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/programy/C/PIC_C/mereni/PS2mys/PIC16F84/RUN.PIF
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/Run.BAT
0,0 → 1,8
@echo off
:loop
picpgr reset PIC16F84 lpt2
picpgr run lpt2
pause
picpgr stop lpt2
pause
goto loop
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.BAK
0,0 → 1,57
#include "main.h"
#include "c:\library\kaklik\CSS\PS2.c"
 
#define SIGN_X 4
 
void trigger()
{
output_high(PIN_A0);
output_low(PIN_A0);
delay_us(100);
output_high(PIN_A0);
}
 
void flash_red() // blikne ledkou
{
output_high(LED_red);
Delay_ms(BLIK);
output_low(LED_red);
}
 
void flash_yellow() // blikne ledkou
{
output_high(LED_yellow);
Delay_ms(BLIK);
output_low(LED_yellow);
}
 
void main()
{
int8 X,y,tl=0;
int8 X_old,y_old,tl_old=0;
 
Delay_ms(500);
send(ENABLE_DATA_REPORTING);
 
while(true)
{
tl = read_byte(PRVNI);
x = read_byte(DRUHY);
y = read_byte(TRETI);
trigger();
 
 
if (bit_test(tl, SIGN_X))
{
output_high(LED_red);
output_low(LED_yellow);
}
else
{
output_high(LED_yellow);
output_low(LED_red);
}
}
}
 
 
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.HEX
0,0 → 1,38
:1000000000308A00D128000016308400000803194F
:10001000182801308D008C018C0B0C288D0B0B28BF
:100020004A308C008C0B122800000000800B09283D
:10003000DB28970183160614861083128610213060
:100040008C008C0B212883160610831206100630B4
:100050008C008C0B29280000831686148312861CC2
:100060002C2896011608073C031C52288316861478
:1000700083128618362815080139003A031D4228D4
:10008000061043280614831606108312150801393A
:1000900097070310950C831686148312861C4B2831
:1000A000960A322883168614831286185228170857
:1000B000FF3A0139003A031D5F2806106028061434
:1000C0008316061086148312861868288316622801
:1000D00069288316861483128618692806148316E5
:1000E00006108614831286187728831671287828BC
:1000F000831606148312E0289601160203188D2831
:10010000831686148312861C8A288316061483128B
:1001100006188B289601960A7D288316861483126A
:1001200086188D2883160614831206188D288316C8
:1001300086148312861C9728950196011608073CA1
:10014000031CBD288316861483128618A228031068
:10015000950C8316061400308312061801308C00AB
:100160000C0C8C0103188C170C089504831686144C
:100170008312861CB628960A9E2815088D00003426
:1001800083160510831205148316051083120510BB
:1001900021308C008C0BCA2883160510831205149D
:1001A000FC2884011F3083059101940102309500E1
:1001B000FA3096000428950BD828F43095001928B9
:1001C000E83083160317FF00831203137C200D0809
:1001D0009100023083160317FF00831203137C2063
:1001E0000D088F00023083160317FF0083120313DC
:1001F0007C200D089000C028111E072983160511C8
:100200008312051583168511831285110F29831614
:100210008511831285158316051183120511E028B7
:02022000630079
:02400E00F93F78
:00000001FF
;PIC16F84
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.LST
0,0 → 1,474
CCS PCW C Compiler, Version 3.110, 15448
 
Filename: d:\@kaklik\programy\pic_c\ps2mys\main.LST
 
ROM used: 273 (27%)
Largest free fragment is 751
RAM used: 9 (13%) at main() level
12 (18%) worst case
Stack: 1 locations
 
