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library

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/*********************************************************************
 *
 *      Announce Client and Server
 *  Module for Microchip TCP/IP Stack
 *       -Provides device hostname and IP address discovery on a local 
 *    Ethernet subnet (same broadcast domain)
 *       -Reference: None.  Hopefully AN833 in the future.
 *
 *********************************************************************
 * FileName:        Announce.c
 * Dependencies:    UDP
 * Processor:       PIC18, PIC24F, PIC24H, dsPIC30F, dsPIC33F, PIC32
 * Compiler:        Microchip C32 v1.05 or higher
 *                                      Microchip C30 v3.12 or higher
 *                                      Microchip C18 v3.30 or higher
 *                                      HI-TECH PICC-18 PRO 9.63PL2 or higher
 * Company:         Microchip Technology, Inc.
 *
 * Software License Agreement
 *
 * Copyright (C) 2002-2009 Microchip Technology Inc.  All rights
 * reserved.
 *
 * Microchip licenses to you the right to use, modify, copy, and
 * distribute:
 * (i)  the Software when embedded on a Microchip microcontroller or
 *      digital signal controller product ("Device") which is
 *      integrated into Licensee's product; or
 * (ii) ONLY the Software driver source files ENC28J60.c, ENC28J60.h,
 *              ENCX24J600.c and ENCX24J600.h ported to a non-Microchip device
 *              used in conjunction with a Microchip ethernet controller for
 *              the sole purpose of interfacing with the ethernet controller.
 *
 * You should refer to the license agreement accompanying this
 * Software for additional information regarding your rights and
 * obligations.
 *
 * THE SOFTWARE AND DOCUMENTATION ARE PROVIDED "AS IS" WITHOUT
 * WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT
 * LIMITATION, ANY WARRANTY OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * MICROCHIP BE LIABLE FOR ANY INCIDENTAL, SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, COST OF
 * PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY OR SERVICES, ANY CLAIMS
 * BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE
 * THEREOF), ANY CLAIMS FOR INDEMNITY OR CONTRIBUTION, OR OTHER
 * SIMILAR COSTS, WHETHER ASSERTED ON THE BASIS OF CONTRACT, TORT
 * (INCLUDING NEGLIGENCE), BREACH OF WARRANTY, OR OTHERWISE.
 *
 *
 * Author               Date    Comment
 *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 * Howard Schlunder     10/7/04 Original
 * Howard Schlunder             2/9/05  Simplified MAC address to text 
 *                                                              conversion logic
 * Howard Schlunder             2/14/05 Fixed subnet broadcast calculation
 * Howard Schlunder             10/3/06 Fixed a remoteNode saving bug
 ********************************************************************/
#define __ANNOUNCE_C

#include "TCPIPConfig.h"

#if defined(STACK_USE_ANNOUNCE)

#include "TCPIP Stack/TCPIP.h"

// The announce port
#define ANNOUNCE_PORT   30303



extern NODE_INFO remoteNode;

/*********************************************************************
 * Function:        void AnnounceIP(void)
 *
 * Summary:         Transmits an Announce packet.
 *
 * PreCondition:    Stack is initialized()
 *
 * Input:           None
 *
 * Output:          None
 *
 * Side Effects:    None
 *
 * Overview:        AnnounceIP opens a UDP socket and transmits a 
 *                                      broadcast packet to port 30303.  If a computer is
 *                                      on the same subnet and a utility is looking for 
 *                                      packets on the UDP port, it will receive the 
 *                                      broadcast.  For this application, it is used to 
 *                                      announce the change of this board's IP address.
 *                                      The messages can be viewed with the MCHPDetect.exe
 *                                      program.
 *
 * Note:            A UDP socket must be available before this 
 *                                      function is called.  It is freed at the end of 
 *                                      the function.  MAX_UDP_SOCKETS may need to be 
 *                                      increased if other modules use UDP sockets.
 ********************************************************************/
void AnnounceIP(void)
{
        UDP_SOCKET      MySocket;
        BYTE            i;
        
        // Open a UDP socket for outbound broadcast transmission
        MySocket = UDPOpen(2860, NULL, ANNOUNCE_PORT);
        
        // Abort operation if no UDP sockets are available
        // If this ever happens, incrementing MAX_UDP_SOCKETS in 
        // StackTsk.h may help (at the expense of more global memory 
        // resources).
        if(MySocket == INVALID_UDP_SOCKET)
                return;
        
        // Make certain the socket can be written to
        while(!UDPIsPutReady(MySocket));
        
