
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54 | #define RDIA_QUADRANT_POSITIONS 6 |
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55 | extern SHORT _cosine[RDIA_QUADRANT_POSITIONS]; |
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56 | SHORT RdiaCosine(SHORT v); |
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57 | SHORT RdiaSine(SHORT v); |
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58 | #endif |
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59 | |||
60 | /********************************************************************* |
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61 | * Overview: Defines the parameters required for a dial Object. |
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62 | * The curr_xPos, curr_yPos, new_xPos and new_yPos parameters |
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63 | * are internally generated to aid in the redrawing of the |
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64 | * dial. User must avoid modifying these values. |
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65 | * |
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66 | *********************************************************************/ |
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67 | typedef struct |
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68 | { |
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69 | OBJ_HEADER hdr; // Generic header for all Objects (see OBJ_HEADER). |
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70 | SHORT xCenter; // x coordinate center position. |
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71 | SHORT yCenter; // y coordinate center position. |
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72 | SHORT radius; // Radius of the dial. |
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73 | SHORT value; // Initial value of the dial. |
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74 | WORD max; // Maximum value of variable value (maximum = 65535). |
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75 | |||
76 | // Minimum is always zero. |
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77 | WORD res; // Resolution of movement. |
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78 | SHORT curr_xPos; // Current x position. |
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79 | SHORT curr_yPos; // Current y position. |
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80 | SHORT new_xPos; // New x position. |
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81 | SHORT new_yPos; // New y position. |
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82 | } ROUNDDIAL; |
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83 | |||
84 | /********************************************************************* |
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85 | * Function: ROUNDDIAL *RdiaCreate( WORD ID, SHORT x, SHORT y, SHORT radius, |
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86 | * WORD state, SHORT res, SHORT value, SHORT max, |
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87 | * GOL_SCHEME *pScheme); |
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88 | * |
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89 | * Overview: This function creates a ROUNDDIAL object with the parameters given. |
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90 | * It automatically attaches the new object into a global linked list of |
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91 | * objects and returns the address of the object. |
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92 | * |
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93 | * PreCondition: none |
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94 | * |
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95 | * Input: ID - Unique user defined ID for the object instance. |
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96 | * x - Location of the center of the dial in the x coordinate. |
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97 | * y - Location of the center of the dial in the y coordinate. |
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98 | * radius - Defines the radius of the dial. |
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99 | * state - Sets the initial state of the object. |
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100 | * res - Sets the resolution of the dial when rotating clockwise or |
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101 | * counter clockwise. |
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102 | * value - Sets the initial value of the dial. |
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103 | * max - Sets the maximum value of the dial. |
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104 | * pScheme - Pointer to the style scheme used. |
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105 | * |
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106 | * Output: Returns the pointer to the object created. |
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107 | * |
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108 | * Example: |
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109 | * <CODE> |
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110 | * GOL_SCHEME *pScheme; |
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111 | * ROUNDDIAL *pDial; |
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112 | * WORD state; |
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113 | * |
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114 | * pScheme = GOLCreateScheme(); |
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115 | * state = RDIA_DRAW; |
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116 | * |
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117 | * // creates a dial at (50,50) x,y location, with an initial value |
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118 | * // of 50, a resolution of 2 and maximum value of 100. |
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119 | * pDial = RdiaCreate(1,50,50,25,118,0, state, 2, 50, 100, pScheme); |
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120 | * // check if dial was created |
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121 | * if (pDial == NULL) |
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122 | * return 0; |
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123 | * |
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124 | * return 1; |
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125 | * </CODE> |
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126 | * |
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127 | * Side Effects: none |
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128 | * |
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129 | ********************************************************************/ |
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130 | ROUNDDIAL *RdiaCreate |
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131 | ( |
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132 | WORD ID, |
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133 | SHORT x, |
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134 | SHORT y, |
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135 | SHORT radius, |
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136 | WORD state, |
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137 | SHORT res, |
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138 | SHORT value, |
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139 | SHORT max, |
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140 | GOL_SCHEME *pScheme |
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141 | ); |
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142 | |||
143 | /********************************************************************* |
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144 | * Function: RdiaTranslateMsg(ROUNDDIAL *pDia, GOL_MSG *pMsg) |
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145 | * |
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146 | * Overview: This function evaluates the message from a user if the |
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147 | * message will affect the object or not. The table below enumerates the translated |
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148 | * messages for each event of the touch screen inputs. |
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149 | * |
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150 | * <TABLE> |
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151 | * Translated Message Input Source Events Description |
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152 | * ##################### ############ ###### ########### |
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153 | * RD_MSG_CLOCKWISE Touch Screen EVENT_MOVE If events occurs and the x,y position falls in the face of the Dial and moving in the clockwise rotation. |
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154 | * RD_MSG_CTR_CLOCKWISE Touch Screen EVENT_MOVE If events occurs and the x,y position falls in the face of the Dial and moving in the counter clockwise rotation. |
