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8 | <h1>lcd.h</h1><a href="lcd_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment">00001 <span class="comment">/*! \file lcd.h \brief Character LCD driver for HD44780/SED1278 displays. */</span> |
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9 | 00002 <span class="comment">//*****************************************************************************</span> |
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10 | 00003 <span class="comment">//</span> |
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11 | 00004 <span class="comment">// File Name : 'lcd.h'</span> |
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12 | 00005 <span class="comment">// Title : Character LCD driver for HD44780/SED1278 displays</span> |
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13 | 00006 <span class="comment">// (usable in mem-mapped, or I/O mode)</span> |
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14 | 00007 <span class="comment">// Author : Pascal Stang</span> |
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15 | 00008 <span class="comment">// Created : 11/22/2000</span> |
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16 | 00009 <span class="comment">// Revised : 4/30/2002</span> |
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17 | 00010 <span class="comment">// Version : 1.1</span> |
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18 | 00011 <span class="comment">// Target MCU : Atmel AVR series</span> |
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19 | 00012 <span class="comment">// Editor Tabs : 4</span> |
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20 | 00013 <span class="comment">//</span><span class="comment"></span> |
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21 | 00014 <span class="comment">/// \ingroup driver_hw</span> |
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22 | 00015 <span class="comment">/// \defgroup lcd Character LCD Driver for HD44780/SED1278-based displays (lcd.c)</span> |
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23 | 00016 <span class="comment">/// \code #include "lcd.h" \endcode</span> |
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24 | 00017 <span class="comment">/// \par Overview</span> |
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25 | 00018 <span class="comment">/// This display driver provides an interface to the most common type of</span> |
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26 | 00019 <span class="comment">/// character LCD, those based on the HD44780 or SED1278 controller chip</span> |
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27 | 00020 <span class="comment">/// (about 90% of character LCDs use one of these chips). The display driver</span> |
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28 | 00021 <span class="comment">/// can interface to the display through the CPU memory bus, or directly via</span> |
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29 | 00022 <span class="comment">/// I/O port pins. When using the direct I/O port mode, no additional</span> |
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30 | 00023 <span class="comment">/// interface hardware is needed except for a contrast potentiometer.</span> |
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31 | 00024 <span class="comment">/// Supported functions include initialization, clearing, scrolling, cursor</span> |
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32 | 00025 <span class="comment">/// positioning, text writing, and loading of custom characters or icons</span> |
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33 | 00026 <span class="comment">/// (up to 8). Although these displays are simple, clever use of the custom</span> |
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34 | 00027 <span class="comment">/// characters can allow you to create animations or simple graphics. The</span> |
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35 | 00028 <span class="comment">/// "progress bar" function that is included in this driver is an example of</span> |
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36 | 00029 <span class="comment">/// graphics using limited custom-chars.</span> |
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37 | 00030 <span class="comment">///</span> |
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38 | 00031 <span class="comment">/// \Note The driver now supports both 8-bit and 4-bit interface modes.</span> |
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39 | 00032 <span class="comment">///</span> |
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40 | 00033 <span class="comment">/// \Note For full text output functionality, you may wish to use the rprintf</span> |
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41 | 00034 <span class="comment">/// functions along with this driver</span> |
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42 | 00035 <span class="comment"></span><span class="comment">//</span> |
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43 | 00036 <span class="comment">// This code is distributed under the GNU Public License</span> |
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44 | 00037 <span class="comment">// which can be found at http://www.gnu.org/licenses/gpl.txt</span> |
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45 | 00038 <span class="comment">//</span> |
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46 | 00039 <span class="comment">//*****************************************************************************</span> |
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47 | 00040 |
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48 | 00041 <span class="preprocessor">#ifndef LCD_H</span> |
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49 | 00042 <span class="preprocessor"></span><span class="preprocessor">#define LCD_H</span> |
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50 | 00043 <span class="preprocessor"></span> |
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51 | 00044 <span class="preprocessor">#include "<a class="code" href="global_8h.html">global.h</a>"</span> |
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52 | 00045 |
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53 | 00046 <span class="comment">// include project-dependent configurations</span> |
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54 | 00047 <span class="preprocessor">#include "<a class="code" href="lcdconf_8h.html">lcdconf.h</a>"</span> |
