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8 | <h1>encoder.h</h1><a href="encoder_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment">00001 <span class="comment">/*! \file encoder.h \brief Quadrature Encoder reader/driver. */</span> |
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9 | 00002 <span class="comment">//*****************************************************************************</span> |
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10 | 00003 <span class="comment">//</span> |
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11 | 00004 <span class="comment">// File Name : 'encoder.h'</span> |
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12 | 00005 <span class="comment">// Title : Quadrature Encoder reader/driver</span> |
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13 | 00006 <span class="comment">// Author : Pascal Stang - Copyright (C) 2003-2004</span> |
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14 | 00007 <span class="comment">// Created : 2003.01.26</span> |
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15 | 00008 <span class="comment">// Revised : 2004.06.25</span> |
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16 | 00009 <span class="comment">// Version : 0.3</span> |
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17 | 00010 <span class="comment">// Target MCU : Atmel AVR Series</span> |
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18 | 00011 <span class="comment">// Editor Tabs : 4</span> |
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19 | 00012 <span class="comment">//</span><span class="comment"></span> |
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20 | 00013 <span class="comment">/// \ingroup driver_hw</span> |
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21 | 00014 <span class="comment">/// \defgroup encoder Quadrature Encoder Driver (encoder.c)</span> |
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22 | 00015 <span class="comment">/// \code #include "encoder.h" \endcode</span> |
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23 | 00016 <span class="comment">/// \par Overview</span> |
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24 | 00017 <span class="comment">/// This library allows easy interfacing of standard quadrature encoders</span> |
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25 | 00018 <span class="comment">/// (used for sensing shaft rotational position and speed) to the Atmel</span> |
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26 | 00019 <span class="comment">/// AVR-series processors. The library uses external interrupts to sense</span> |
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27 | 00020 <span class="comment">/// and keep track of the encoder's movements. The library is extendable</span> |
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28 | 00021 <span class="comment">/// with the maximum number of encoders equal to the total number of</span> |
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29 | 00022 <span class="comment">/// external interrupts available on the target AVR processor.</span> |
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30 | 00023 <span class="comment">/// </span> |
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31 | 00024 <span class="comment">/// \note Due to the wide range of external interrupt capability on</span> |
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32 | 00025 <span class="comment">/// AVR processors, it is difficult for this library to automatically</span> |
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33 | 00026 <span class="comment">/// adapt to different processors. For this reason, much of the</span> |
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34 | 00027 <span class="comment">/// configuration responsibility has been left with the user. See</span> |
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35 | 00028 <span class="comment">/// the encoderconf.h configuration file.</span> |
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36 | 00029 <span class="comment"></span><span class="comment">//</span><span class="comment"></span> |
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37 | 00030 <span class="comment">/// \par Operation:</span> |
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38 | 00031 <span class="comment">/// Quadrature encoders have two digital outputs usually called PhaseA and</span> |
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39 | 00032 <span class="comment">/// PhaseB. When the encoder rotates, PhaseA and PhaseB produce square wave</span> |
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40 | 00033 <span class="comment">/// pulses where each pulse represents a fraction of a turn of the encoder</span> |
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41 | 00034 <span class="comment">/// shaft. Encoders are rated for a certain number of pulses (or counts) per</span> |
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42 | 00035 <span class="comment">/// complete revolution of the shaft. Common counts/revolution specs are 50,</span> |
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43 | 00036 <span class="comment">/// 100,128,200,250,256,500,etc. By counting the number of pulses output on</span> |
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44 | 00037 <span class="comment">/// one of the phases starting from time0, you can calculate the total</span> |
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45 | 00038 <span class="comment">/// rotational distance the encoder has traveled.</span> |
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46 | 00039 <span class="comment">/// </span> |
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47 | 00040 <span class="comment">/// Often, however, we want current position not just total distance traveled.</span> |
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48 | 00041 <span class="comment">/// For this it is necessary to know not only how far the encoder has traveled,</span> |
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49 | 00042 <span class="comment">/// but also which direction it was going at each step of the way. To do this</span> |
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50 | 00043 <span class="comment">/// we need to use both outputs (or phases) of the quadrature encoder.</span> |
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51 | 00044 <span class="comment">///</span> |
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52 | 00045 <span class="comment">/// The pulses from PhaseA and PhaseB on quadrature encoders are always aligned</span> |
