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| 1 | 32 | kaklik | /* struct_queue.h |
| 2 | ************************************************************************* |
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| 3 | * Filename: struct_queue.h |
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| 4 | * Dependancies: generic.h |
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| 5 | * Processor: Any |
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| 6 | * Hardware: Any |
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| 7 | * Assembler: NA |
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| 8 | * Linker: Any |
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| 9 | * Company: Microchip Technology, Inc. |
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| 10 | ************************************************************************* |
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| 11 | * Software License Agreement: |
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| 12 | * |
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| 13 | * The software supplied herewith by Microchip Technology Incorporated |
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| 14 | * (the Company) for its PICmicro Microcontroller is intended and |
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| 15 | * supplied to you, the Company's customer, for use solely and |
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| 16 | * exclusively on Microchip PICmicro Microcontroller products. The |
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| 17 | * software is owned by the Company and/or its supplier, and is |
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| 18 | * protected under applicable copyright laws. All rights are reserved. |
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| 19 | * Any use in violation of the foregoing restrictions may subject the |
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| 20 | * user to criminal sanctions under applicable laws, as well as to |
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| 21 | * civil liability for the breach of the terms and conditions of this |
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| 22 | * license. |
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| 23 | * |
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| 24 | * THIS SOFTWARE IS PROVIDED IN AN "AS IS" CONDITION. NO WARRANTIES, |
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| 25 | * WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED |
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| 26 | * TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A |
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| 27 | * PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. THE COMPANY SHALL NOT, |
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| 28 | * IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL OR |
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| 29 | * CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER. |
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| 30 | ************************************************************************* |
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| 31 | * File Description: |
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| 32 | * |
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| 33 | * This file defines primative operations and data structures that provide |
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| 34 | * a queue abstraction for same-sized structs of data. |
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| 35 | * |
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| 36 | * !!!! IMPORTANT: The caller is responsible for copying the data. !!!! |
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| 37 | * |
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| 38 | * StructQueue Operations: |
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| 39 | * |
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| 40 | * StructQueueInit - Initializes a queue and makes it empty. |
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| 41 | * StructQueueAdd - Adds an item to a queue. |
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| 42 | * StructQueueRemove - Removes an item from a queue. |
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| 43 | * StructQueueIsFull - Checks to see if a queue is full. |
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| 44 | * StructQueueIsNotFull - Checks to see if a queue is not full. |
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| 45 | * StructQueueIsEmpty - Checks to see if a queue is empty. |
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| 46 | * StructQueueIsNotEmpty - Checks to see if a queue is not empty. |
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| 47 | * StructQueueCount - Provides the count of items a queue. |
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| 48 | * |
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| 49 | * Usage: |
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| 50 | * |
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| 51 | * Code using the struct queue operations must define and allocate a |
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| 52 | * struct-queue structure. A struct-queue structure must have the |
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| 53 | * following members. |
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| 54 | * |
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| 55 | * head - Contains the index to the current head item |
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| 56 | * tail - Contains the incex to the current tail item |
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| 57 | * count - Contains the current number of items in the queue |
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| 58 | * buffer[] - Array of queue items |
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| 59 | * |
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| 60 | * Example: |
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| 61 | * |
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| 62 | * // This structure defines the items the queue will hold. |
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| 63 | * typedef struct _my_structure |
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| 64 | * { |
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| 65 | * //... Define any desired number of elements |
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| 66 | * } QUEUE_ITEM; |
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| 67 | * |
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| 68 | * // This defines how many items the queue will hold. |
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| 69 | * #define SIZE_OF_MY_QUEUE 8 |
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| 70 | * |
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| 71 | * // This is the queue data structure. |
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| 72 | * typedef struct _my_queue |
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| 73 | * { |
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| 74 | * int head; |
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| 75 | * int tail; |
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| 76 | * int count; |
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| 77 | * QUEUE_ITEM buffer[SIZE_OF_MY_QUEUE]; |
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| 78 | * } MY_QUEUE; |
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| 79 | * |
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| 80 | * Then, allocate as many queues of this type as desired. |
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| 81 | * |
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| 82 | * Example: |
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| 83 | * |
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| 84 | * MY_QUEUE my_queue1; |
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| 85 | * MY_QUEUE my_queue2; |
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| 86 | * //... |
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| 87 | * |
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| 88 | * Before a queue can be used, it must be initialized using the |
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| 89 | * StructQueueInit operation. |
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| 90 | * |
