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<!-- saved from url=(0054)http://www.cs.uu.nl/people/markov/lego/tips/index.html -->
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<HTML><HEAD><TITLE>Lego Robots: Tips and Tricks</TITLE>
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<BODY background="Lego Robots Tips and Tricks_soubory/back.jpg">
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<TABLE>
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  <TBODY>
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  <TR vAlign=top>
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    <TD>
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      <P><IMG src="Lego Robots Tips and Tricks_soubory/logo.gif"></P>
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      <P><A href="http://www.cs.uu.nl/people/markov/lego/index.html"><IMG 
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      height=58 alt=[Home] src="Lego Robots Tips and Tricks_soubory/homeoff.gif" 
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      width=78 align=ABSCENTER border=0></A></P>
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      <P><A 
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      href="http://www.cs.uu.nl/people/markov/lego/challenge/index.html"><IMG 
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      height=58 alt=[Challenge] 
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      src="Lego Robots Tips and Tricks_soubory/challengeoff.gif" width=78 
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      align=ABSCENTER border=0></A></P>
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      <P><A href="http://www.cs.uu.nl/people/markov/lego/rcxcc/index.html"><IMG 
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      height=58 alt=[RcxCC] 
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      src="Lego Robots Tips and Tricks_soubory/rcxccoff.gif" width=78 
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      align=ABSCENTER border=0></A></P>
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      <P><A href="http://www.cs.uu.nl/people/markov/lego/robots/index.html"><IMG 
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      height=58 alt=[Robots] 
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      src="Lego Robots Tips and Tricks_soubory/robotsoff.gif" width=78 
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      align=ABSCENTER border=0></A></P>
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      <P><A href="http://www.cs.uu.nl/people/markov/lego/tips/index.html"><IMG 
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      height=58 alt=[Tips] src="Lego Robots Tips and Tricks_soubory/tipson.gif" 
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      width=78 align=ABSCENTER border=0></A></P>
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      <P><A href="http://www.cs.uu.nl/people/markov/lego/links/index.html"><IMG 
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      height=58 alt=[Links] 
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      src="Lego Robots Tips and Tricks_soubory/linksoff.gif" width=78 
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      align=ABSCENTER border=0></A></P></TD>
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    <TD><FONT size=+4>Lego Robots Tips and Tricks</FONT> 
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      <P><IMG src="Lego Robots Tips and Tricks_soubory/divide.gif"></P>
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      <P>
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      <H2>Sensors</H2>
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      <H3>Putting light and touch sensors on one input</H3>It is easy to put 
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      touch and light sensors on one sensor input. In this case better set the 
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      sensor mode to raw. In nqc this can be done as follows: <PRE>   SetSensor(SENSOR_2,_SENSOR_CFG(SENSOR_TYPE_LIGHT, SENSOR_MODE_RAW));
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</PRE>Now a value below 100 is a touch sensor event. Values above this 
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      correspond to light levels (the higher the darker). 
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      <H3>Using the IR port for proximity detection</H3>It turns out that the 
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      light sensor is very sensitive to the infra-red light produced by the the 
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      IR port on the robot. To uses this, mount the light sensor above the IR 
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      port, pointing forward. Now regularly send messages. When there is a wall 
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      close in front of the robot, you can notice this by high intensity changes 
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      in the reading of the light sensor (preferably in raw mode). The closer 
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      you get, the higher the fluctuations become. After a bit of tuning you can 
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      rather accurately predict the distance. Here is a simple <A 
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      href="http://www.cs.uu.nl/people/markov/lego/tips/ping.nqc">nqc 
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      program</A> to demonstrate how this works. Thanks to Dave Chen and Simen 
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      Svale Skogsrud for finding out about this. 