*
0000: MOVLW 00
0001: MOVWF 0A
0002: GOTO 0D1
0003: NOP
.................... #include "D:\@Kaklik\programy\PIC_C\PS2mys\main.h"
.................... #include <16F84.h>
.................... //////// Standard Header file for the PIC16F84 device ////////////////
.................... #device PIC16F84
.................... #list
....................
.................... #use delay(clock=4000000)
0004: MOVLW 16
0005: MOVWF 04
0006: MOVF 00,W
0007: BTFSC 03.2
0008: GOTO 018
0009: MOVLW 01
000A: MOVWF 0D
000B: CLRF 0C
000C: DECFSZ 0C,F
000D: GOTO 00C
000E: DECFSZ 0D,F
000F: GOTO 00B
0010: MOVLW 4A
0011: MOVWF 0C
0012: DECFSZ 0C,F
0013: GOTO 012
0014: NOP
0015: NOP
0016: DECFSZ 00,F
0017: GOTO 009
0018: GOTO 0DB (RETURN)
.................... #fuses XT,NOWDT
....................
.................... #DEFINE DATA PIN_B0 // musi byt definovan kanal DATA
.................... #DEFINE CLK PIN_B1 // a taky hodiny CLK
....................
.................... #define PRVNI 1000 // nastaveni prodlevy pred zacatkem vysilani bajtu
.................... #define DRUHY 2
.................... #define TRETI DRUHY
....................
.................... // prikazy
.................... #define RESET 0xFF
.................... #define ENABLE_DATA_REPORTING 0xF4
.................... #define READ_DATA 0xEB
.................... #define STATUS_REQUEST 0xE9
.................... #define SET_REMOTE_MODE 0xF0
.................... #define SET_STREAM_MODE 0xEA
.................... #define GET_DEVICE_ID 0xF2
....................
.................... #DEFINE LED_yellow PIN_A3
.................... #DEFINE LED_red PIN_A2
....................
.................... #DEFINE BLIK 120 // doba rozsviceni led
....................
.................... #include "PS2.c"
.................... // Modul pro komunikaci s Mysi
....................
.................... void send(byte command)
.................... {
.................... int n;
0019: CLRF 17
.................... int parity=0;
....................
.................... //Request-to-send
.................... output_float(DATA);
001A: BSF 03.5
001B: BSF 06.0
.................... output_low(CLK);
001C: BCF 06.1
001D: BCF 03.5
001E: BCF 06.1
.................... delay_us(100);
001F: MOVLW 21
0020: MOVWF 0C
0021: DECFSZ 0C,F
0022: GOTO 021
.................... // start bit
.................... output_low(DATA);
0023: BSF 03.5
0024: BCF 06.0
0025: BCF 03.5
0026: BCF 06.0
.................... delay_us(20);
0027: MOVLW 06
0028: MOVWF 0C
0029: DECFSZ 0C,F
002A: GOTO 029
002B: NOP
.................... while(!input(CLK));
002C: BSF 03.5
002D: BSF 06.1
002E: BCF 03.5
002F: BTFSS 06.1
0030: GOTO 02C
.................... // 8 bitu
.................... for(n=0; n<8; n++)
0031: CLRF 16
0032: MOVF 16,W
0033: SUBLW 07
0034: BTFSS 03.0
0035: GOTO 052
.................... {
.................... while(input(CLK));
0036: BSF 03.5
0037: BSF 06.1
0038: BCF 03.5
0039: BTFSC 06.1
003A: GOTO 036
.................... output_bit(DATA, command & 1);
003B: MOVF 15,W
003C: ANDLW 01
003D: XORLW 00
003E: BTFSS 03.2
003F: GOTO 042
0040: BCF 06.0
0041: GOTO 043
0042: BSF 06.0
0043: BSF 03.5
0044: BCF 06.0
.................... parity += command & 1;
0045: BCF 03.5
0046: MOVF 15,W
0047: ANDLW 01
0048: ADDWF 17,F
.................... command>>=1;
0049: BCF 03.0
004A: RRF 15,F
.................... while(!input(CLK));
004B: BSF 03.5
004C: BSF 06.1
004D: BCF 03.5
004E: BTFSS 06.1
004F: GOTO 04B
.................... };
0050: INCF 16,F
0051: GOTO 032
.................... // parita
.................... while(input(CLK));
0052: BSF 03.5
0053: BSF 06.1
0054: BCF 03.5
0055: BTFSC 06.1
0056: GOTO 052
.................... output_bit(DATA, ~parity & 1);
0057: MOVF 17,W
0058: XORLW FF