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53 | 00046 <span class="comment">/// 90 degrees out-of-phase (otherwise said: 1/4 wavelength apart). This</span> |
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54 | 00047 <span class="comment">/// special phase relationship lets us extract both the distance and direction</span> |
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55 | 00048 <span class="comment">/// the encoder has rotated from the outputs.</span> |
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56 | 00049 <span class="comment">///</span> |
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57 | 00050 <span class="comment">/// To do this, consider Phase A to be the distance counter. On each rising</span> |
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58 | 00051 <span class="comment">/// edge of PhaseA we will count 1 "tic" of distance, but we need to know the</span> |
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59 | 00052 <span class="comment">/// direction. Look at the quadrature waveform plot below. Notice that when</span> |
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60 | 00053 <span class="comment">/// we travel forward in time (left->right), PhaseB is always low (logic 0) at</span> |
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61 | 00054 <span class="comment">/// the rising edge of PhaseA. When we travel backwards in time (right->left),</span> |
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62 | 00055 <span class="comment">/// PhaseB is always high (logic 1) at the rising edge of PhaseA. Note that</span> |
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63 | 00056 <span class="comment">/// traveling forward or backwards in time is the same thing as rotating</span> |
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64 | 00057 <span class="comment">/// forwards or bardwards. Thus, if PhaseA is our counter, PhaseB indicates</span> |
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65 | 00058 <span class="comment">/// direction.</span> |
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66 | 00059 <span class="comment">///</span> |
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67 | 00060 <span class="comment">/// Here is an example waveform from a quadrature encoder:</span> |
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68 | 00061 <span class="comment"></span><span class="comment">/*</span><span class="comment"></span> |
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69 | 00062 <span class="comment">/// /---\ /---\ /---\ /---\ /---\ /---\</span> |
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70 | 00063 <span class="comment">/// Phase A: | | | | | | | | | | | |</span> |
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71 | 00064 <span class="comment">/// ---/ \---/ \---/ \---/ \---/ \---/ \-</span> |
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72 | 00065 <span class="comment">/// -\ /---\ /---\ /---\ /---\ /---\ /---</span> |
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73 | 00066 <span class="comment">/// Phase B: | | | | | | | | | | | |</span> |
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74 | 00067 <span class="comment">/// \---/ \---/ \---/ \---/ \---/ \---/</span> |
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75 | 00068 <span class="comment">/// Time: <---------------------------------------------------></span> |
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76 | 00069 <span class="comment">/// Rotate FWD: >----------------------------------------------> </span> |
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77 | 00070 <span class="comment">/// Rotate REV: <----------------------------------------------<</span> |
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78 | 00071 <span class="comment"></span>*/<span class="comment"></span> |
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79 | 00072 <span class="comment">/// To keep track of the encoder position in software, we connect PhaseA to an</span> |
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80 | 00073 <span class="comment">/// external processor interrupt line, and PhaseB to any I/O pin. We set up</span> |
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81 | 00074 <span class="comment">/// the external interrupt to trigger whenever PhaseA produces a rising edge.</span> |
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82 | 00075 <span class="comment">/// When a rising edge is detected, our interrupt handler function is executed.</span> |
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83 | 00076 <span class="comment">/// Inside the handler function, we quickly check the PhaseB line to see if it</span> |
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84 | 00077 <span class="comment">/// is high or low. If it is high, we increment the encoder's position</span> |
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85 | 00078 <span class="comment">/// counter, otherwise we decrement it. The encoder position counter can be</span> |
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86 | 00079 <span class="comment">/// read at any time to find out the current position.</span> |
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87 | 00080 <span class="comment"></span><span class="comment">//</span> |
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88 | 00081 <span class="comment">// NOTE: This code is currently below version 1.0, and therefore is considered</span> |
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89 | 00082 <span class="comment">// to be lacking in some functionality or documentation, or may not be fully</span> |
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90 | 00083 <span class="comment">// tested. Nonetheless, you can expect most functions to work.</span> |
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91 | 00084 <span class="comment">//</span> |
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92 | 00085 <span class="comment">// This code is distributed under the GNU Public License</span> |
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93 | 00086 <span class="comment">// which can be found at http://www.gnu.org/licenses/gpl.txt</span> |
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94 | 00087 <span class="comment">//</span> |
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95 | 00088 <span class="comment">//*****************************************************************************</span> |
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96 | 00089 |
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97 | 00090 <span class="preprocessor">#ifndef ENCODER_H</span> |
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98 | 00091 <span class="preprocessor"></span><span class="preprocessor">#define ENCODER_H</span> |
