?lang_form? ?lang_select? ?lang_submit? ?lang_endform?
{HEADER END}
{FILE START}

library

?curdirlinks? - Rev 32

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/*********************************************************************
 *
 *  SPI Flash Interface Headers
 *  - Tested with SST 25VF016B
 *    Expected compatibility with all SST 25VFxxxB devices
 *  - Tested with Spansion 25FL040A
 *    Compatible with other Spansion parts with minor modifications
 *
 *********************************************************************
 * FileName:        SPIFlash.c
 * Dependencies:    None
 * Processor:       PIC18, PIC24F, PIC24H, dsPIC30F, dsPIC33F, PIC32
 * Compiler:        Microchip C32 v1.05 or higher
 *                                      Microchip C30 v3.12 or higher
 *                                      Microchip C18 v3.30 or higher
 *                                      HI-TECH PICC-18 PRO 9.63PL2 or higher
 * Company:         Microchip Technology, Inc.
 *
 * Software License Agreement
 *
 * Copyright (C) 2002-2009 Microchip Technology Inc.  All rights
 * reserved.
 *
 * Microchip licenses to you the right to use, modify, copy, and
 * distribute:
 * (i)  the Software when embedded on a Microchip microcontroller or
 *      digital signal controller product ("Device") which is
 *      integrated into Licensee's product; or
 * (ii) ONLY the Software driver source files ENC28J60.c, ENC28J60.h,
 *              ENCX24J600.c and ENCX24J600.h ported to a non-Microchip device
 *              used in conjunction with a Microchip ethernet controller for
 *              the sole purpose of interfacing with the ethernet controller.
 *
 * You should refer to the license agreement accompanying this
 * Software for additional information regarding your rights and
 * obligations.
 *
 * THE SOFTWARE AND DOCUMENTATION ARE PROVIDED "AS IS" WITHOUT
 * WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT
 * LIMITATION, ANY WARRANTY OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * MICROCHIP BE LIABLE FOR ANY INCIDENTAL, SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, COST OF
 * PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY OR SERVICES, ANY CLAIMS
 * BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE
 * THEREOF), ANY CLAIMS FOR INDEMNITY OR CONTRIBUTION, OR OTHER
 * SIMILAR COSTS, WHETHER ASSERTED ON THE BASIS OF CONTRACT, TORT
 * (INCLUDING NEGLIGENCE), BREACH OF WARRANTY, OR OTHERWISE.
 *
 *
 * Author               Date    Comment
 *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 * E. Wood              3/20/08 Original
********************************************************************/
#define __SPIFLASH_C

#include "HardwareProfile.h"

#if defined(SPIFLASH_CS_TRIS)

#include "TCPIP Stack/TCPIP.h"

#define READ            0x03    // SPI Flash opcode: Read up up to 25MHz
#define READ_FAST       0x0B    // SPI Flash opcode: Read up to 50MHz with 1 dummy byte
#define ERASE_4K        0x20    // SPI Flash opcode: 4KByte sector erase
#define ERASE_32K       0x52    // SPI Flash opcode: 32KByte block erase
#define ERASE_SECTOR    0xD8    // SPI Flash opcode: sector block erase
#define ERASE_ALL       0x60    // SPI Flash opcode: Entire chip erase
#define WRITE           0x02    // SPI Flash opcode: Write one byte
#define WRITE_STREAM    0xAD    // SPI Flash opcode: Write continuous stream of words (AAI mode)
#define RDSR            0x05    // SPI Flash opcode: Read Status Register
#define EWSR            0x50    // SPI Flash opcode: Enable Write Status Register
#define WRSR            0x01    // SPI Flash opcode: Write Status Register
#define WREN            0x06    // SPI Flash opcode: Write Enable
#define WRDI            0x04    // SPI Flash opcode: Write Disable / End AAI mode
#define RDID            0x90    // SPI Flash opcode: Read ID
#define JEDEC_ID        0x9F    // SPI Flash opcode: Read JEDEC ID
#define EBSY            0x70    // SPI Flash opcode: Enable write BUSY status on SO pin
#define DBSY            0x80    // SPI Flash opcode: Disable write BUSY status on SO pin

#define BUSY    0x01    // Mask for Status Register BUSY bit
#define WEL     0x02    // Mask for Status Register BUSY bit
#define BP0     0x04    // Mask for Status Register BUSY bit
#define BP1     0x08    // Mask for Status Register BUSY bit
#define BP2     0x10    // Mask for Status Register BUSY bit
#define BP3     0x20    // Mask for Status Register BUSY bit
#define AAI     0x40    // Mask for Status Register BUSY bit
#define BPL     0x80    // Mask for Status Register BUSY bit