0059: ANDLW 01
005A: XORLW 00
005B: BTFSS 03.2
005C: GOTO 05F
005D: BCF 06.0
005E: GOTO 060
005F: BSF 06.0
0060: BSF 03.5
0061: BCF 06.0
.................... while(!input(CLK));
0062: BSF 06.1
0063: BCF 03.5
0064: BTFSC 06.1
0065: GOTO 068
0066: BSF 03.5
0067: GOTO 062
0068: GOTO 069
.................... // stop bit
.................... while(input(CLK));
0069: BSF 03.5
006A: BSF 06.1
006B: BCF 03.5
006C: BTFSC 06.1
006D: GOTO 069
.................... output_bit(DATA, 1);
006E: BSF 06.0
006F: BSF 03.5
0070: BCF 06.0
.................... while(!input(CLK));
0071: BSF 06.1
0072: BCF 03.5
0073: BTFSC 06.1
0074: GOTO 077
0075: BSF 03.5
0076: GOTO 071
0077: GOTO 078
.................... output_float(DATA);
0078: BSF 03.5
0079: BSF 06.0
007A: BCF 03.5
007B: GOTO 0E0 (RETURN)
.................... }
....................
....................
.................... int8 read_byte(int8 const poradi)
.................... {
.................... int8 bajt;
.................... int8 i;
....................
.................... // cekani na komunikacni klid
.................... for (i=0; i<poradi; i++)
007C: CLRF 16
007D: SUBWF 16,W
007E: BTFSC 03.0
007F: GOTO 08D
.................... {
.................... if (!input(CLK) || !input(DATA)) i=0;
0080: BSF 03.5
0081: BSF 06.1
0082: BCF 03.5
0083: BTFSS 06.1
0084: GOTO 08A
0085: BSF 03.5
0086: BSF 06.0
0087: BCF 03.5
0088: BTFSC 06.0
0089: GOTO 08B
008A: CLRF 16
.................... };
008B: INCF 16,F
008C: GOTO 07D
....................
.................... // cekani na startbit
.................... while(input(CLK) || input(DATA));
008D: BSF 03.5
008E: BSF 06.1
008F: BCF 03.5
0090: BTFSC 06.1
0091: GOTO 08D
0092: BSF 03.5
0093: BSF 06.0
0094: BCF 03.5
0095: BTFSC 06.0
0096: GOTO 08D
.................... while(!input(CLK));
0097: BSF 03.5
0098: BSF 06.1
0099: BCF 03.5
009A: BTFSS 06.1
009B: GOTO 097
....................
.................... bajt = 0;
009C: CLRF 15
.................... for(i=0; i<8; i++)
009D: CLRF 16
009E: MOVF 16,W
009F: SUBLW 07
00A0: BTFSS 03.0
00A1: GOTO 0BD
.................... {
.................... while(input(CLK)); // ceka na nulu hodin
00A2: BSF 03.5
00A3: BSF 06.1
00A4: BCF 03.5
00A5: BTFSC 06.1
00A6: GOTO 0A2
....................
.................... bajt >>= 1;
00A7: BCF 03.0
00A8: RRF 15,F
.................... bajt |= input(DATA) << 7;
00A9: BSF 03.5
00AA: BSF 06.0
00AB: MOVLW 00
00AC: BCF 03.5
00AD: BTFSC 06.0
00AE: MOVLW 01
00AF: MOVWF 0C
00B0: RRF 0C,W
00B1: CLRF 0C
00B2: BTFSC 03.0
00B3: BSF 0C.7
00B4: MOVF 0C,W
00B5: IORWF 15,F
....................
.................... while(!input(CLK)); // ceka na jednicku hodin
00B6: BSF 03.5
00B7: BSF 06.1
00B8: BCF 03.5
00B9: BTFSS 06.1
00BA: GOTO 0B6
.................... };
00BB: INCF 16,F
00BC: GOTO 09E
.................... return (bajt);
00BD: MOVF 15,W
00BE: MOVWF 0D
00BF: RETLW 00
.................... }
....................
....................
.................... /*void read_all_byte(int8*st,*nd,*rd) // precte 3 bajty
.................... {
.................... int8 i;
....................
.................... // *st=read_byte(1st);
....................
.................... // cekani na startbit
.................... while(input(CLK) || input(DATA));
.................... while(!input(CLK));
.................... *nd = 0;
.................... for(i=0; i<8; i++)
.................... {
.................... while(input(CLK)); // ceka na nulu hodin
....................
.................... *nd |= input(DATA) << 7;
.................... *nd >>= 1;
....................
.................... while(!input(CLK)); // ceka na jednicku hodin
.................... };
....................
.................... // cekani na startbit