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      <H2>Design</H2>
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      <H3>Front and back</H3>All designs that come with Lego MindStorms use the 
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      IR-port side of the RCX as the front. This is not a good idea because you 
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      normally add a lot of stuff at the front, making the IR-port almost 
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      invisible. Also, for balance reasons, it is good to put the motors under 
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      the middle of the RCX. Finally, if you use a swivelling wheel, put it at 
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      the back, not at the front. Pulling a swivelling wheel gives a much 
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      straighter motion than pushing it. 
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      <H3>Drive-Steer mechanism</H3>
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      <P>
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      <TABLE>
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        <TBODY>
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        <TR vAlign=top>
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          <TD><IMG src="Lego Robots Tips and Tricks_soubory/step3.jpg"> </TD>
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          <TD>This mechanism is based on the adder-subtractors of <A 
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            href="http://carol.wins.uva.nl/~leo/lego/diff.html">Leo </A>and <A 
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            href="http://www.phred.org/~alex/lego/">Alex </A>. It must be driven 
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            by two motors; one connected to one of the four gears on one side, 
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            and the other connected to one of the three gears on the other side. 
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            One motor makes the wheels move in the same direction. The other 
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            sterrs by making the wheels move in opposite direction. My design is 
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            acccording to me stronger than the other ones. More pictures can be 
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            found <A 
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            href="http://www.cs.uu.nl/people/markov/lego/tips/Differential1/index.html">here</A>. 
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          </TD></TR></TBODY></TABLE>
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      <H3>Double motor power</H3>
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      <P>
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      <TABLE>
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        <TBODY>
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        <TR vAlign=top>
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          <TD><IMG src="Lego Robots Tips and Tricks_soubory/twomotors.jpg"> 
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</TD>
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          <TD>If you need extra motor power, and you have enough motors, 
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            connect two together. You can out them both on the same output to 
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            drive them simultaneously. This is especially good for heavy robots 
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            or if you want your robots to go fast. I assume you can do the same 
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            with three or more motors, but I am not sure how many you can 
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            connect to one output. </TD></TR></TBODY></TABLE>
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      <H3>Bumpers</H3>
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      <P>
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      <TABLE>
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        <TBODY>
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        <TR vAlign=top>
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          <TD><IMG src="Lego Robots Tips and Tricks_soubory/bumper1.jpg"> </TD>
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          <TD>Here is bumper I designed that uses only one touch sensor. 
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            Instructions for building it can be found <A 
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            href="http://www.cs.uu.nl/people/markov/lego/tips/bumper1/index.html">here</A>. 
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          </TD></TR></TBODY></TABLE>
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      <H2>Internals</H2>
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      <H3>Free memory</H3>After loading the firmware, it seems that there is 
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      about 6K of memory available for programs. You can use the <B>RCX Command 
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      Center</B> to free this memory when required. 
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      <H2>Programming with SPIRIT.OCX</H2>
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      <H3>Using the joystick</H3>Here is an <A 
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      href="http://www.cs.uu.nl/people/markov/lego/tips/RCXJoystick.zip">example 
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      program</A> (in Delphi 3) of how you can use the joystick to steer the 
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      RCX. It comes with full source and is freeware. It is a simplified 
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      stand-alone version of the joystick window in my RCX Command Center 
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      version 2.0. 
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      <H3>Registering SPIRIT.OCX</H3>If you don't want to install the lego 
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      software on your system but still use programs like the <B>RCX Command 
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      Center</B> you must register the OCX. Copy the spirit.ocx file from the 
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      lego Cdrom to you harddisk and use the Run command in the windows Start 
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      menu to execute <PRE>   REGSVR32.EXE spirit.ocx
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</PRE>This will register the ocx on your machine. (You might need to 
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      specify the path of the ocx in the above command.) 
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      <H3>Bugs</H3>There is a bug in the OCX: When polling the mode of a sensor 
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      (e.g. Poll(11,0)) you don't get the right mode but 32* the mode. 
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      <P>There is another bug in the polling command. Polling the watch gives 
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      you the total time in minutes, and not divided in hours and minutes as the 
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      doc suggests. </P></TD></TR></TBODY></TABLE></BODY></HTML>