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| 91 | * Example: |
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| 92 | * |
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| 93 | * StructQueueInit(&my_queue1, SIZE_OF_MY_QUEUE); |
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| 94 | * |
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| 95 | * Before peforming an operation that will change the state of a |
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| 96 | * queue (StructQueueAdd or StructQueueRemove), it is necessary to |
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| 97 | * check the state of the queue to make sure it is safe to perform |
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| 98 | * the desired task. (See examples, below.) |
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| 99 | * |
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| 100 | * IMPORTANT: |
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| 101 | * |
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| 102 | * The caller is responsible for copying the data. The StructQueueAdd |
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| 103 | * and StructQueueRemove operations will only provide pointers to the |
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| 104 | * item in the array. They do not copy any data. |
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| 105 | * |
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| 106 | * Example: |
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| 107 | * |
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| 108 | * QUEUE_ITEM *p_item; |
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| 109 | * |
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| 110 | * // Remove an item |
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| 111 | * if (StructQueueIsNotFull(&my_queue1, SIZE_OF_MY_QUEUE)) |
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| 112 | * { |
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| 113 | * p_item = StructQueueAdd(&my_queue1, SIZE_OF_MY_QUEUE); |
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| 114 | * p_item-><member1> = <value1>; |
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| 115 | * p_item-><member2> = <value2>; |
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| 116 | * p_item-><member3> = <value3>; |
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| 117 | * //... |
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| 118 | * } |
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| 119 | * |
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| 120 | * Were <member1> through <member3> are members of the QUEUE_ITEM |
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| 121 | * structure and <value1> through <value3> are data values appropriate |
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| 122 | * to that member. |
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| 123 | * |
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| 124 | * IMPORTANT: |
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| 125 | * |
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| 126 | * The struct queue operations are not atomic and they must be used |
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| 127 | * in combination to be effective. The caller is responsible for |
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| 128 | * guarding sequences of operations to ensure that they will execute |
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| 129 | * atomically, meaning that they will not be interrupted mid-sequence |
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| 130 | * by code that will also modify the queue. For example, if the queue |
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| 131 | * is used to synchronize data between a main thread of execution and |
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| 132 | * an Interrupt Service Routine (ISR). |
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| 133 | * |
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| 134 | * Example Thread Sequence: |
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| 135 | * |
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| 136 | * QUEUE_ITEM *p_item; |
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| 137 | * |
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| 138 | * // Ensure ISR cannot execute by masking appropriate interrupt. |
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| 139 | * |
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| 140 | * // Remove an item |
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| 141 | * if (StructQueueIsNotFull(&my_queue1, SIZE_OF_MY_QUEUE)) |
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| 142 | * { |
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| 143 | * p_item = StructQueueAdd(&my_queue1, SIZE_OF_MY_QUEUE); |
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| 144 | * p_item-><member1> = <value1>; |
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| 145 | * p_item-><member2> = <value2>; |
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| 146 | * p_item-><member3> = <value3>; |
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| 147 | * //... |
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| 148 | * } |
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| 149 | * |
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| 150 | * // Unmask the interrupt, allowing the ISR to execute when ready. |
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| 151 | * |
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| 152 | * Example ISR Sequence: |
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| 153 | * |
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| 154 | * QUEUE_ITEM *p_item; |
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| 155 | * |
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| 156 | * // Add an item |
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| 157 | * if (StructQueueIsNotFull(&my_queue1, SIZE_OF_MY_QUEUE)) |
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| 158 | * { |
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| 159 | * p_item = StructQueueAdd(&my_queue1, SIZE_OF_MY_QUEUE); |
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| 160 | * p_item-><member1> = <value1>; |
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| 161 | * p_item-><member2> = <value2>; |
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| 162 | * p_item-><member3> = <value3>; |
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| 163 | * //... |
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| 164 | * } |
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| 165 | * |
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| 166 | * The ISR seqeunce generally does not need to be guarded since it |
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| 167 | * cannot execute during the guarded sequence if its interrupt has |
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| 168 | * been disabled. |
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| 169 | * |
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| 170 | * Notes: |
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| 171 | * |
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| 172 | * It is an error to enqueue an item into a full queue and it will |
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| 173 | * result in an access violation. before performing a StructQueueAdd |
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| 174 | * operation, the caller must first use one or more of the other |
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| 175 | * operations to determine if the queue has room. |
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| 176 | * |
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| 177 | * It is an error to dequeue an item from an empty queue and it will |
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| 178 | * result in an access violation. Before performing a |
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| 179 | * StructQueueRemove operation, the caller must first perform one or |
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| 180 | * more of the other primatives to ensure that the queue has an item |
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| 181 | * to remove. |
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| 182 | * |