.................... while(input(CLK) || input(DATA));
.................... while(!input(CLK));
.................... *rd = 0;
.................... for(i=0; i<8; i++)
.................... {
.................... while(input(CLK)); // ceka na nulu hodin
....................
.................... *rd |= input(DATA) << 7;
.................... *rd >>= 1;
....................
.................... while(!input(CLK)); // ceka na jednicku hodin
.................... };
.................... }*/
....................
....................
.................... #define SIGN_X 4
....................
.................... void trigger()
.................... {
.................... output_high(PIN_A0);
00C0: BSF 03.5
00C1: BCF 05.0
00C2: BCF 03.5
00C3: BSF 05.0
.................... output_low(PIN_A0);
00C4: BSF 03.5
00C5: BCF 05.0
00C6: BCF 03.5
00C7: BCF 05.0
.................... delay_us(100);
00C8: MOVLW 21
00C9: MOVWF 0C
00CA: DECFSZ 0C,F
00CB: GOTO 0CA
.................... output_high(PIN_A0);
00CC: BSF 03.5
00CD: BCF 05.0
00CE: BCF 03.5
00CF: BSF 05.0
00D0: GOTO 0FC (RETURN)
.................... }
....................
.................... void flash_red() // blikne ledkou
.................... {
.................... output_high(LED_red);
.................... Delay_ms(BLIK);
.................... output_low(LED_red);
.................... }
....................
.................... void flash_yellow() // blikne ledkou
.................... {
.................... output_high(LED_yellow);
.................... Delay_ms(BLIK);
.................... output_low(LED_yellow);
.................... }
....................
.................... void main()
.................... {
.................... int8 X,y,tl=0;
*
00D4: CLRF 11
00D5: CLRF 14
.................... int8 X_old,y_old,tl_old=0;
*
00D1: CLRF 04
00D2: MOVLW 1F
00D3: ANDWF 03,F
....................
.................... Delay_ms(500);
*
00D6: MOVLW 02
00D7: MOVWF 15
00D8: MOVLW FA
00D9: MOVWF 16
00DA: GOTO 004
00DB: DECFSZ 15,F
00DC: GOTO 0D8
.................... send(ENABLE_DATA_REPORTING);
00DD: MOVLW F4
00DE: MOVWF 15
00DF: GOTO 019
....................
.................... while(true)
.................... {
.................... tl = read_byte(PRVNI);
00E0: MOVLW E8
00E1: BSF 03.5
00E2: BSF 03.6
00E3: MOVWF 7F
00E4: BCF 03.5
00E5: BCF 03.6
00E6: CALL 07C
00E7: MOVF 0D,W
00E8: MOVWF 11
.................... x = read_byte(DRUHY);
00E9: MOVLW 02
00EA: BSF 03.5
00EB: BSF 03.6
00EC: MOVWF 7F
00ED: BCF 03.5
00EE: BCF 03.6
00EF: CALL 07C
00F0: MOVF 0D,W
00F1: MOVWF 0F
.................... y = read_byte(TRETI);
00F2: MOVLW 02
00F3: BSF 03.5
00F4: BSF 03.6
00F5: MOVWF 7F
00F6: BCF 03.5
00F7: BCF 03.6
00F8: CALL 07C
00F9: MOVF 0D,W
00FA: MOVWF 10
.................... trigger();
00FB: GOTO 0C0
....................
....................
.................... if (bit_test(tl, SIGN_X))
00FC: BTFSS 11.4
00FD: GOTO 107
.................... {
.................... output_high(LED_red);
00FE: BSF 03.5
00FF: BCF 05.2
0100: BCF 03.5
0101: BSF 05.2
.................... output_low(LED_yellow);
0102: BSF 03.5
0103: BCF 05.3
0104: BCF 03.5
0105: BCF 05.3
.................... }
.................... else
0106: GOTO 10F
.................... {
.................... output_high(LED_yellow);
0107: BSF 03.5
0108: BCF 05.3
0109: BCF 03.5
010A: BSF 05.3
.................... output_low(LED_red);
010B: BSF 03.5
010C: BCF 05.2
010D: BCF 03.5
010E: BCF 05.2
.................... }
.................... }
010F: GOTO 0E0
.................... }
....................
0110: SLEEP
....................
....................
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.PJT
0,0 → 1,37
[PROJECT]
Target=main.HEX
Development_Mode=
Processor=0x684A
ToolSuite=CCS
 
