507 |
kaklik |
1 |
/*! \file buffer.h \brief Multipurpose byte buffer structure and methods. */
|
|
|
2 |
//*****************************************************************************
|
|
|
3 |
//
|
|
|
4 |
// File Name : 'buffer.h'
|
|
|
5 |
// Title : Multipurpose byte buffer structure and methods
|
|
|
6 |
// Author : Pascal Stang - Copyright (C) 2001-2002
|
|
|
7 |
// Created : 9/23/2001
|
|
|
8 |
// Revised : 11/16/2002
|
|
|
9 |
// Version : 1.1
|
|
|
10 |
// Target MCU : any
|
|
|
11 |
// Editor Tabs : 4
|
|
|
12 |
//
|
|
|
13 |
/// \ingroup general
|
|
|
14 |
/// \defgroup buffer Circular Byte-Buffer Structure and Function Library (buffer.c)
|
|
|
15 |
/// \code #include "buffer.h" \endcode
|
|
|
16 |
/// \par Overview
|
|
|
17 |
/// This byte-buffer structure provides an easy and efficient way to store
|
|
|
18 |
/// and process a stream of bytes.� You can create as many buffers as you
|
|
|
19 |
/// like (within memory limits), and then use this common set of functions to
|
|
|
20 |
/// access each buffer.� The buffers are designed for FIFO�operation (first
|
|
|
21 |
/// in, first out).� This means that the first byte you put in the buffer
|
|
|
22 |
/// will be the first one you get when you read out the buffer.� Supported
|
|
|
23 |
/// functions include buffer initialize, get byte from front of buffer, add
|
|
|
24 |
/// byte to end of buffer, check if buffer is full, and flush buffer.� The
|
|
|
25 |
/// buffer uses a circular design so no copying of data is ever necessary.
|
|
|
26 |
/// This buffer is not dynamically allocated, it has a user-defined fixed
|
|
|
27 |
/// maximum size.� This buffer is used in many places in the avrlib code.
|
|
|
28 |
//
|
|
|
29 |
// This code is distributed under the GNU Public License
|
|
|
30 |
// which can be found at http://www.gnu.org/licenses/gpl.txt
|
|
|
31 |
//
|
|
|
32 |
//*****************************************************************************
|
|
|
33 |
//@{
|
|
|
34 |
|
|
|
35 |
#ifndef BUFFER_H
|
|
|
36 |
#define BUFFER_H
|
|
|
37 |
|
|
|
38 |
// structure/typdefs
|
|
|
39 |
|
|
|
40 |
//! cBuffer structure
|
|
|
41 |
typedef struct struct_cBuffer
|
|
|
42 |
{
|
|
|
43 |
unsigned char *dataptr; ///< the physical memory address where the buffer is stored
|
|
|
44 |
unsigned short size; ///< the allocated size of the buffer
|
|
|
45 |
unsigned short datalength; ///< the length of the data currently in the buffer
|
|
|
46 |
unsigned short dataindex; ///< the index into the buffer where the data starts
|
|
|
47 |
} cBuffer;
|
|
|
48 |
|
|
|
49 |
// function prototypes
|
|
|
50 |
|
|
|
51 |
//! initialize a buffer to start at a given address and have given size
|
|
|
52 |
void bufferInit(cBuffer* buffer, unsigned char *start, unsigned short size);
|
|
|
53 |
|
|
|
54 |
//! get the first byte from the front of the buffer
|
|
|
55 |
unsigned char bufferGetFromFront(cBuffer* buffer);
|
|
|
56 |
|
|
|
57 |
//! dump (discard) the first numbytes from the front of the buffer
|
|
|
58 |
void bufferDumpFromFront(cBuffer* buffer, unsigned short numbytes);
|
|
|
59 |
|
|
|
60 |
//! get a byte at the specified index in the buffer (kind of like array access)
|
|
|
61 |
// ** note: this does not remove the byte that was read from the buffer
|
|
|
62 |
unsigned char bufferGetAtIndex(cBuffer* buffer, unsigned short index);
|
|
|
63 |
|
|
|
64 |
//! add a byte to the end of the buffer
|
|
|
65 |
unsigned char bufferAddToEnd(cBuffer* buffer, unsigned char data);
|
|
|
66 |
|
|
|
67 |
//! check if the buffer is full/not full (returns zero value if full)
|
|
|
68 |
unsigned short bufferIsNotFull(cBuffer* buffer);
|
|
|
69 |
|
|
|
70 |
//! flush (clear) the contents of the buffer
|
|
|
71 |
void bufferFlush(cBuffer* buffer);
|
|
|
72 |
|
|
|
73 |
#endif
|
|
|
74 |
//@}
|