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/programy/C/avr/LX200/stepper.c
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/*
* Copyright (C) 2004 Darren Hutchinson (dbh@gbdt.com.au)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
* License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this software; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*
* $Id: stepper.c,v 1.9 2004/04/05 06:42:15 dbh Exp $
*/
 
/* This file converts the RA and DEC speed indications into drive values for
* the stepper motor coils.
*/
 
#include <inttypes.h>
#include <avr/io.h>
#include <avr/interrupt.h>
 
#include "eq6.h"
#include "combine.h"
 
#include "stepper.h"
 
int8_t trackingRate = 0;
uint8_t transRatio = DEF_TRANS_RATIO;
 
#define STEPS_PER_CYCLE 32L /* Steps per cycle (complete set of phases) */
#define CYCLES_PER_ROTN 12L /* Cycles per stepper motor rotation */
#define SIDERIAL_LCM (long)(3 * 16) /* Divides to give all speeds */
#define WORM_RATIO 180L /* Tooth on worm gear */
 
#define SECS_PER_SDAY 86164L /* 23h, 56m, 4s [Sidereal] */
#define SECS_PER_DAY 86400L /* 24h, 0m, 0s [Solar] */
#define SECS_PER_LDAY 89309L /* 1 + 1/27.3 sidereal days */
 
/* Structure holding information used to generate stepper pulses
* that generate motion at the siderial, solar, and lunar tracking
* rates
*/
struct trackRate_s
{
uint16_t div; // tint
uint16_t adj; // add/drop one int every ....
uint8_t doDropInt; // drop ints if true, add extra ints if false
} trackRateTable[3];
 
/* Define the stepping table. This defines the excitation to be used
* over a complete "cycle" of the stepper motor
*
* These are signed, four bit values. Coil 1 is the LSN, Coil 2 is the MSN
*/
 
#if 1
/* Step table. Values scaled such that one coil is always fully driven.
* Gives lots of torque, but the actual travel is lumpy
*/
uint8_t microTable[STEPS_PER_CYCLE] =
{
_EX_ENTRY(EX_0, EX_P_1), _EX_ENTRY(EX_P_0_2, EX_P_1),
_EX_ENTRY(EX_P_0_4, EX_P_1), _EX_ENTRY(EX_P_0_67, EX_P_1),
_EX_ENTRY(EX_P_1, EX_P_1), _EX_ENTRY(EX_P_1, EX_P_0_67),
_EX_ENTRY(EX_P_1, EX_P_0_4), _EX_ENTRY(EX_P_1, EX_P_0_2),
 
_EX_ENTRY(EX_P_1, EX_0), _EX_ENTRY(EX_P_1, EX_M_0_2),
_EX_ENTRY(EX_P_1, EX_M_0_4), _EX_ENTRY(EX_P_1, EX_M_0_67),
_EX_ENTRY(EX_P_1, EX_M_1), _EX_ENTRY(EX_P_0_67, EX_M_1),
_EX_ENTRY(EX_P_0_4, EX_M_1), _EX_ENTRY(EX_P_0_2, EX_M_1),
 
_EX_ENTRY(EX_0, EX_M_1), _EX_ENTRY(EX_M_0_2, EX_M_1),
_EX_ENTRY(EX_M_0_4, EX_M_1), _EX_ENTRY(EX_M_0_67, EX_M_1),
_EX_ENTRY(EX_M_1, EX_M_1), _EX_ENTRY(EX_M_1, EX_M_0_67),
_EX_ENTRY(EX_M_1, EX_M_0_4), _EX_ENTRY(EX_M_1, EX_M_0_2),
 