[Directories]
Include=C:\PROGRAM FILES\PICC\devices\;C:\PROGRAM FILES\PICC\dr
Library=
LinkerScript=
 
[Target Data]
FileList=main.c;
BuildTool=C-COMPILER
OptionString=+FM
AdditionalOptionString=
BuildRequired=1
 
[main.c]
Type=4
Path=
FileList=
BuildTool=
OptionString=
AdditionalOptionString=
 
[mru-list]
1=main.c
 
[Windows]
0=0000 main.c 0 0 796 451 3 0
 
[Opened Files]
1=D:\KAKLIK\programy\PIC_C\mereni\PS2mys\PIC16F84\main.c
2=C:\PROGRAM FILES\PICC\devices\16F84.h
3=c:\library\kaklik\CCS\PS2.c
4=
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.SYM
0,0 → 1,32
00C @SCRATCH
00D @SCRATCH
00D _RETURN_
00F main.X
010 main.y
011 main.tl
012 main.X_old
013 main.y_old
014 main.tl_old
015 send.command
015 read_byte.bajt
015 main.@SCRATCH
016 delay_ms.P1
016 send.n
016 read_byte.i
017 send.parity
017 read_byte.@SCRATCH
018 send.@SCRATCH
delay_us.P1
read_byte.poradi
 
0004 delay_ms
0019 send
007C read_byte
00C0 trigger
00D1 main
 
Project Files:
d:\@kaklik\programy\pic_c\ps2mys\main.c
D:\@Kaklik\programy\PIC_C\PS2mys\main.h
C:\PROGRAM FILES\PICC\devices\16F84.h
d:\@kaklik\programy\pic_c\ps2mys\PS2.c
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.c
0,0 → 1,57
#include "main.h"
#include "c:\library\kaklik\CCS\PS2.c"
 
#define SIGN_X 4
 
void trigger()
{
output_high(PIN_A0);
output_low(PIN_A0);
delay_us(100);
output_high(PIN_A0);
}
 
void flash_red() // blikne ledkou
{
output_high(LED_red);
Delay_ms(BLIK);
output_low(LED_red);
}
 
void flash_yellow() // blikne ledkou
{
output_high(LED_yellow);
Delay_ms(BLIK);
output_low(LED_yellow);
}
 
void main()
{
int8 X,y,tl=0;
int8 X_old,y_old,tl_old=0;
 
Delay_ms(500);
send(ENABLE_DATA_REPORTING);
 
while(true)
{
tl = read_byte(PRVNI);
x = read_byte(DRUHY);
y = read_byte(TRETI);
trigger();
 
 
if (bit_test(tl, SIGN_X))
{
output_high(LED_red);
output_low(LED_yellow);
}
else
{
output_high(LED_yellow);
output_low(LED_red);
}
}
}
 
 
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.cod
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.err
0,0 → 1,0
Error[51] c:\library\kaklik\CCS\PS2.c 48 : A numeric expression must appear here
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.h
0,0 → 1,24
#include <16F84.h>
#use delay(clock=4000000)
#fuses XT,NOWDT
 