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155 | * OBJ_MSG_INVALID Any Any If the message did not affect the object. |
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156 | * </TABLE> |
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157 | * |
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158 | * PreCondition: none |
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159 | * |
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160 | * Input: pDia - The pointer to the object where the message will be |
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161 | * evaluated to check if the message will affect the object. |
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162 | * pMsg - Pointer to the message struct containing the message from |
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163 | * the user interface. |
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164 | * |
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165 | * Output: Returns the translated message depending on the received GOL message: |
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166 | * - RD_MSG_CLOCKWISE Dial is moved in a clockwise direction. |
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167 | * - RD_MSG_CTR_CLOCKWISE Dial is moved in a counter clockwise direction. |
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168 | * - OBJ_MSG_INVALID Dial is not affected |
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169 | * |
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170 | * Example: |
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171 | * <CODE> |
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172 | * void MyGOLMsg(GOL_MSG *pMsg){ |
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173 | * |
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174 | * OBJ_HEADER *pCurrentObj; |
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175 | * WORD objMsg; |
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176 | * |
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177 | * if(pMsg->event == EVENT_INVALID) |
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178 | * return; |
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179 | * pCurrentObj = GOLGetList(); |
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180 | * |
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181 | * while(pCurrentObj != NULL){ |
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182 | * // Process only ROUNDDIAL |
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183 | * if(!IsObjUpdated(pCurrentObj)){ |
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184 | * switch(pCurrentObj->type){ |
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185 | * case OBJ_ROUNDIAL: |
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186 | * objMsg = RdiaTranslateMsg((ROUNDDIAL*)pCurrentObj, pMsg); |
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187 | * if(objMsg == OBJ_MSG_INVALID) |
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188 | * break; |
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189 | * if(GOLMsgCallback(objMsg,pCurrentObj,pMsg)) |
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190 | * RdiaMsgDefault(objMsg,(ROUNDDIAL*)pCurrentObj); |
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191 | * break; |
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192 | * default: break; |
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193 | * } |
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194 | * } |
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195 | * } |
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196 | * pCurrentObj = pCurrentObj->pNxtObj; |
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197 | * } |
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198 | * </CODE> |
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199 | * |
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200 | * Side Effects: none |
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201 | * |
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202 | ********************************************************************/ |
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203 | WORD RdiaTranslateMsg(ROUNDDIAL *pDia, GOL_MSG *pMsg); |
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204 | |||
205 | /********************************************************************* |
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206 | * Function: RdiaMsgDefault(WORD translatedMsg, ROUNDDIAL *pDia, GOL_MSG* pMsg) |
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207 | * |
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208 | * Overview: This function performs the actual state change |
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209 | * based on the translated message given. The following state changes |
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210 | * are supported: |
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211 | * <TABLE> |
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212 | * Translated Message Input Source Set/Clear State Bit Description |
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213 | * ################## ############ ###### ########### |
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214 | * RD_MSG_CLOCKWISE Touch Screen Set RDIA_ROT_CW, Dial will be redrawn with clockwise update. |
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215 | * Set RDIA_DRAW |
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216 | * RD_MSG_CTR_CLOCKWISE Touch Screen Set RDIA_ROT_CCW, Dial will be redrawn with counter clockwise update. |
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217 | * Set RDIA_DRAW |
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218 | * </TABLE> |
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219 | * |
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220 | * PreCondition: none |
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221 | * |
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222 | * Input: translatedMsg - The translated message |
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223 | * pDia - The pointer to the object whose state will be modified |
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224 | * pMsg - The pointer to the GOL message |
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225 | * |
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226 | * Output: none |
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227 | * |
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228 | * Example: |
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229 | * See RdiaTranslateMsg() example. |
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230 | * |
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231 | * Side Effects: none |
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232 | * |
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233 | ********************************************************************/ |
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234 | void RdiaMsgDefault(WORD translatedMsg, ROUNDDIAL *pDia, GOL_MSG *pMsg); |
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235 | |||
236 | /********************************************************************* |
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237 | * Macros: RdiaGetVal(pDia) |
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238 | * |
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239 | * Overview: Returns the current dial value. Value is always |
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240 | * in the 0-max range inclusive. |
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241 | * |
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242 | * PreCondition: none |
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243 | * |
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244 | * Input: pDia - Pointer to the object. |
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245 | * |
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246 | * Output: Returns the current value of the dial. |
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247 | * |
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248 | * Example: |
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249 | * <CODE> |
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250 | * WORD currVal; |
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251 | * ROUNDDIAL *pDia; |
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252 | * |
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253 | * // assuming pDia is initialized to an existing dial Object |
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254 | * currVal = RdiaGetVal(pDia); |
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255 | * </CODE> |
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256 | * |
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257 | * Side Effects: none |
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258 | * |
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259 | ********************************************************************/ |
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260 | #define RdiaGetVal(pDia) (pDia)->value |