_EX_ENTRY(EX_M_1, EX_0), _EX_ENTRY(EX_M_1, EX_P_0_2),
_EX_ENTRY(EX_M_1, EX_P_0_4), _EX_ENTRY(EX_M_1, EX_P_0_67),
_EX_ENTRY(EX_M_1, EX_P_1), _EX_ENTRY(EX_M_0_67, EX_P_1),
_EX_ENTRY(EX_M_0_4, EX_P_1), _EX_ENTRY(EX_M_0_2, EX_P_1),
};
#else
/* Conventional microstep table. Torque vector with magnitude 1. Gives
* less torque that the first table, but the change in smoothness doesn't
* seem to be worth the loss of torque
*/
uint8_t microTable[STEPS_PER_CYCLE] =
{
_EX_ENTRY(EX_0, EX_P_1), _EX_ENTRY(EX_P_0_2, EX_P_1),
_EX_ENTRY(EX_P_0_2, EX_P_1), _EX_ENTRY(EX_P_0_4, EX_P_0_67),
_EX_ENTRY(EX_P_0_67, EX_P_0_67), _EX_ENTRY(EX_P_0_67, EX_P_0_4),
_EX_ENTRY(EX_P_1, EX_P_0_2), _EX_ENTRY(EX_P_1, EX_P_0_2),
 
_EX_ENTRY(EX_P_1, EX_0), _EX_ENTRY(EX_P_1, EX_M_0_2),
_EX_ENTRY(EX_P_1, EX_M_0_2), _EX_ENTRY(EX_P_0_67, EX_M_0_4),
_EX_ENTRY(EX_P_0_67, EX_M_0_67), _EX_ENTRY(EX_P_0_4, EX_M_0_67),
_EX_ENTRY(EX_P_0_2, EX_M_1), _EX_ENTRY(EX_P_0_2, EX_M_1),
 
_EX_ENTRY(EX_0, EX_M_1), _EX_ENTRY(EX_M_0_2, EX_M_1),
_EX_ENTRY(EX_M_0_2, EX_M_1), _EX_ENTRY(EX_M_0_4, EX_M_0_67),
_EX_ENTRY(EX_M_0_67, EX_M_0_67), _EX_ENTRY(EX_M_0_67, EX_M_0_4),
_EX_ENTRY(EX_M_1, EX_M_0_2), _EX_ENTRY(EX_M_1, EX_M_0_2),
 
_EX_ENTRY(EX_M_1, EX_0), _EX_ENTRY(EX_M_1, EX_P_0_2),
_EX_ENTRY(EX_M_1, EX_P_0_2), _EX_ENTRY(EX_M_0_67, EX_P_0_4),
_EX_ENTRY(EX_M_0_67, EX_P_0_67), _EX_ENTRY(EX_M_0_4, EX_P_0_67),
_EX_ENTRY(EX_M_0_2, EX_P_1), _EX_ENTRY(EX_M_0_2, EX_P_1)
};
#endif /* 0 */
 
uint8_t halfTable[STEPS_PER_CYCLE] =
{
_EX_ENTRY(EX_P_1, EX_P_1), _EX_ENTRY(EX_P_1, EX_P_1),
_EX_ENTRY(EX_P_1, EX_P_1), _EX_ENTRY(EX_P_1, EX_P_1),
 