#if defined(__PIC24F__) || defined(__PIC24FK__)
    #define PROPER_SPICON1  (0x001B | 0x0120)   // 1:1 primary prescale, 2:1 secondary prescale, CKE=1, MASTER mode
#elif defined(__dsPIC33F__) || defined(__PIC24H__)
    #define PROPER_SPICON1  (0x000F | 0x0120)   // 1:1 primary prescale, 5:1 secondary prescale, CKE=1, MASTER mode
#elif defined(__dsPIC30F__)
    #define PROPER_SPICON1  (0x0017 | 0x0120)   // 1:1 primary prescale, 3:1 secondary prescale, CKE=1, MASTER mode
#elif defined(__PIC32MX__)
    #define PROPER_SPICON1  (_SPI2CON_ON_MASK | _SPI2CON_FRZ_MASK | _SPI2CON_CKE_MASK | _SPI2CON_MSTEN_MASK)
#else
    #define PROPER_SPICON1  (0x20)              // SSPEN bit is set, SPI in master mode, FOSC/4, IDLE state is low level
#endif

// Maximum speed of SPI Flash part in Hz
// Should theoretically operate at 25MHz, but need to account for level-shifting delays
#define SPIFLASH_MAX_SPI_FREQ       (16000000ul)

#if defined (__18CXX)
    #define ClearSPIDoneFlag()  {SPIFLASH_SPI_IF = 0;}
    #define WaitForDataByte()   {while(!SPIFLASH_SPI_IF); SPIFLASH_SPI_IF = 0;}
    #define SPI_ON_BIT          (SPIFLASH_SPICON1bits.SSPEN)
#elif defined(__C30__)
    #define ClearSPIDoneFlag()
    static inline __attribute__((__always_inline__)) void WaitForDataByte( void )
    {
        while ((SPIFLASH_SPISTATbits.SPITBF == 1) || (SPIFLASH_SPISTATbits.SPIRBF == 0));
    }

    #define SPI_ON_BIT          (SPIFLASH_SPISTATbits.SPIEN)
#elif defined( __PIC32MX__ )
    #define ClearSPIDoneFlag()
    static inline __attribute__((__always_inline__)) void WaitForDataByte( void )
    {
        while (!SPIFLASH_SPISTATbits.SPITBE || !SPIFLASH_SPISTATbits.SPIRBF);
    }

    #define SPI_ON_BIT          (SPIFLASH_SPICON1bits.ON)
#else
    #error Determine SPI flag mechanism
#endif

// Internal pointer to address being written
DWORD dwWriteAddr;


void _SendCmd(BYTE cmd);
void _WaitWhileBusy(void);
//void _GetStatus(void);


/*****************************************************************************
  Function:
    void SPIFlashInit(void)

  Description:
    Initializes SPI Flash module.

  Precondition:
    None

  Parameters:
    None

  Returns:
    None

  Remarks:
    This function is only called once during the lifetime of the application.

  Internal:
    This function sends WRDI to clear any pending write operation, and also
    clears the software write-protect on all memory locations.
  ***************************************************************************/
void SPIFlashInit(void)
{
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif

    SPIFLASH_CS_IO = 1;
    SPIFLASH_CS_TRIS = 0;   // Drive SPI Flash chip select pin

    SPIFLASH_SCK_TRIS = 0;  // Set SCK pin as an output
    SPIFLASH_SDI_TRIS = 1;  // Make sure SDI pin is an input
    SPIFLASH_SDO_TRIS = 0;  // Set SDO pin as an output

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    ClearSPIDoneFlag();
    #if defined(__C30__)
        SPIFLASH_SPICON2 = 0;
        SPIFLASH_SPISTAT = 0;    // clear SPI
        SPIFLASH_SPISTATbits.SPIEN = 1;
    #elif defined(__C32__)
        SPIFLASH_SPIBRG = (GetPeripheralClock()-1ul)/2ul/SPIFLASH_MAX_SPI_FREQ;
    #elif defined(__18CXX)
        SPIFLASH_SPISTATbits.CKE = 1;       // Transmit data on rising edge of clock
        SPIFLASH_SPISTATbits.SMP = 0;       // Input sampled at middle of data output time
    #endif


    // Clear any pre-existing AAI write mode
    // This may occur if the PIC is reset during a write, but the Flash is
    // not tied to the same hardware reset.
    _SendCmd(WRDI);

    // Execute Enable-Write-Status-Register (EWSR) instruction
    _SendCmd(EWSR);

    // Clear Write-Protect on all memory locations
    SPIFLASH_CS_IO = 0;
    SPIFLASH_SSPBUF = WRSR;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = 0x00; // Clear all block protect bits
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_CS_IO = 1;

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}


/*****************************************************************************
  Function:
    void SPIFlashReadArray(DWORD dwAddress, BYTE *vData, WORD wLength)

  Description:
    Reads an array of bytes from the SPI Flash module.