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261 | |||
262 | /********************************************************************* |
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263 | * Macros: RdiaSetVal(pDia, newVal) |
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264 | * |
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265 | * Overview: Sets the value to the given new value. Value set must be in 0-max |
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266 | * range inclusive. |
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267 | * |
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268 | * PreCondition: none |
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269 | * |
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270 | * Input: pDia - Pointer to the object. |
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271 | * newVal - New dial value. |
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272 | * |
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273 | * Output: none |
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274 | * |
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275 | * Example: |
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276 | * <CODE> |
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277 | * WORD updatedVal; |
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278 | * ROUNDDIAL *pDia; |
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279 | * |
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280 | * // assuming pDia is initialized to an existing dial Object |
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281 | * // assume GetInput() is a function that retrieves source data |
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282 | * updatedVal = GetInput(); |
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283 | * RdiaSetVal(pDia, updatedVal); |
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284 | * </CODE> |
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285 | * |
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286 | * Side Effects: none |
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287 | * |
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288 | ********************************************************************/ |
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289 | #define RdiaSetVal(pDia, newVal) (pDia)->value = newVal |
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290 | |||
291 | /********************************************************************* |
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292 | * Macros: RdiaIncVal(pDia) |
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293 | * |
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294 | * Overview: Used to directly increment the value. The delta |
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295 | * change used is the resolution setting (res). |
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296 | * |
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297 | * PreCondition: none |
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298 | * |
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299 | * Input: pDia - Pointer to the object. |
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300 | * |
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301 | * Output: none |
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302 | * |
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303 | * Example: |
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304 | * <CODE> |
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305 | * WORD updatedVal, prevVal; |
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306 | * ROUNDDIAL *pDia; |
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307 | * |
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308 | * // assuming pDia is initialized to an existing dial Object |
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309 | * // assume GetInput() is a function that retrieves source data |
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310 | * prevVal = RdiaGetVal(pDia); |
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311 | * updatedVal = GetInput(); |
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312 | * if (updatedVal > prevVal) |
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313 | * RdiaIncVal(pDia); |
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314 | * if (updatedVal < prevVal) |
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315 | * RdiaDecVal(pDia); |
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316 | * </CODE> |
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317 | * |
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318 | * Side Effects: none |
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319 | * |
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320 | ********************************************************************/ |
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321 | #define RdiaIncVal(pDia) RdiaSetVal(pDia, (pDia->val + pDia->res)) |
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322 | |||
323 | /********************************************************************* |
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324 | * Macros: RdiaDecVal(pDia) |
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325 | * |
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326 | * Overview: Used to directly decrement the value. The delta |
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327 | * change used is the resolution setting (res). |
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328 | * |
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329 | * PreCondition: none |
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330 | * |
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331 | * Input: pDia - Pointer to the object. |
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332 | * |
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333 | * Output: none |
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334 | * |
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335 | * Example: |
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336 | * Refer to RdiaIncVal() example. |
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337 | * |
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338 | * Side Effects: none |
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339 | * |
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340 | ********************************************************************/ |
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341 | #define RdiaDecVal(pDia) RdiaSetVal(pDia, (pDia->pos - pDia->res)) |
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342 | |||
343 | /********************************************************************* |
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344 | * Function: RdiaDraw(ROUNDDIAL *pDia) |
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345 | * |
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346 | * Overview: This function renders the object on the screen using |
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347 | * the current parameter settings. Location of the object is |
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348 | * determined by the center (x,y) postion and the radius parameters. |
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349 | * The colors used are dependent on the state of the object. |
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350 | * |
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351 | * When rendering objects of the same type, each object |
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352 | * must be rendered completely before the rendering of the |
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353 | * next object is started. This is to avoid incomplete |
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354 | * object rendering. |
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355 | * |
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356 | * PreCondition: Object must be created before this function is called. |
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357 | * |
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358 | * Input: pDia - Pointer to the object |
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359 | * |
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360 | * Output: Returns the status of the drawing |
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361 | * - 1 - If the rendering was completed and |
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362 | * - 0 - If the rendering is not yet finished. |
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363 | * |
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364 | * Side Effects: none |
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365 | * |
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366 | ********************************************************************/ |
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367 | WORD RdiaDraw(ROUNDDIAL * pDia); |
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368 | #endif // _ROUNDDIAL_H |
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