_EX_ENTRY(EX_P_1, EX_0), _EX_ENTRY(EX_P_1, EX_0),
_EX_ENTRY(EX_P_1, EX_0), _EX_ENTRY(EX_P_1, EX_0),
 
_EX_ENTRY(EX_P_1, EX_M_1), _EX_ENTRY(EX_P_1, EX_M_1),
_EX_ENTRY(EX_P_1, EX_M_1), _EX_ENTRY(EX_P_1, EX_M_1),
 
_EX_ENTRY(EX_0, EX_M_1), _EX_ENTRY(EX_0, EX_M_1),
_EX_ENTRY(EX_0, EX_M_1), _EX_ENTRY(EX_0, EX_M_1),
 
_EX_ENTRY(EX_M_1, EX_M_1), _EX_ENTRY(EX_M_1, EX_M_1),
_EX_ENTRY(EX_M_1, EX_M_1), _EX_ENTRY(EX_M_1, EX_M_1),
 
_EX_ENTRY(EX_M_1, EX_0), _EX_ENTRY(EX_M_1, EX_0),
_EX_ENTRY(EX_M_1, EX_0), _EX_ENTRY(EX_M_1, EX_0),
 
_EX_ENTRY(EX_M_1, EX_P_1), _EX_ENTRY(EX_M_1, EX_P_1),
_EX_ENTRY(EX_M_1, EX_P_1), _EX_ENTRY(EX_M_1, EX_P_1),
 
_EX_ENTRY(EX_0, EX_P_1), _EX_ENTRY(EX_0, EX_P_1),
_EX_ENTRY(EX_0, EX_P_1), _EX_ENTRY(EX_0, EX_P_1),
};
 
uint8_t fullTable[STEPS_PER_CYCLE] =
{
_EX_ENTRY(EX_P_1, EX_P_1), _EX_ENTRY(EX_P_1, EX_P_1),
_EX_ENTRY(EX_P_1, EX_P_1), _EX_ENTRY(EX_P_1, EX_P_1),
_EX_ENTRY(EX_P_1, EX_P_1), _EX_ENTRY(EX_P_1, EX_P_1),
_EX_ENTRY(EX_P_1, EX_P_1), _EX_ENTRY(EX_P_1, EX_P_1),
 
_EX_ENTRY(EX_P_1, EX_M_1), _EX_ENTRY(EX_P_1, EX_M_1),
_EX_ENTRY(EX_P_1, EX_M_1), _EX_ENTRY(EX_P_1, EX_M_1),
_EX_ENTRY(EX_P_1, EX_M_1), _EX_ENTRY(EX_P_1, EX_M_1),
_EX_ENTRY(EX_P_1, EX_M_1), _EX_ENTRY(EX_P_1, EX_M_1),
 
_EX_ENTRY(EX_M_1, EX_M_1), _EX_ENTRY(EX_M_1, EX_M_1),
_EX_ENTRY(EX_M_1, EX_M_1), _EX_ENTRY(EX_M_1, EX_M_1),
_EX_ENTRY(EX_M_1, EX_M_1), _EX_ENTRY(EX_M_1, EX_M_1),
_EX_ENTRY(EX_M_1, EX_M_1), _EX_ENTRY(EX_M_1, EX_M_1),
 
_EX_ENTRY(EX_M_1, EX_P_1), _EX_ENTRY(EX_M_1, EX_P_1),
_EX_ENTRY(EX_M_1, EX_P_1), _EX_ENTRY(EX_M_1, EX_P_1),
_EX_ENTRY(EX_M_1, EX_P_1), _EX_ENTRY(EX_M_1, EX_P_1),
_EX_ENTRY(EX_M_1, EX_P_1), _EX_ENTRY(EX_M_1, EX_P_1)
};
 
/* Setup the table of divisors of the siderial interrupt use to
* achieve the required tracking rate.
*/
struct
{
uint8_t divisor; // Siderial interrupts per step
uint8_t flags; // Control flags
#define USE_RELAY 0 // Activate the magic relay [RA only]
#define USE_MICRO 1 // Use the microstep table
} rateConvert[] =
{
[SPEED_0_X] = {1, _BV(USE_MICRO)}, // Special value
[SPEED_0_33_X] = {3 * SIDERIAL_LCM, _BV(USE_MICRO)},
[SPEED_0_67_X] = {(3 * SIDERIAL_LCM) / 2, _BV(USE_MICRO)},
[SPEED_1_X] = {SIDERIAL_LCM, _BV(USE_MICRO)},
[SPEED_1_33_X] = {(3 * SIDERIAL_LCM) / 4, _BV(USE_MICRO)},
[SPEED_1_67_X] = {(3 * SIDERIAL_LCM) / 5, _BV(USE_MICRO)},
[SPEED_2_X] = {SIDERIAL_LCM / 2, _BV(USE_MICRO) | _BV(USE_RELAY)},
[SPEED_4_X] = {SIDERIAL_LCM / 4, _BV(USE_MICRO) | _BV(USE_RELAY)},
[SPEED_8_X] = {SIDERIAL_LCM / 8, _BV(USE_MICRO) | _BV(USE_RELAY)},
[SPEED_16_X] = {SIDERIAL_LCM / 16, _BV(USE_RELAY)},
 