  Precondition:
    SPIFlashInit has been called, and the chip is not busy (should be
    handled elsewhere automatically.)

  Parameters:
    dwAddress - Address from which to read
    vData - Where to store data that has been read
    wLength - Length of data to read

  Returns:
    None
  ***************************************************************************/
void SPIFlashReadArray(DWORD dwAddress, BYTE *vData, WORD wLength)
{
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif

    // Ignore operations when the destination is NULL or nothing to read
    if(vData == NULL || wLength == 0)
        return;

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    // Activate chip select
    SPIFLASH_CS_IO = 0;
    ClearSPIDoneFlag();

    // Send READ opcode
    SPIFLASH_SSPBUF = READ;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    // Send address
    SPIFLASH_SSPBUF = ((BYTE*)&dwAddress)[2];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwAddress)[1];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwAddress)[0];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    // Read data
    while(wLength--)
    {
        SPIFLASH_SSPBUF = 0;
        WaitForDataByte();
        *vData++ = SPIFLASH_SSPBUF;
    };

    // Deactivate chip select
    SPIFLASH_CS_IO = 1;

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}

/*****************************************************************************
  Function:
    void SPIFlashBeginWrite(DWORD dwAddr)

  Summary:
    Prepares the SPI Flash module for writing.

  Description:
    Prepares the SPI Flash module for writing.  Subsequent calls to
    SPIFlashWrite or SPIFlashWriteArray will begin at this location and
    continue sequentially.

    SPI Flash

  Precondition:
    SPIFlashInit has been called.

  Parameters:
    dwAddr - Address where the writing will begin

  Returns:
    None

  Remarks:
    Flash parts have large sector sizes, and can only erase entire sectors
    at once.  The SST parts for which this library was written have sectors
    that are 4kB in size.  Your application must ensure that writes begin on
    a sector boundary so that the SPIFlashWrite functions will erase the
    sector before attempting to write.  Entire sectors need not be written
    at once, so applications can begin writing to the front of a sector,
    perform other tasks, then later call SPIFlashBeginWrite and point to an
    address in this sector that has not yet been programmed.  However, care
    must taken to ensure that writes are not attempted on addresses that are
    not in the erased state.  The chip will provide no indication that the
    write has failed, and will silently ignore the command.
  ***************************************************************************/
void SPIFlashBeginWrite(DWORD dwAddr)
{
    dwWriteAddr = dwAddr;
}

/*****************************************************************************
  Function:
    void SPIFlashWrite(BYTE vData)

  Summary:
    Writes a byte to the SPI Flash part.

  Description:
    This function writes a byte to the SPI Flash part.  If the current
    address pointer indicates the beginning of a 4kB sector, the entire
    sector will first be erased to allow writes to proceed.  If the current
    address pointer indicates elsewhere, it will be assumed that the sector
    has already been erased.  If this is not true, the chip will silently
    ignore the write command.

  Precondition:
    SPIFlashInit and SPIFlashBeginWrite have been called, and the current
    address is either the front of a 4kB sector or has already been erased.

  Parameters:
    vData - The byte to write to the next memory location.

  Returns:
    None

  Remarks:
    See Remarks in SPIFlashBeginWrite for important information about Flash
    memory parts.
  ***************************************************************************/
void SPIFlashWrite(BYTE vData)
{
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    // If address is a boundary, erase a sector first
    if((dwWriteAddr & SPI_FLASH_SECTOR_MASK) == 0)
        SPIFlashEraseSector(dwWriteAddr);

    // Enable writing
    _SendCmd(WREN);

    // Activate the chip select
    SPIFLASH_CS_IO = 0;
    ClearSPIDoneFlag();

    // Issue WRITE command with address
    SPIFLASH_SSPBUF = WRITE;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[2];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[1];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[0];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    // Write the byte
    SPIFLASH_SSPBUF = vData;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;
    dwWriteAddr++;

    // Deactivate chip select and wait for write to complete
    SPIFLASH_CS_IO = 1;
    _WaitWhileBusy();

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}

/*****************************************************************************
  Function:
    void SPIFlashWriteArray(BYTE* vData, WORD wLen)

  Summary:
    Writes an array of bytes to the SPI Flash part.