#DEFINE DATA PIN_B0 // musi byt definovan kanal DATA
#DEFINE CLK PIN_B1 // a taky hodiny CLK
 
#define PRVNI 1000 // nastaveni prodlevy pred zacatkem vysilani bajtu
#define DRUHY 2
#define TRETI DRUHY
 
// prikazy
#define RESET 0xFF
#define ENABLE_DATA_REPORTING 0xF4
#define READ_DATA 0xEB
#define STATUS_REQUEST 0xE9
#define SET_REMOTE_MODE 0xF0
#define SET_STREAM_MODE 0xEA
#define GET_DEVICE_ID 0xF2
 
#DEFINE LED_yellow PIN_A3
#DEFINE LED_red PIN_A2
 
#DEFINE BLIK 120 // doba rozsviceni led
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.sta
0,0 → 1,32
 
ROM used: 273 (27%)
751 (73%) including unused fragments
 
1 Average locations per line
4 Average locations per statement
 
RAM used: 9 (13%) at main() level
12 (18%) worst case
 
Lines Stmts % Files
----- ----- --- -----
58 25 34 d:\@kaklik\programy\pic_c\ps2mys\main.c
25 0 0 D:\@Kaklik\programy\PIC_C\PS2mys\main.h
111 0 0 C:\PROGRAM FILES\PICC\devices\16F84.h
100 48 49 d:\@kaklik\programy\pic_c\ps2mys\PS2.c
----- -----
588 146 Total
 
Page ROM % RAM Functions:
---- --- --- --- ----------
0 21 8 1 delay_ms
0 99 36 4 send
0 68 25 4 read_byte
0 17 6 0 trigger
0 64 23 7 main
 
Segment Used Free
--------- ---- ----
0000-0003 4 0
0004-03FF 269 751
 
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/main.tre
0,0 → 1,9
ÀÄmain
ÀÄmain 0/64 Ram=7
ÃÄ??0??
ÃÄdelay_ms 0/21 Ram=1
ÃÄsend 0/99 Ram=4
ÃÄread_byte 0/68 Ram=4
ÃÄread_byte 0/68 Ram=4
ÃÄread_byte 0/68 Ram=4
ÀÄtrigger 0/17 Ram=0
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/prg.bat
0,0 → 1,6
call picpgr stop
call picpgr erase pic16f84
call picpgr program main.hex hex pic16f84
call picpgr run
pause
call picpgr stop
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/ps2.BAK
0,0 → 1,99
// Modul pro komunikaci s Mysi
 
void send(byte command)
{
int n;
int parity=0;
 
//Request-to-send
// output_float(DATA);
output_low(CLK);
delay_us(100);
// start bit
output_low(DATA);
delay_us(20);
while(!input(CLK));
// 8 bitu
for(n=0; n<8; n++)
{
while(input(CLK));
output_bit(DATA, command & 1);
parity += command & 1;
command>>=1;
while(!input(CLK));
};
// parita
while(input(CLK));
output_bit(DATA, ~parity & 1);
while(!input(CLK));
// stop bit
while(input(CLK));
output_bit(DATA, 1);
while(!input(CLK));
output_float(DATA);
}
 
 
int8 read_byte(int8 const poradi)
{
int8 bajt;
int8 i;
 
// cekani na komunikacni klid
for (i=0; i<poradi; i++)
{
if (!input(CLK) || !input(DATA)) i=0;
};
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
 
bajt = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
bajt >>= 1;
bajt |= input(DATA) << 7;
 
while(!input(CLK)); // ceka na jednicku hodin
};
return (bajt);
}
 
 
/*void read_all_byte(int8*st,*nd,*rd) // precte 3 bajty
{
int8 i;
 
// *st=read_byte(1st);
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
*nd = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
*nd |= input(DATA) << 7;
*nd >>= 1;
 
while(!input(CLK)); // ceka na jednicku hodin
};
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
*rd = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
*rd |= input(DATA) << 7;
*rd >>= 1;
 
while(!input(CLK)); // ceka na jednicku hodin
};
}*/
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/ps2mouse.BAK
0,0 → 1,100
#include "main.h"
#include "ps2mouse.h"
 
void send(byte command)
{
int n;
int parity=0;
 