[SPEED_SPIN] = {SIDERIAL_LCM / 16, 0}
};
 
/* Create the instance of the stepper excitation info
*/
struct excitation_s raExcitation;
struct excitation_s decExcitation;
 
/* Define instances of stepper state info
*/
struct stepState_s raState;
struct stepState_s decState;
uint8_t doHalfStep = 0;
 
/* Info for tracking rate correction */
uint16_t adjCtr;
uint16_t adjLimit;
uint16_t doDropInt;
 
/* stepperInit() initializes the state of the stepper code.
*
* The current implementation uses a single 16-bit timer with a fixed
* period shared between RA and DEC.
*
* Passed:
* Nothing
*
* Returns:
* Nothing
*
* Notes:
* An alternate implementation would use a pair of 16 bit timers with
* their timeouts set to the step period. This would minimize the
* number of interrupts, but would take an extra timer.
*
* The current implementation is preferred until we're sure the extra
* timer isn't needed elsewhere or until there is a performance
* problem caused by the extra interrupt load caused by having
* multiple interrupts per step.
*/
void
stepperInit(void)
{
/* Initialize the excitation state */
raExcitation.excitation = EX_0;
raExcitation.useRelay = 0;
raState.pExcite = &raExcitation;
decExcitation.excitation = EX_0;
decState.pExcite = &decExcitation;
 
/* Initialize the siderial rate timer */
 
TIMSK |= _BV(OCIE1A);
}
 
 
/* calculateRateEntry() creates an entry in the rate table
*
* Passed:
* pEntry Pointer to entry
* transRatio Transmission (gearbox) ratio
* secPerDay Seconds per sideral/lunar/solar dat
*
* Returns:
* nothing
*/
static void
calculateRateEntry( struct trackRate_s *pEntry,
uint8_t transRatio,
uint32_t secsPerDay)
{
/* To do this calculation would (without optimization) would need about
* 40 bit arithmetic, which isn't available in this copmiler.
*
* To get the required precision down to below 32 bits the
* numerator and denominator are divided through by 1280.
*
* This gives an exact result for 8/16 MHz with a 180 tooth wormgear
*
* The formula gives the clock divisor for the siderial clock interrupt
* divisor:
*
* (CLK_RATE * SECS_PER_SDAY) / (MECH_DIV * STEPS_PER_CYCLE * SIDERIAL_LCM)
*
* This, by itself, does not give great accuracy because the divisor is
* an integer. With a typical divisor of about 1500 there is a maximum error
* of about 1 / 3000 (0.033%).
*
* For most purposes this should be accurate enough, but the accuracy can
* be improved by adding or dropping the occasional interrupt.
*
* This function calculates both the divisor and how often to
* drop an timer interrupt, or to insert an extra one to improve the
* timer accuracy
*/
#define CLK_FACTOR 1280L // Common divisor for numerator & divisor
#define WORM_CLK_LCM (WORM_RATIO * CYCLES_PER_ROTN * SIDERIAL_LCM)
#define SCALED_CLK (CLK_RATE / CLK_FACTOR)
 
#define MIN_DIV 1000 /* Minimum allowed divisor to avoid
* interrupt saturation
*/
long top;
long bottom;
long div; // Clock divisor for interrupt generation
long adj; // Add/drop adjustment
long adj_denom;
 
top = SCALED_CLK * secsPerDay;
bottom = (WORM_CLK_LCM / CLK_FACTOR) * transRatio * STEPS_PER_CYCLE;
 
/* Calculate divisor, round to nearest integer */
div = (top + (bottom / 2)) / bottom;
 
/* Calculate adjustment */
adj = SCALED_CLK * secsPerDay;
adj_denom = (div * bottom) - (SCALED_CLK * secsPerDay);
 
adj /= adj_denom;
 