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| 183 | * A particular type of queue may only contain one type of item |
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| 184 | * unless a union type is used for the queue's buffer array. |
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| 185 | * |
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| 186 | * The struct-queue primative operations are defined as typless |
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| 187 | * macros. Thus, they will behave the same for any type of buffer |
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| 188 | * array as long as the queue structure has the same member names. |
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| 189 | * |
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| 190 | * Change History: |
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| 191 | * |
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| 192 | * Author Date Comment |
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| 193 | *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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| 194 | * Bud Caldwell 9/26/2007 Original Implementation. |
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| 195 | *************************************************************************/ |
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| 196 | |||
| 197 | #ifndef STRUCT_QUEUE_H |
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| 198 | #define STRUCT_QUEUE_H |
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| 199 | |||
| 200 | |||
| 201 | /* StructQueueInit |
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| 202 | ************************************************************************* |
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| 203 | * Precondition: None |
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| 204 | * |
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| 205 | * Input: q Pointer to the queue data structure |
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| 206 | * |
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| 207 | * N Number of elements in the queue data buffer array |
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| 208 | * |
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| 209 | * Output: None |
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| 210 | * |
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| 211 | * Returns: zero (0) |
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| 212 | * |
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| 213 | * Side Effects: The queue structure has been initialized and is ready |
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| 214 | * to use. |
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| 215 | * |
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| 216 | * Overview: This operation initializes a queue and makes it empty. |
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| 217 | * |
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| 218 | * Note: This operation is implemented with a macro that |
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| 219 | * supports queues of any type of data items. |
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| 220 | *************************************************************************/ |
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| 221 | |||
| 222 | #define StructQueueInit(q,N) ( (q)->head = (N), \ |
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| 223 | (q)->tail = (N), \ |
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| 224 | (q)->count = 0 ) |
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| 225 | |||
| 226 | |||
| 227 | /* StructQueueAdd |
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| 228 | ************************************************************************* |
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| 229 | * Precondition: The queue must have been initialized and must not |
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| 230 | * currently be full. |
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| 231 | * |
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| 232 | * Input: q Pointer to the queue data structure |
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| 233 | * |
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| 234 | * N Number of elements in the queue data buffer array |
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| 235 | * |
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| 236 | * Output: None |
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| 237 | * |
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| 238 | * Returns: The address of the new item in the queue. |
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| 239 | * |
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| 240 | * Side Effects: The item has been added to the queue. |
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| 241 | * |
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| 242 | * IMPORTANT! No data has been copied to the item. |
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| 243 | * |
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| 244 | * Overview: This operation adds (enqueues) a new item into the |
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| 245 | * queue data buffer and updates the head index, |
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| 246 | * handling buffer wrap correctly. |
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| 247 | * |
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| 248 | * Notes: The caller must first ensure that the queue is not |
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| 249 | * full by performing one of the other operations (such |
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| 250 | * as "StructQueueIsNotFull") before performing this |
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| 251 | * operation. Adding an item into a full queue will |
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| 252 | * cause an access violation. |
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| 253 | * |
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| 254 | * This operation is implemented with a macro that |
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| 255 | * supports queues of any type of data items. |
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| 256 | *************************************************************************/ |
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| 257 | |||
| 258 | #define StructQueueAdd(q,N) ( (q)->count++, \ |
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| 259 | ( ((q)->head < (N-1)) ? \ |
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| 260 | ((q)->head++) : \ |
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| 261 | ((q)->head=0) ), \ |
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| 262 | &(q)->buffer[(q)->head] ) |
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| 263 | |||
| 264 | |||
| 265 | /* StructQueueRemove |
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| 266 | ************************************************************************* |
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| 267 | * Precondition: The queue must have been initialized and not currently |
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| 268 | * be empty. |
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| 269 | * |
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| 270 | * Input: q Pointer to the queue data structure |
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| 271 | * |
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| 272 | * N Number of elements in the queue data buffer array |
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| 273 | * |
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| 274 | * Output: None |
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| 275 | * |
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| 276 | * Returns: The item removed. |
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| 277 | * |
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| 278 | * Side Effects: The item has been removed from the queue. |
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| 279 | * |
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| 280 | * IMPORTANT! No data has been copied from the item. |
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| 281 | * |