//Request-to-send
input(DATA);
output_low(CLK);
delay_us(100);
// start bit
output_low(DATA);
delay_us(20);
while(!input(CLK));
// 8 bitu
for(n=0; n<8; n++)
{
while(input(CLK));
output_bit(DATA, command & 1);
parity += command & 1;
command>>=1;
while(!input(CLK));
};
// parita
while(input(CLK));
output_bit(DATA, ~parity & 1);
while(!input(CLK));
// stop bit
while(input(CLK));
output_bit(DATA, 1);
while(!input(CLK));
output_float(DATA);
}
 
 
int8 read_byte(int8 const poradi)
{
int8 bajt;
int8 i;
 
// cekani na komunikacni klid
for (i=0; i<poradi; i++)
{
if (!input(CLK) || !input(DATA)) i=0;
};
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
 
bajt = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
bajt >>= 1;
bajt |= input(DATA) << 7;
 
while(!input(CLK)); // ceka na jednicku hodin
};
return (bajt);
}
 
 
/*void read_all_byte(int8*st,*nd,*rd) // precte 3 bajty
{
int8 i;
 
// *st=read_byte(1st);
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
*nd = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
*nd |= input(DATA) << 7;
*nd >>= 1;
 
while(!input(CLK)); // ceka na jednicku hodin
};
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
*rd = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
*rd |= input(DATA) << 7;
*rd >>= 1;
 
while(!input(CLK)); // ceka na jednicku hodin
};
}*/
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/ps2mouse.c
0,0 → 1,97
void send(byte command)
{
int n;
int parity=0;
 
//Request-to-send
input(DATA);
output_low(CLK);
delay_us(100);
// start bit
output_low(DATA);
delay_us(20);
while(!input(CLK));
// 8 bitu
for(n=0; n<8; n++)
{
while(input(CLK));
output_bit(DATA, command & 1);
parity += command & 1;
command>>=1;
while(!input(CLK));
};
// parita
while(input(CLK));
output_bit(DATA, ~parity & 1);
while(!input(CLK));
// stop bit
while(input(CLK));
output_bit(DATA, 1);
while(!input(CLK));
output_float(DATA);
}
 
 
int8 read_byte(int8 const poradi)
{
int8 bajt;
int8 i;
 
// cekani na komunikacni klid
for (i=0; i<poradi; i++)
{
if (!input(CLK) || !input(DATA)) i=0;
};
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
 
bajt = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
bajt >>= 1;
bajt |= input(DATA) << 7;
 
while(!input(CLK)); // ceka na jednicku hodin
};
return (bajt);
}
 
 
/*void read_all_byte(int8*st,*nd,*rd) // precte 3 bajty
{
int8 i;
 
// *st=read_byte(1st);
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
*nd = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
*nd |= input(DATA) << 7;
*nd >>= 1;
 
while(!input(CLK)); // ceka na jednicku hodin
};
 
// cekani na startbit
while(input(CLK) || input(DATA));
while(!input(CLK));
*rd = 0;
for(i=0; i<8; i++)
{
while(input(CLK)); // ceka na nulu hodin
 
*rd |= input(DATA) << 7;
*rd >>= 1;
 
while(!input(CLK)); // ceka na jednicku hodin
};
}*/
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/ps2mouse.h
0,0 → 1,18
 
#define PRVNI 1000 // nastaveni prodlevy pred zacatkem vysilani bajtu
#define DRUHY 2
#define TRETI DRUHY
 
 
// prikazy
#define RESET 0xFF
#define ENABLE_DATA_REPORTING 0xF4
#define READ_DATA 0xEB
#define STATUS_REQUEST 0xE9
#define SET_REMOTE_MODE 0xF0
#define SET_STREAM_MODE 0xEA
#define GET_DEVICE_ID 0xF2
 
void send(byte command);
int8 read_byte(int8 const poradi);
 
/programy/C/PIC_C/mereni/PS2mys/PIC16F84/vssver.scc
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
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