/* Fill in the entry */
pEntry->div = (div > MIN_DIV) ? div : MIN_DIV;
if (adj >= 0)
{
pEntry->doDropInt = 0;
pEntry->adj = (adj >= (1L << 16)) ? 0 : adj;
}
else
{
pEntry->doDropInt = 1;
pEntry->adj = (adj <= -(1L << 16)) ? 0 : -adj;
}
}
 
/* setupRateTable() fills the tracking rate table with values
* that are correct for the transmission ratio of the system.
*
* Passed
* transRatio Transmission (gearbox) ratio
*
* Returns
* nothing
*/
void
setupRateTable(uint8_t transRatio)
{
calculateRateEntry(&trackRateTable[0], transRatio, SECS_PER_SDAY);
calculateRateEntry(&trackRateTable[1], transRatio, SECS_PER_DAY);
calculateRateEntry(&trackRateTable[2], transRatio, SECS_PER_LDAY);
}
 
/* setTrackRate() sets the tracking rate used by the stepper module.
*
* Passed:
* rate The tracking rate (index)
*
* Returns:
* Nothing
*
* Note:
* If an illegal rate is entered the current rate will not be changed
*/
void
setTrackRate(int8_t rate)
{
/* If the track rate is <0 then disable siderial rate use in
* combine.c and return, leaving the current clock steup
*/
trackingRate = rate;
 
if (rate < 0)
{
noTrack = 1;
return;
}
 
/* Do nothing if the rate is not supported */
if (rate >= (sizeof(trackRateTable) / sizeof(struct trackRate_s)))
return;
/* Enable tracking */
noTrack = 0;
 
/* Update the tracking rate timer */
OCR1A = trackRateTable[rate].div;
TCNT1 = 0;
TCCR1A = 0;
TCCR1B = _BV(WGM12) | _BV(CS10);
 
/* Update adjustment data */
adjCtr = 0;
adjLimit = trackRateTable[rate].adj;
doDropInt = trackRateTable[rate].doDropInt;
}
 
/* setSpeed() is called by by the combiner to set the requested speed
* for the axis
*
* Passed:
* pState Axis state
* rate Requested rate
*
* Returns:
* Nothing
*
* Notes:
* setRaSpeed() and setDecSpeed() are wrappers used by the combiner
*/
static void
setSpeed(struct stepState_s *pState, int8_t speed)
{
/* If the current speed is zero then start the clock */
if (pState->clkDivRatio == 0)
pState->clkDivRatio = 1; // Almost immediate clock
 
pState->reqSpeed = speed;
}
 
void
setRaSpeed(int8_t speed)
{
setSpeed(&raState, speed);
}
 
void
setDecSpeed(int8_t speed)
{
setSpeed(&decState, speed);
}
 
/* setTickRate() is called by the state machine to set the clock interrupt
* rate.
*
* Passed
* pState The axis state
* tickRate The clock rate to set
*
* Returns
* nothing
*/
void
setTickRate(struct stepState_s *pState, uint8_t tickRate)
{
pState->clkDivRatio = rateConvert[tickRate].divisor;
}
/* stepperProcess is the state machine that makes this whole thing
* work! It is executed each axis interrupt to run the state machine
* that handles operation and backlash processing.
*
* Like the other state machines in the program it takes advantage
* of the GNU computed goto to operate very efficiently.
*
* Passed
* pState The axis state
*
* Returns
* Nothing
*/
#define _GET_TABLE(f) ((f) ? (doHalfStep ? halfTable : microTable) : fullTable)
 
void
stepperProcess(struct stepState_s *pState)
{
// Step up the initial state pointer
if (pState->pState == 0)
pState->pState = &&enter_idle_pos;
 
/* Make sure both finPos and finNeg are not set - that will
* lead to a loop as the code tries to meet both!
*/
if (pState->finPos && pState->finNeg)
pState->finPos = pState->finNeg = 0;
 