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55 | 00048 |
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56 | 00049 <span class="comment">// if LCD_DELAY is not defined, this definition sequence</span> |
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57 | 00050 <span class="comment">// attempts to find a suitable LCD_DELAY given the F_CPU</span> |
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58 | 00051 <span class="preprocessor">#ifndef LCD_DELAY</span> |
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59 | 00052 <span class="preprocessor"></span><span class="preprocessor">#if F_CPU >= 16000000</span> |
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60 | 00053 <span class="preprocessor"></span><span class="preprocessor">#define LCD_DELAY asm volatile ("nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n");</span> |
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61 | 00054 <span class="preprocessor"></span><span class="preprocessor">#else</span> |
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62 | 00055 <span class="preprocessor"></span><span class="preprocessor">#if F_CPU >= 12000000</span> |
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63 | 00056 <span class="preprocessor"></span><span class="preprocessor">#define LCD_DELAY asm volatile ("nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n nop\n");</span> |
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64 | 00057 <span class="preprocessor"></span><span class="preprocessor">#else</span> |
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65 | 00058 <span class="preprocessor"></span><span class="preprocessor">#if F_CPU >= 8000000</span> |
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66 | 00059 <span class="preprocessor"></span><span class="preprocessor">#define LCD_DELAY asm volatile ("nop\n nop\n nop\n nop\n nop\n nop\n nop\n");</span> |
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67 | 00060 <span class="preprocessor"></span><span class="preprocessor">#else</span> |
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68 | 00061 <span class="preprocessor"></span><span class="preprocessor">#if F_CPU >= 4000000</span> |
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69 | 00062 <span class="preprocessor"></span><span class="preprocessor">#define LCD_DELAY asm volatile ("nop\n nop\n nop\n nop\n nop\n");</span> |
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70 | 00063 <span class="preprocessor"></span><span class="preprocessor">#else</span> |
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71 | 00064 <span class="preprocessor"></span><span class="preprocessor">#define LCD_DELAY asm volatile ("nop\n nop\n nop\n");</span> |
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72 | 00065 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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73 | 00066 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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74 | 00067 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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75 | 00068 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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76 | 00069 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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77 | 00070 <span class="preprocessor"></span> |
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78 | 00071 <span class="comment">// HD44780 LCD controller command set (do not modify these)</span> |
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79 | 00072 <span class="comment">// writing:</span> |
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80 | 00073 <span class="preprocessor">#define LCD_CLR 0 // DB0: clear display</span> |
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81 | 00074 <span class="preprocessor"></span><span class="preprocessor">#define LCD_HOME 1 // DB1: return to home position</span> |
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82 | 00075 <span class="preprocessor"></span><span class="preprocessor">#define LCD_ENTRY_MODE 2 // DB2: set entry mode</span> |
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83 | 00076 <span class="preprocessor"></span><span class="preprocessor">#define LCD_ENTRY_INC 1 // DB1: increment</span> |
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84 | 00077 <span class="preprocessor"></span><span class="preprocessor">#define LCD_ENTRY_SHIFT 0 // DB2: shift</span> |
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85 | 00078 <span class="preprocessor"></span><span class="preprocessor">#define LCD_ON_CTRL 3 // DB3: turn lcd/cursor on</span> |
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86 | 00079 <span class="preprocessor"></span><span class="preprocessor">#define LCD_ON_DISPLAY 2 // DB2: turn display on</span> |
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87 | 00080 <span class="preprocessor"></span><span class="preprocessor">#define LCD_ON_CURSOR 1 // DB1: turn cursor on</span> |
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88 | 00081 <span class="preprocessor"></span><span class="preprocessor">#define LCD_ON_BLINK 0 // DB0: blinking cursor</span> |
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89 | 00082 <span class="preprocessor"></span><span class="preprocessor">#define LCD_MOVE 4 // DB4: move cursor/display</span> |
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90 | 00083 <span class="preprocessor"></span><span class="preprocessor">#define LCD_MOVE_DISP 3 // DB3: move display (0-> move cursor)</span> |
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91 | 00084 <span class="preprocessor"></span><span class="preprocessor">#define LCD_MOVE_RIGHT 2 // DB2: move right (0-> left)</span> |
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92 | 00085 <span class="preprocessor"></span><span class="preprocessor">#define LCD_FUNCTION 5 // DB5: function set</span> |
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93 | 00086 <span class="preprocessor"></span><span class="preprocessor">#define LCD_FUNCTION_8BIT 4 // DB4: set 8BIT mode (0->4BIT mode)</span> |
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94 | 00087 <span class="preprocessor"></span><span class="preprocessor">#define LCD_FUNCTION_2LINES 3 // DB3: two lines (0->one line)</span> |
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95 | 00088 <span class="preprocessor"></span><span class="preprocessor">#define LCD_FUNCTION_10DOTS 2 // DB2: 5x10 font (0->5x7 font)</span> |
