Line No. | Rev | Author | Line |
---|---|---|---|
1 | 6 | kaklik | /*! \file buffer.h \brief Multipurpose byte buffer structure and methods. */ |
2 | //***************************************************************************** |
||
3 | // |
||
4 | // File Name : 'buffer.h' |
||
5 | // Title : Multipurpose byte buffer structure and methods |
||
6 | // Author : Pascal Stang - Copyright (C) 2001-2002 |
||
7 | // Created : 9/23/2001 |
||
8 | // Revised : 11/16/2002 |
||
9 | // Version : 1.1 |
||
10 | // Target MCU : any |
||
11 | // Editor Tabs : 4 |
||
12 | // |
||
13 | /// \ingroup general |
||
14 | /// \defgroup buffer Circular Byte-Buffer Structure and Function Library (buffer.c) |
||
15 | /// \code #include "buffer.h" \endcode |
||
16 | /// \par Overview |
||
17 | /// This byte-buffer structure provides an easy and efficient way to store |
||
18 | /// and process a stream of bytes. You can create as many buffers as you |
||
19 | /// like (within memory limits), and then use this common set of functions to |
||
20 | /// access each buffer. The buffers are designed for FIFO operation (first |
||
21 | /// in, first out). This means that the first byte you put in the buffer |
||
22 | /// will be the first one you get when you read out the buffer. Supported |
||
23 | /// functions include buffer initialize, get byte from front of buffer, add |
||
24 | /// byte to end of buffer, check if buffer is full, and flush buffer. The |
||
25 | /// buffer uses a circular design so no copying of data is ever necessary. |
||
26 | /// This buffer is not dynamically allocated, it has a user-defined fixed |
||
27 | /// maximum size. This buffer is used in many places in the avrlib code. |
||
28 | // |
||
29 | // This code is distributed under the GNU Public License |
||
30 | // which can be found at http://www.gnu.org/licenses/gpl.txt |
||
31 | // |
||
32 | //***************************************************************************** |
||
33 | //@{ |
||
34 | |||
35 | #ifndef BUFFER_H |
||
36 | #define BUFFER_H |
||
37 | |||
38 | // structure/typdefs |
||
39 | |||
40 | //! cBuffer structure |
||
41 | typedef struct struct_cBuffer |
||
42 | { |
||
43 | unsigned char *dataptr; ///< the physical memory address where the buffer is stored |
||
44 | unsigned short size; ///< the allocated size of the buffer |
||
45 | unsigned short datalength; ///< the length of the data currently in the buffer |
||
46 | unsigned short dataindex; ///< the index into the buffer where the data starts |
||
47 | } cBuffer; |
||
48 | |||
49 | // function prototypes |
||
50 | |||
51 | //! initialize a buffer to start at a given address and have given size |
||
52 | void bufferInit(cBuffer* buffer, unsigned char *start, unsigned short size); |
||
53 | |||
54 | //! get the first byte from the front of the buffer |
||
55 | unsigned char bufferGetFromFront(cBuffer* buffer); |
||
56 | |||
57 | //! dump (discard) the first numbytes from the front of the buffer |
||
58 | void bufferDumpFromFront(cBuffer* buffer, unsigned short numbytes); |
||
59 | |||
60 | //! get a byte at the specified index in the buffer (kind of like array access) |
||
61 | // ** note: this does not remove the byte that was read from the buffer |
||
62 | unsigned char bufferGetAtIndex(cBuffer* buffer, unsigned short index); |
||
63 | |||
64 | //! add a byte to the end of the buffer |
||
65 | unsigned char bufferAddToEnd(cBuffer* buffer, unsigned char data); |
||
66 | |||
67 | //! check if the buffer is full/not full (returns zero value if full) |
||
68 | unsigned short bufferIsNotFull(cBuffer* buffer); |
||
69 | |||
70 | //! flush (clear) the contents of the buffer |
||
71 | void bufferFlush(cBuffer* buffer); |
||
72 | |||
73 | #endif |
||
74 | //@} |
Powered by WebSVN v2.8.3