  Description:
    This function writes an array of bytes to the SPI Flash part.  When the
    address pointer crosses a sector boundary (and has more data to write),
    the next sector will automatically be erased.  If the current address
    pointer indicates an address that is not a sector boundary and is not
    already erased, the chip will silently ignore the write command until the
    next sector boundary is crossed.

  Precondition:
    SPIFlashInit and SPIFlashBeginWrite have been called, and the current
    address is either the front of a sector or has already been erased.

  Parameters:
    vData - The array to write to the next memory location
    wLen - The length of the data to be written

  Returns:
    None

  Remarks:
    See Remarks in SPIFlashBeginWrite for important information about Flash
    memory parts.
  ***************************************************************************/
void SPIFlashWriteArray(BYTE* vData, WORD wLen)
{
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif
    BOOL isStarted;

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    #if defined(SPI_FLASH_SST)
        // If starting at an odd address, write a single byte
        if((dwWriteAddr & 0x01) && wLen)
        {
            SPIFlashWrite(*vData);
            vData++;
            wLen--;
        }

        isStarted = FALSE;

        // Loop over all remaining WORDs
        while(wLen > 1)
        {
            // Don't do anything until chip is ready
            _WaitWhileBusy();

            // If address is a sector boundary
            if((dwWriteAddr & SPI_FLASH_SECTOR_MASK) == 0)
                SPIFlashEraseSector(dwWriteAddr);

            // If not yet started, initiate AAI mode
            if(!isStarted)
            {
                // Enable writing
                _SendCmd(WREN);

                // Activate the chip select
                SPIFLASH_CS_IO = 0;
                ClearSPIDoneFlag();

                // Issue WRITE_STREAM command with address
                SPIFLASH_SSPBUF = WRITE_STREAM;
                WaitForDataByte();
                Dummy = SPIFLASH_SSPBUF;

                SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[2];
                WaitForDataByte();
                Dummy = SPIFLASH_SSPBUF;

                SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[1];
                WaitForDataByte();
                Dummy = SPIFLASH_SSPBUF;

                SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[0];
                WaitForDataByte();
                Dummy = SPIFLASH_SSPBUF;

                isStarted = TRUE;
            }
            // Otherwise, just write the AAI command again
            else
            {
                // Assert the chip select pin
                SPIFLASH_CS_IO = 0;
                ClearSPIDoneFlag();

                // Issue the WRITE_STREAM command for continuation
                SPIFLASH_SSPBUF = WRITE_STREAM;
                WaitForDataByte();
                Dummy = SPIFLASH_SSPBUF;
            }

            // Write the two bytes
            SPIFLASH_SSPBUF = *vData++;
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            SPIFLASH_SSPBUF = *vData++;
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            // Release the chip select to begin the write
            SPIFLASH_CS_IO = 1;

            // Increment the address, decrement length
            dwWriteAddr += 2;
            wLen -= 2;

            // If a boundary was reached, end the write
            if((dwWriteAddr & SPI_FLASH_SECTOR_MASK) == 0)
            {
                _WaitWhileBusy();
                _SendCmd(WRDI);
                isStarted = FALSE;
            }
        }

        // Wait for write to complete, then exit AAI mode
        _WaitWhileBusy();
        _SendCmd(WRDI);

        // If a byte remains, write the odd address
        if(wLen)
            SPIFlashWrite(*vData);

    #elif defined(SPI_FLASH_SPANSION)

        // Loop over all data to be written
        while(wLen)
        {
            // If address is a sector boundary, erase a sector first
            if((dwWriteAddr & SPI_FLASH_SECTOR_MASK) == 0)
                SPIFlashEraseSector(dwWriteAddr);

            // Enable writing
            _SendCmd(WREN);

            // Activate the chip select
            SPIFLASH_CS_IO = 0;
            ClearSPIDoneFlag();

            // Issue WRITE command with address
            SPIFLASH_SSPBUF = WRITE;
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[2];
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[1];
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[0];
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            // Write the bytes, up to a page boundary
            do
            {
                SPIFLASH_SSPBUF = *vData++;
                WaitForDataByte();
                Dummy = SPIFLASH_SSPBUF;

                dwWriteAddr++;
                wLen--;
            } while(wLen && (dwWriteAddr & SPI_FLASH_PAGE_MASK));

            // Deactivate chip select and wait for write to complete
            SPIFLASH_CS_IO = 1;
            _WaitWhileBusy();
        }
    #endif

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}


/*****************************************************************************
  Function:
    void SPIFlashEraseSector(DWORD dwAddr)

  Summary:
    Erases a sector.