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96 | 00089 <span class="preprocessor"></span><span class="preprocessor">#define LCD_CGRAM 6 // DB6: set CG RAM address</span> |
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97 | 00090 <span class="preprocessor"></span><span class="preprocessor">#define LCD_DDRAM 7 // DB7: set DD RAM address</span> |
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98 | 00091 <span class="preprocessor"></span><span class="comment">// reading:</span> |
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99 | 00092 <span class="preprocessor">#define LCD_BUSY 7 // DB7: LCD is busy</span> |
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100 | 00093 <span class="preprocessor"></span> |
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101 | 00094 <span class="comment">// Default LCD setup</span> |
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102 | 00095 <span class="comment">// this default setup is loaded on LCD initialization</span> |
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103 | 00096 <span class="preprocessor">#ifdef LCD_DATA_4BIT</span> |
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104 | 00097 <span class="preprocessor"></span><span class="preprocessor"> #define LCD_FDEF_1 (0<<LCD_FUNCTION_8BIT)</span> |
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105 | 00098 <span class="preprocessor"></span><span class="preprocessor">#else</span> |
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106 | 00099 <span class="preprocessor"></span><span class="preprocessor"> #define LCD_FDEF_1 (1<<LCD_FUNCTION_8BIT)</span> |
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107 | 00100 <span class="preprocessor"></span><span class="preprocessor">#endif</span> |
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108 | 00101 <span class="preprocessor"></span><span class="preprocessor">#define LCD_FDEF_2 (1<<LCD_FUNCTION_2LINES)</span> |
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109 | 00102 <span class="preprocessor"></span><span class="preprocessor">#define LCD_FUNCTION_DEFAULT ((1<<LCD_FUNCTION) | LCD_FDEF_1 | LCD_FDEF_2)</span> |
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110 | 00103 <span class="preprocessor"></span><span class="preprocessor">#define LCD_MODE_DEFAULT ((1<<LCD_ENTRY_MODE) | (1<<LCD_ENTRY_INC))</span> |
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111 | 00104 <span class="preprocessor"></span> |
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112 | 00105 <span class="comment">// custom LCD characters</span> |
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113 | 00106 <span class="keyword">extern</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> __attribute__ ((progmem)) LcdCustomChar[]; |
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114 | 00107 #define LCDCHAR_PROGRESS05 0 <span class="comment">// 0/5 full progress block</span> |
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115 | 00108 #define LCDCHAR_PROGRESS15 1 <span class="comment">// 1/5 full progress block</span> |
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116 | 00109 #define LCDCHAR_PROGRESS25 2 <span class="comment">// 2/5 full progress block</span> |
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117 | 00110 #define LCDCHAR_PROGRESS35 3 <span class="comment">// 3/5 full progress block</span> |
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118 | 00111 #define LCDCHAR_PROGRESS45 4 <span class="comment">// 4/5 full progress block</span> |
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119 | 00112 #define LCDCHAR_PROGRESS55 5 <span class="comment">// 5/5 full progress block</span> |
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120 | 00113 #define LCDCHAR_REWINDARROW 6 <span class="comment">// rewind arrow</span> |
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121 | 00114 #define LCDCHAR_STOPBLOCK 7 <span class="comment">// stop block</span> |
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122 | 00115 #define LCDCHAR_PAUSEBARS 8 <span class="comment">// pause bars</span> |
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123 | 00116 #define LCDCHAR_FORWARDARROW 9 <span class="comment">// fast-forward arrow</span> |
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124 | 00117 #define LCDCHAR_SCROLLUPARROW 10 <span class="comment">// scroll up arrow</span> |
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125 | 00118 #define LCDCHAR_SCROLLDNARROW 11 <span class="comment">// scroll down arrow</span> |
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126 | 00119 #define LCDCHAR_BLANK 12 <span class="comment">// scroll down arrow</span> |
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127 | 00120 #define LCDCHAR_ANIPLAYICON0 13 <span class="comment">// animated play icon frame 0</span> |
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128 | 00121 #define LCDCHAR_ANIPLAYICON1 14 <span class="comment">// animated play icon frame 1</span> |
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129 | 00122 #define LCDCHAR_ANIPLAYICON2 15 <span class="comment">// animated play icon frame 2</span> |
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130 | 00123 #define LCDCHAR_ANIPLAYICON3 16 <span class="comment">// animated play icon frame 3</span> |
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131 | 00124 |
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132 | 00125 <span class="comment">// progress bar defines</span> |
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133 | 00126 #define PROGRESSPIXELS_PER_CHAR 6 |
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134 | 00127 |
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135 | 00128 |
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136 | 00129 <span class="comment">// ****** Low-level functions ******</span> |
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137 | 00130 <span class="comment">// the following functions are the only ones which deal with the CPU</span> |
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138 | 00131 <span class="comment">// memory or port pins directly. If you decide to use a fundamentally</span> |
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139 | 00132 <span class="comment">// different hardware interface to your LCD, only these functions need</span> |
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140 | 00133 <span class="comment">// to be changed, after which all the high-level functions will</span> |
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141 | 00134 <span class="comment">// work again.</span> |
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142 | 00135 |
