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kaklik |
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#ifndef RGBA_H |
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#define RGBA_H |
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#include <cmath> |
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#include "colour_sensitivity.h" |
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namespace mimas { |
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template <typename T> |
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class rgba |
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{ |
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protected: |
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T b,g,r,a; |
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public: |
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rgba(void) |
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{ |
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r=g=b=a=T(); |
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} |
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template< class U > |
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rgba(const rgba< U > &rhs) |
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{ |
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r = (T)rhs.getRed(); |
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g = (T)rhs.getGreen(); |
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b = (T)rhs.getBlue(); |
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a = (T)rhs.getAlpha(); |
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} |
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rgba( T _r, T _g, T _b, T _a = T() ): |
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b(_b), g(_g), r(_r), a(_a) |
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{ |
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} |
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template< typename U > |
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explicit rgba(const U &val) |
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{ |
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r=(T)val; |
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g=(T)val; |
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b=(T)val; |
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a=T(); |
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} |
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//inline functions to avoid overhead of the call, |
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//especially used for convert_trait |
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inline T getRed(void) const |
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{ |
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return r; |
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} |
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inline T getGreen(void) const |
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{ |
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return g; |
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} |
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inline T getBlue(void) const |
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{ |
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return b; |
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} |
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inline T getAlpha(void) const |
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{ |
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return a; |
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} |
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void setRed(T val) |
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{ |
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r=val; |
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} |
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void setGreen(T val) |
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{ |
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g=val; |
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} |
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void setBlue(T val) |
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{ |
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b=val; |
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} |
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void setAlpha(T val) |
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{ |
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a=val; |
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} |
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void set(T val) |
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{ |
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r=g=b=a=val; |
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} |
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//mixes the 2 colors according to the ammount of transparency |
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void overlay(T r_,T g_,T b_,T a_) |
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{ |
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//assumption that alpha take a value between 0 and 255 |
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//should be corrected according to the type T |
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r = ((255 - a_)* r + a_ * r_)/255; |
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g = ((255 - a_)* g + a_ * g_)/255; |
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b = ((255 - a_)* b + a_ * b_)/255; |
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} |
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//overload casting to double |
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operator double(void) const |
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{ |
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return |
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SENSITIVITY_RED * r + SENSITIVITY_GREEN * g + SENSITIVITY_BLUE * b; |
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} |
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operator float(void) const |
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{ |
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return |
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SENSITIVITY_RED * r + SENSITIVITY_GREEN * g + SENSITIVITY_BLUE * b; |
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} |
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operator short int(void) const |
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{ |
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const int |
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rwgt = (int)( SENSITIVITY_RED * 65536 ), |
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gwgt = (int)( SENSITIVITY_GREEN * 65536 ), |
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bwgt = (int)( SENSITIVITY_BLUE * 65536 ); |
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return (short int)( ( rwgt * r + gwgt * g + bwgt * b ) >> 16 ); |
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} |
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operator int(void) const |
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{ |
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return (int)operator double(); |
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} |
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//overload casting to unsigned char |
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operator unsigned char(void) const |
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{ |
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const int |
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rwgt = (int)( SENSITIVITY_RED * 65536 ), |
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gwgt = (int)( SENSITIVITY_GREEN * 65536 ), |
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bwgt = (int)( SENSITIVITY_BLUE * 65536 ); |
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return (unsigned char)( ( rwgt * r + gwgt * g + bwgt * b ) >> 16 ); |
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} |
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/// Equality of two pixels |
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bool operator==(const rgba<T> &rhs) |
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{ |
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return r == rhs.r && g == rhs.g && b == rhs.b && a == rhs.a; |
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} |
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/// Check for unequal pixels. |
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bool operator!=(const rgba<T> &rhs) |
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{ |
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return !(r == rhs.r && g == rhs.g && b == rhs.b && a == rhs.a); |
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} |
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rgba< T > operator+( const rgba< T > &o ) const |
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{ |
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return rgba< T >( r + o.r, g + o.g, b + o.b ); |
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} |
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rgba< T > operator-( const rgba< T > &o ) const |
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{ |
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return rgba< T >( r - o.r, g - o.g, b - o.b ); |
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} |
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rgba< T > &operator+=( const rgba< T > &o ) |
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{ |
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r += o.r; g += o.g; b += o.b; |
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return *this; |
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} |
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rgba< T > &operator-=( const rgba< T > &o ) |
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{ |
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r -= o.r; g -= o.g; b -= o.b; |
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return *this; |
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} |
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double getHue(void) const;///< returns number in the range 0-360 |
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double getSaturation(void) const; ///< returns saturation between 0 and 1.0 |
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}; |
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} |
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#include "rgba.tcc" |
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#endif |
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