        // Begin sending our MAC address in human readable form.
        // The MAC address theoretically could be obtained from the 
        // packet header when the computer receives our UDP packet, 
        // however, in practice, the OS will abstract away the useful
        // information and it would be difficult to obtain.  It also 
        // would be lost if this broadcast packet were forwarded by a
        // router to a different portion of the network (note that 
        // broadcasts are normally not forwarded by routers).
        UDPPutArray((BYTE*)AppConfig.NetBIOSName, sizeof(AppConfig.NetBIOSName)-1);
        UDPPut('\r');
        UDPPut('\n');

        // Convert the MAC address bytes to hex (text) and then send it
        i = 0;
        while(1)
        {
                UDPPut(btohexa_high(AppConfig.MyMACAddr.v[i]));
            UDPPut(btohexa_low(AppConfig.MyMACAddr.v[i]));
            if(++i == 6u)
                break;
            UDPPut('-');
        }

        // Send some other human readable information.
        UDPPutROMString((ROM BYTE*)"\r\nDHCP/Power event occurred");

        // Send the packet
        UDPFlush();
        
        // Close the socket so it can be used by other modules
        UDPClose(MySocket);
}

/*********************************************************************
 * Function:        void DiscoveryTask(void)
 *
 * Summary:         Announce callback task.
 *
 * PreCondition:    Stack is initialized()
 *
 * Input:           None
 *
 * Output:          None
 *
 * Side Effects:    None
 *
 * Overview:        Recurring task used to listen for Discovery
 *                  messages on the specified ANNOUNCE_PORT.  These
 *                  messages can be sent using the Microchip Device
 *                  Discoverer tool. If one is received, this
 *                  function will transmit a reply.
 *
 * Note:            A UDP socket must be available before this 
 *                                      function is called.  It is freed at the end of 
 *                                      the function.  MAX_UDP_SOCKETS may need to be 
 *                                      increased if other modules use UDP sockets.
 ********************************************************************/
void DiscoveryTask(void)
{
        static enum {
                DISCOVERY_HOME = 0,
                DISCOVERY_LISTEN,
                DISCOVERY_REQUEST_RECEIVED,
                DISCOVERY_DISABLED
        } DiscoverySM = DISCOVERY_HOME;

        static UDP_SOCKET       MySocket;
        BYTE                            i;
        
        switch(DiscoverySM)
        {
                case DISCOVERY_HOME:
                        // Open a UDP socket for inbound and outbound transmission
                        // Since we expect to only receive broadcast packets and 
                        // only send unicast packets directly to the node we last 
                        // received from, the remote NodeInfo parameter can be anything
                        MySocket = UDPOpen(ANNOUNCE_PORT, NULL, ANNOUNCE_PORT);

                        if(MySocket == INVALID_UDP_SOCKET)
                                return;
                        else
                                DiscoverySM++;
                        break;

                case DISCOVERY_LISTEN:
                        // Do nothing if no data is waiting
                        if(!UDPIsGetReady(MySocket))
                                return;
                        
                        // See if this is a discovery query or reply
                        UDPGet(&i);
                        UDPDiscard();
                        if(i != 'D')
                                return;

                        // We received a discovery request, reply when we can
                        DiscoverySM++;

                        // Change the destination to the unicast address of the last received packet
                memcpy((void*)&UDPSocketInfo[MySocket].remoteNode, (const void*)&remoteNode, sizeof(remoteNode));
                        
                        // No break needed.  If we get down here, we are now ready for the DISCOVERY_REQUEST_RECEIVED state

                case DISCOVERY_REQUEST_RECEIVED:
                        if(!UDPIsPutReady(MySocket))
                                return;

                        // Begin sending our MAC address in human readable form.
                        // The MAC address theoretically could be obtained from the 
                        // packet header when the computer receives our UDP packet, 
                        // however, in practice, the OS will abstract away the useful
                        // information and it would be difficult to obtain.  It also 
                        // would be lost if this broadcast packet were forwarded by a
                        // router to a different portion of the network (note that 
                        // broadcasts are normally not forwarded by routers).
                        UDPPutArray((BYTE*)AppConfig.NetBIOSName, sizeof(AppConfig.NetBIOSName)-1);
                        UDPPut('\r');
                        UDPPut('\n');
                
                        // Convert the MAC address bytes to hex (text) and then send it
                        i = 0;
                        while(1)
                        {
                                UDPPut(btohexa_high(AppConfig.MyMACAddr.v[i]));
                            UDPPut(btohexa_low(AppConfig.MyMACAddr.v[i]));
                            if(++i == 6u)
                                break;
                            UDPPut('-');
                        }
                        UDPPut('\r');
                        UDPPut('\n');

                        // Send the packet
                        UDPFlush();

                        // Listen for other discovery requests
                        DiscoverySM = DISCOVERY_LISTEN;
                        break;

                case DISCOVERY_DISABLED:
                        break;
        }       

}


#endif //#if defined(STACK_USE_ANNOUNCE)
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