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143 | 00136 <span class="comment">// initializes I/O pins connected to LCD</span> |
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144 | 00137 <span class="keywordtype">void</span> lcdInitHW(<span class="keywordtype">void</span>); |
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145 | 00138 <span class="comment">// waits until LCD is not busy</span> |
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146 | 00139 <span class="keywordtype">void</span> lcdBusyWait(<span class="keywordtype">void</span>); |
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147 | 00140 <span class="comment">// writes a control command to the LCD</span> |
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148 | 00141 <span class="keywordtype">void</span> lcdControlWrite(u08 data); |
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149 | 00142 <span class="comment">// read the control status from the LCD</span> |
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150 | 00143 u08 lcdControlRead(<span class="keywordtype">void</span>); |
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151 | 00144 <span class="comment">// writes a data byte to the LCD screen at the current position</span> |
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152 | 00145 <span class="keywordtype">void</span> lcdDataWrite(u08 data); |
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153 | 00146 <span class="comment">// reads the data byte on the LCD screen at the current position</span> |
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154 | 00147 u08 lcdDataRead(<span class="keywordtype">void</span>); |
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155 | 00148 |
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156 | 00149 |
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157 | 00150 <span class="comment">// ****** High-levlel functions ******</span> |
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158 | 00151 <span class="comment">// these functions provide the high-level control of the LCD</span> |
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159 | 00152 <span class="comment">// such as clearing the display, setting cursor positions,</span> |
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160 | 00153 <span class="comment">// displaying text and special characters</span> |
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161 | 00154 |
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162 | 00155 <span class="comment">// initializes the LCD display (gets it ready for use)</span> |
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163 | 00156 <span class="keywordtype">void</span> lcdInit(<span class="keywordtype">void</span>); |
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164 | 00157 |
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165 | 00158 <span class="comment">// moves the cursor/position to Home (upper left corner)</span> |
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166 | 00159 <span class="keywordtype">void</span> lcdHome(<span class="keywordtype">void</span>); |
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167 | 00160 |
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168 | 00161 <span class="comment">// clears the LCD display</span> |
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169 | 00162 <span class="keywordtype">void</span> lcdClear(<span class="keywordtype">void</span>); |
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170 | 00163 |
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171 | 00164 <span class="comment">// moves the cursor/position to the row,col requested</span> |
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172 | 00165 <span class="comment">// ** this may not be accurate for all displays</span> |
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173 | 00166 <span class="keywordtype">void</span> lcdGotoXY(u08 row, u08 col); |
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174 | 00167 |
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175 | 00168 <span class="comment">// loads a special user-defined character into the LCD</span> |
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176 | 00169 <span class="comment">// <lcdCustomCharArray> is a pointer to a ROM array containing custom characters</span> |
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177 | 00170 <span class="comment">// <romCharNum> is the index of the character to load from lcdCustomCharArray</span> |
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178 | 00171 <span class="comment">// <lcdCharNum> is the RAM location in the LCD (legal value: 0-7)</span> |
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179 | 00172 <span class="keywordtype">void</span> lcdLoadCustomChar(u08* lcdCustomCharArray, u08 romCharNum, u08 lcdCharNum); |
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180 | 00173 |
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181 | 00174 <span class="comment">// prints a series of bytes/characters to the display</span> |
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182 | 00175 <span class="keywordtype">void</span> lcdPrintData(<span class="keywordtype">char</span>* data, u08 nBytes); |
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183 | 00176 |
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184 | 00177 <span class="comment">// displays a horizontal progress bar at the current cursor location</span> |
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185 | 00178 <span class="comment">// <progress> is the value the bargraph should indicate</span> |
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186 | 00179 <span class="comment">// <maxprogress> is the value at the end of the bargraph</span> |
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187 | 00180 <span class="comment">// <length> is the number of LCD characters that the bargraph should cover</span> |
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188 | 00181 <span class="keywordtype">void</span> lcdProgressBar(u16 progress, u16 maxprogress, u08 length); |
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189 | 00182 |
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190 | 00183 #endif |
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191 | </pre></div><hr size="1"><address style="align: right;"><small>Generated on Sun Oct 29 03:41:07 2006 for Procyon AVRlib by |
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193 | <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.2 </small></address> |
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