// Jump to the current state
goto *pState->pState;
 
/* There are six states in the machine
*
* - idle_pos Idle (last move in positive direction)
* - spin_pos Taking up backlash in positive direction
* - move_pos Moving in the positive direction
*
* There are "negative" versions of these states.
*
* Just to make things simple we use the "idle" state as a central
* decision point.
*/
 
enter_idle_pos:
/* We're about to move into the idle_pos state. We end up here if
* we're stopping or changing direction
*/
if (pState->reqSpeed == SPEED_0_X)
{
/* We're going to stop - if we're in the correct direction then
* stop, else start spinning in the other direction
*/
if (pState->finNeg)
goto enter_spin_neg;
else
{
/* Stop now! */
setTickRate(pState, SPEED_0_X);
pState->pExcite->excitation = EX_0;
pState->pExcite->useRelay = 0;
 
// For this state just call the entry point each interrupt
pState->pState = &&enter_idle_pos;
}
}
else if (pState->reqSpeed > SPEED_0_X)
{
/* We're now moving in the positive direction. As we are
* already engaged in the positive direction we can start
* running
*/
goto enter_move_pos;
}
else
{
/* Must be a negative move direction. Take up the backlash
* in the negative direction
*/
goto enter_spin_neg;
}
 
return;
 
enter_idle_neg:
/* We're about to move into the idle_neg state. We end up here if
* we're stopping or changing direction
*/
if (pState->reqSpeed == SPEED_0_X)
{
/* We're going to stop - if we're in the correct direction then
* stop, else start spinning in the other direction
*/
if (pState->finPos)
goto enter_spin_pos;
else
{
/* Stop now! */
setTickRate(pState, SPEED_0_X);
pState->pExcite->excitation = EX_0;
pState->pExcite->useRelay = 0;
 
// For this state just call the entry point each interrupt
pState->pState = &&enter_idle_neg;
}
}
else if (pState->reqSpeed < SPEED_0_X)
{
/* We're now moving in the negative direction. As we are
* already engaged in the negative direction we can start
* running
*/
goto enter_move_neg;
}
else
{
/* Must be a positive move direction. Take up the backlash
* in the positive direction
*/
goto enter_spin_pos;
}
return;
 
enter_spin_pos:
/* Spin in the positive direction to take up backlash in the
* gear chain
*/
if (pState->backlash == 0)
{
/* No backlash - go to the idle_pos state which will take us
* to the correct place
*/
goto enter_idle_pos;
}
else
{
uint8_t flags = rateConvert[SPEED_SPIN].flags;
/* There is a backlash setting - get ready to spin! */
pState->count = 0;
 
setTickRate(pState, SPEED_SPIN);
pState->pTable = _GET_TABLE(flags & _BV(USE_MICRO));
pState->pExcite->useRelay = flags & _BV(USE_RELAY);
pState->pState = &&run_spin_pos;
// Fall through to run the spin state
}
 
run_spin_pos:
// Update excitation value
pState->pExcite->excitation = pState->pTable[pState->stepCtr];
pState->stepCtr = (pState->stepCtr + 1) & (STEPS_PER_CYCLE - 1);
 
/* Check the count. If we've spun enough then go back to the
* idle_pos state which will send us the right way
*/
if (++pState->count > pState->backlash)
goto enter_idle_pos;
return;
 
enter_spin_neg:
/* Spin in the negative direction to take up backlash in the
* gear chain
*/
if (pState->backlash == 0)
{
/* No backlash - go to the idle_neg state which will take us
* to the correct place
*/
goto enter_idle_neg;
}
else
{
uint8_t flags = rateConvert[SPEED_SPIN].flags;
/* There is a backlash setting - get ready to spin! */
pState->count = 0;
 
setTickRate(pState, SPEED_SPIN);
pState->pTable = _GET_TABLE(flags & _BV(USE_MICRO));
pState->pExcite->useRelay = flags & _BV(USE_RELAY);
pState->pState = &&run_spin_neg;
 