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| 282 | * Overview: This routine removes (dequeues) an item from the |
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| 283 | * queue data buffer and updates the tail index, |
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| 284 | * handling buffer wrap correctly. |
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| 285 | * |
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| 286 | * Notes: The caller must first ensure that the queue is not |
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| 287 | * empty by calling one or more of the other operations |
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| 288 | * (such as "StructQueueIsNotEmpty") before performing this |
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| 289 | * operation. Dequeueing an item from an empty queue |
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| 290 | * will cause an access violation. |
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| 291 | * |
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| 292 | * This operation is implemented with a macro that |
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| 293 | * supports queues of any type of data items. |
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| 294 | *************************************************************************/ |
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| 295 | |||
| 296 | #define StructQueueRemove(q,N) ( (q)->count--, \ |
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| 297 | ( ((q)->tail < (N-1)) ? \ |
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| 298 | ((q)->tail++) : \ |
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| 299 | ((q)->tail=0) ), \ |
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| 300 | &(q)->buffer[(q)->tail] ) |
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| 301 | |||
| 302 | |||
| 303 | /* StructQueuePeekTail |
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| 304 | ************************************************************************* |
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| 305 | * Precondition: The queue must have been initialized and not currently |
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| 306 | * be empty. |
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| 307 | * |
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| 308 | * Input: q Pointer to the queue data structure |
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| 309 | * |
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| 310 | * N Number of elements in the queue data buffer array |
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| 311 | * |
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| 312 | * Output: None |
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| 313 | * |
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| 314 | * Returns: The item at the tail of the queue. |
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| 315 | * |
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| 316 | * Side Effects: None |
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| 317 | * |
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| 318 | * IMPORTANT! No data has been copied from the item. |
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| 319 | * |
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| 320 | * Overview: This routine provides access to an item in the |
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| 321 | * queue data buffer at the tail index position, |
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| 322 | * handling buffer wrap correctly. |
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| 323 | * |
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| 324 | * Notes: The caller must first ensure that the queue is not |
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| 325 | * empty by calling one or more of the other operations |
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| 326 | * (such as "StructQueueIsNotEmpty") before performing this |
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| 327 | * operation. |
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| 328 | * |
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| 329 | * This operation is implemented with a macro that |
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| 330 | * supports queues of any type of data items. |
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| 331 | *************************************************************************/ |
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| 332 | |||
| 333 | #define StructQueuePeekTail(q,N) ( ((q)->tail < (N-1)) ? \ |
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| 334 | &(q)->buffer[(q)->tail+1] : \ |
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| 335 | &(q)->buffer[0] ) |
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| 336 | |||
| 337 | |||
| 338 | /* StructQueueIsFull |
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| 339 | ************************************************************************* |
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| 340 | * Precondition: The queue must be initialized. |
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| 341 | * |
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| 342 | * Input: q Pointer to the queue data structure |
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| 343 | * |
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| 344 | * N Number of elements in the queue data buffer array |
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| 345 | * |
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| 346 | * Output: None |
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| 347 | * |
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| 348 | * Returns: TRUE if the queue is full, FALSE otherwise. |
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| 349 | * |
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| 350 | * Side Effects: None |
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| 351 | * |
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| 352 | * Overview: This routine checks to see if the queue is full. |
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| 353 | * |
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| 354 | * Note: This operation is implemented with a macro that |
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| 355 | * supports queues of any type of data items. |
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| 356 | *************************************************************************/ |
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| 357 | |||
| 358 | #define StructQueueIsFull(q,N) ( (q)->count >= N ) |
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| 359 | |||
| 360 | |||
| 361 | /* StructQueueIsNotFull |
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| 362 | ************************************************************************* |
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| 363 | * Precondition: The queue must be initialized. |
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| 364 | * |
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| 365 | * Input: q Pointer to the queue data structure |
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| 366 | * |
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| 367 | * N Number of elements in the queue data buffer array |
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| 368 | * |
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| 369 | * Output: None |
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| 370 | * |
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| 371 | * Returns: FALSE if the queue is full, TRUE otherwise. |
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| 372 | * |
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| 373 | * Side Effects: None |
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| 374 | * |
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| 375 | * Overview: This routine checks to see if the queue is full. |
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| 376 | * |
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| 377 | * Note: This operation is implemented with a macro that |
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| 378 | * supports queues of any type of data items. |
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| 379 | *************************************************************************/ |