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99 | 00092 <span class="preprocessor"></span> |
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100 | 00093 <span class="preprocessor">#include "<a class="code" href="global_8h.html">global.h</a>"</span> |
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101 | 00094 |
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102 | 00095 <span class="comment">// include encoder configuration file</span> |
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103 | 00096 <span class="preprocessor">#include "<a class="code" href="encoderconf_8h.html">encoderconf.h</a>"</span> |
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104 | 00097 |
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105 | 00098 <span class="comment">// constants/macros/typdefs</span> |
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106 | 00099 |
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107 | 00100 <span class="comment">// defines for processor compatibility</span> |
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108 | 00101 <span class="comment">// chose proper Interrupt Mask (IMSK)</span> |
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109 | 00102 <span class="preprocessor">#ifdef EIMSK</span> |
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110 | 00103 <span class="preprocessor"></span><span class="preprocessor"> #define IMSK EIMSK // for processors mega128, mega64</span> |
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111 | 00104 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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112 | 00105 <span class="preprocessor"></span><span class="preprocessor">#ifdef GICR</span> |
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113 | 00106 <span class="preprocessor"></span><span class="preprocessor"> #define IMSK GICR // for mega16,32,etc</span> |
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114 | 00107 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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115 | 00108 <span class="preprocessor"></span><span class="comment">// default</span> |
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116 | 00109 <span class="preprocessor">#ifndef IMSK</span> |
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117 | <a name="l00110"></a><a class="code" href="encoder_8h.html#a0">00110</a> <span class="preprocessor"></span><span class="preprocessor"> #define IMSK GIMSK // for other processors 90s8515, mega163, etc</span> |
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118 | 00111 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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119 | 00112 <span class="preprocessor"></span> |
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120 | 00113 <span class="comment"></span> |
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121 | 00114 <span class="comment">//! Encoder state structure</span> |
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122 | 00115 <span class="comment"></span><span class="comment">// stores the position and other information from each encoder</span> |
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123 | <a name="l00116"></a><a class="code" href="structstruct__EncoderState.html">00116</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structstruct__EncoderState.html">struct_EncoderState</a> |
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124 | 00117 { |
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125 | <a name="l00118"></a><a class="code" href="structstruct__EncoderState.html#o0">00118</a> s32 <a class="code" href="structstruct__EncoderState.html#o0">position</a>; <span class="comment">///< position</span> |
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126 | 00119 <span class="comment"></span>} <a class="code" href="structstruct__EncoderState.html">EncoderStateType</a>; |
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127 | 00120 |
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128 | 00121 |
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129 | 00122 <span class="comment">// functions</span> |
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130 | 00123 <span class="comment"></span> |
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131 | 00124 <span class="comment">//! encoderInit() initializes hardware and encoder position readings</span> |
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132 | 00125 <span class="comment"></span><span class="comment">// Run this init routine once before using any other encoder function.</span> |
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133 | 00126 <span class="keywordtype">void</span> <a class="code" href="encoder_8c.html#a1">encoderInit</a>(<span class="keywordtype">void</span>); |
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134 | 00127 <span class="comment"></span> |
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135 | 00128 <span class="comment">//! encoderOff() disables hardware and stops encoder position updates</span> |
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136 | 00129 <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="encoder_8c.html#a2">encoderOff</a>(<span class="keywordtype">void</span>); |
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137 | 00130 <span class="comment"></span> |
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138 | 00131 <span class="comment">//! encoderGetPosition() reads the current position of the encoder </span> |
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139 | 00132 <span class="comment"></span>s32 <a class="code" href="encoder_8c.html#a3">encoderGetPosition</a>(u08 encoderNum); |
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140 | 00133 <span class="comment"></span> |
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141 | 00134 <span class="comment">//! encoderSetPosition() sets the current position of the encoder</span> |
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142 | 00135 <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="encoder_8c.html#a4">encoderSetPosition</a>(u08 encoderNum, s32 position); |
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143 | 00136 |
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144 | 00137 <span class="preprocessor">#endif</span> |
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145 | </pre></div><hr size="1"><address style="align: right;"><small>Generated on Sun Oct 29 03:41:06 2006 for Procyon AVRlib by |
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147 | <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.2 </small></address> |
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