// Fall through to run the spin state
}
 
run_spin_neg:
// Update excitation value
pState->pExcite->excitation = pState->pTable[pState->stepCtr];
pState->stepCtr = (pState->stepCtr - 1) & (STEPS_PER_CYCLE - 1);
 
/* Check the count. If we've spun enough then go back to the
* idle_neg state which will send us the right way
*/
if (++pState->count > pState->backlash)
goto enter_idle_neg;
 
return;
 
enter_move_pos:
/* Start moving in the positive direction. Save the requested
* speed as the current speed so we can detect changes in the
* requested speed
*/
if (pState->reqSpeed > SPEED_0_X)
{
uint8_t flags = rateConvert[pState->reqSpeed].flags;
setTickRate(pState, pState->reqSpeed);
pState->pTable = _GET_TABLE(flags & _BV(USE_MICRO));
pState->pExcite->useRelay = flags & _BV(USE_RELAY);
pState->pState = &&run_move_pos;
pState->curSpeed = pState->reqSpeed;
 
/* Fall through to move action */
}
else
{
/* We're not going in the positive direction any more */
goto enter_idle_pos;
}
return;
 
run_move_pos:
if (pState->curSpeed == pState->reqSpeed)
{
/* We're still moving at the same speed. Do it
*/
pState->pExcite->excitation = pState->pTable[pState->stepCtr];
pState->stepCtr = (pState->stepCtr + 1) & (STEPS_PER_CYCLE - 1);
}
else
{
/* Go baxk to idle_pos that will decide the next state */
goto enter_idle_pos;
}
return;
 
enter_move_neg:
/* Start moving in the negative direction. Save the requested
* speed as the current speed so we can detect changes in the
* requested speed
*/
if (pState->reqSpeed < SPEED_0_X)
{
uint8_t flags = rateConvert[-pState->reqSpeed].flags;
setTickRate(pState, -pState->reqSpeed);
pState->pTable = _GET_TABLE(flags & _BV(USE_MICRO));
pState->pExcite->useRelay = flags & _BV(USE_RELAY);
pState->pState = &&run_move_neg;
pState->curSpeed = pState->reqSpeed;
 
/* Fall through to move action */
}
else
{
/* We're not going in the negative direction any more. Stop and
* continue from there
*/
goto enter_idle_neg;
}
return;
 
run_move_neg:
if (pState->curSpeed == pState->reqSpeed)
{
/* We're still moving at the same speed. Do it
*/
pState->pExcite->excitation = pState->pTable[pState->stepCtr];
pState->stepCtr = (pState->stepCtr - 1) & (STEPS_PER_CYCLE - 1);
}
else
{
/* Go back to the idle_neg. It will determine the next state */
goto enter_idle_neg;
}
return;
}
 
/* stepperInt() is called each siderial interrupt. This is divided down
* in software to derive the actual stepper timing.
*
* Passed:
* Nothing
*
* Returns:
* Nothing
*/
SIGNAL(SIG_OUTPUT_COMPARE1A)
{
/* Update the tracking rate adjustment counter */
++adjCtr;
 
/* If we're dropping then drop if necessary */
if (doDropInt && adjLimit && adjCtr >= adjLimit)
{
/* Drop interrupt */
adjCtr = 0;
return;
}
 
do_again:
/* Run the state machine for the DEC and RA axis */
if (raState.clkDivRatio != 0 && ++raState.divCtr >= raState.clkDivRatio)
{
// Execute the RA state machine
raState.divCtr = 0;
stepperProcess(&raState);
}
 
if (decState.clkDivRatio != 0 && ++decState.divCtr >= decState.clkDivRatio)
{
// Execute the DEC state machine
decState.divCtr = 0;
stepperProcess(&decState);
}
 
/* If we need to "insert" an interrupt do it now */
if (!doDropInt && adjLimit && adjCtr >= adjLimit)
{
adjCtr = 0;
goto do_again;
}
}