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| 380 | |||
| 381 | #define StructQueueIsNotFull(q,N) ( (q)->count < N ) |
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| 382 | |||
| 383 | |||
| 384 | /* StructQueueIsEmpty |
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| 385 | ************************************************************************* |
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| 386 | * Precondition: The queue must be initialized. |
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| 387 | * |
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| 388 | * Input: q Pointer to the queue data structure |
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| 389 | * |
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| 390 | * N Number of elements in the queue data buffer array |
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| 391 | * |
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| 392 | * Output: None |
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| 393 | * |
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| 394 | * Returns: TRUE if the queue is empty, FALSE otherwise. |
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| 395 | * |
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| 396 | * Side Effects: None |
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| 397 | * |
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| 398 | * Overview: This routine checks to see if the queue is empty. |
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| 399 | * |
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| 400 | * Note: This operation is implemented with a macro that |
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| 401 | * supports queues of any type of data items. |
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| 402 | *************************************************************************/ |
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| 403 | |||
| 404 | #define StructQueueIsEmpty(q,N) ( (q)->count == 0 ) |
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| 405 | |||
| 406 | |||
| 407 | /* StructQueueIsNotEmpty |
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| 408 | ************************************************************************* |
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| 409 | * Precondition: The queue must be initialized. |
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| 410 | * |
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| 411 | * Input: q Pointer to the queue data structure |
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| 412 | * |
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| 413 | * N Number of elements in the queue data buffer array |
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| 414 | * |
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| 415 | * Output: None |
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| 416 | * |
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| 417 | * Returns: FALSE if the queue is empty, TRUE otherwise. |
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| 418 | * |
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| 419 | * Side Effects: None |
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| 420 | * |
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| 421 | * Overview: This routine checks to see if the queue is not empty. |
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| 422 | * |
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| 423 | * Note: This operation is implemented with a macro that |
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| 424 | * supports queues of any type of data items. |
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| 425 | *************************************************************************/ |
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| 426 | |||
| 427 | #define StructQueueIsNotEmpty(q,N) ( (q)->count != 0 ) |
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| 428 | |||
| 429 | |||
| 430 | /* StructQueueSpaceAvailable |
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| 431 | ************************************************************************* |
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| 432 | * Precondition: The queue must be initialized. |
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| 433 | * |
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| 434 | * Input: q Pointer to the queue data structure |
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| 435 | * |
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| 436 | * N Number of elements in the queue data buffer array |
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| 437 | * |
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| 438 | * Output: None |
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| 439 | * |
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| 440 | * Returns: TRUE if the queue has the indicated number of slots |
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| 441 | available, FALSE otherwise. |
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| 442 | * |
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| 443 | * Side Effects: None |
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| 444 | * |
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| 445 | * Overview: This routine checks to see if the queue has at least |
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| 446 | * the specified number of slots free. |
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| 447 | * |
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| 448 | * Note: This operation is implemented with a macro that |
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| 449 | * supports queues of any type of data items. |
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| 450 | *************************************************************************/ |
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| 451 | |||
| 452 | #define StructQueueSpaceAvailable(c,q,N) ( ((q)->count + c) <= N ) |
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| 453 | |||
| 454 | |||
| 455 | /* StructQueueCount |
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| 456 | ************************************************************************* |
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| 457 | * Precondition: The queue must be initialized. |
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| 458 | * |
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| 459 | * Input: q Pointer to the queue data structure |
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| 460 | * |
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| 461 | * N Number of elements in the queue data buffer array |
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| 462 | * |
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| 463 | * Output: None |
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| 464 | * |
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| 465 | * Returns: The number of items in the queue. |
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| 466 | * |
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| 467 | * Side Effects: None |
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| 468 | * |
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| 469 | * Overview: This routine provides the number of items in the queue. |
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| 470 | * |
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| 471 | * Note: This operation is implemented with a macro that |
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| 472 | * supports queues of any type of data items. |
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| 473 | *************************************************************************/ |
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| 474 | |||
| 475 | #define StructQueueCount(q,N) ( (q)->count ) |
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| 476 | |||
| 477 | |||
| 478 | #endif // STRUCT_QUEUE_H |
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| 479 | /************************************************************************* |
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| 480 | * EOF struct_queue.c |
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| 481 | */ |
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| 482 |
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