  Description:
    This function erases a sector in the Flash part.  It is called
    internally by the SPIFlashWrite functions whenever a write is attempted
    on the first byte in a sector.

  Precondition:
    SPIFlashInit has been called.

  Parameters:
    dwAddr - The address of the sector to be erased.

  Returns:
    None

  Remarks:
    See Remarks in SPIFlashBeginWrite for important information about Flash
    memory parts.
  ***************************************************************************/
void SPIFlashEraseSector(DWORD dwAddr)
{
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    // Enable writing
    _SendCmd(WREN);

    // Activate the chip select
    SPIFLASH_CS_IO = 0;
    ClearSPIDoneFlag();

    // Issue ERASE command with address
    #if defined(SPI_FLASH_SST)
    SPIFLASH_SSPBUF = ERASE_4K;
    #elif defined(SPI_FLASH_SPANSION)
    SPIFLASH_SSPBUF = ERASE_SECTOR;
    #endif
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwAddr)[2];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwAddr)[1];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwAddr)[0];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    // Deactivate chip select to perform the erase
    SPIFLASH_CS_IO = 1;

    // Wait for erase to complete
    _WaitWhileBusy();

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}

/*****************************************************************************
  Function:
    void _SendCmd(BYTE cmd)

  Summary:
    Sends a single-byte command to the SPI Flash part.

  Description:
    This function sends a single-byte command to the SPI Flash part.  It is
    used for commands such as WREN, WRDI, and EWSR that must have the chip
    select activated, then deactivated immediately after the command is
    transmitted.

  Precondition:
    SPIFlashInit has been called.

  Parameters:
    cmd - The single-byte command code to send

  Returns:
    None
  ***************************************************************************/
void _SendCmd(BYTE cmd)
{
    // Activate chip select
    SPIFLASH_CS_IO = 0;
    ClearSPIDoneFlag();

    // Send Read Status Register instruction
    SPIFLASH_SSPBUF = cmd;
    WaitForDataByte();
    cmd = SPIFLASH_SSPBUF;

    // Deactivate chip select
    SPIFLASH_CS_IO = 1;
}


/*****************************************************************************
  Function:
    void _WaitWhileBusy(void)

  Summary:
    Waits for the SPI Flash part to indicate it is idle.

  Description:
    This function waits for the SPI Flash part to indicate it is idle.  It is
    used in the programming functions to wait for operations to complete.

  Precondition:
    SPIFlashInit has been called.

  Parameters:
    None

  Returns:
    None
  ***************************************************************************/
void _WaitWhileBusy(void)
{
    volatile BYTE Dummy;

    // Activate chip select
    SPIFLASH_CS_IO = 0;
    ClearSPIDoneFlag();

    // Send Read Status Register instruction
    SPIFLASH_SSPBUF = RDSR;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    // Poll the BUSY bit
    do
    {
        SPIFLASH_SSPBUF = 0x00;
        WaitForDataByte();
        Dummy = SPIFLASH_SSPBUF;
    } while(Dummy & BUSY);

    // Deactivate chip select
    SPIFLASH_CS_IO = 1;
}

/*****************************************************************************
  Function:
    void _GetStatus()

  Summary:
    Reads the status register of the part.

  Description:
    This function reads the status register of the part.  It was written
    for debugging purposes, and is not needed for normal operation.  Place
    a breakpoint at the last instruction and check the "status" variable to
    see the result.

  Precondition:
    SPIFlashInit has been called.

  Parameters:
    None

  Returns:
    None
  ***************************************************************************/
//void _GetStatus()
//{
//      volatile BYTE Dummy;
//  static BYTE statuses[16];
//  static BYTE *status = statuses;
//
//  // Activate chip select
//  SPIFLASH_CS_IO = 0;
//  ClearSPIDoneFlag();
//
//  // Send Read Status Register instruction
//  SPIFLASH_SSPBUF = RDSR;
//  WaitForDataByte();
//  Dummy = SPIFLASH_SSPBUF;
//
//  SPIFLASH_SSPBUF = 0x00;
//  WaitForDataByte();
//  *status = SPIFLASH_SSPBUF;
//  status++;
//
//  // Deactivate chip select
//  SPIFLASH_CS_IO = 1;
//
//  if(status == &statuses[10])
//      statuses[15] = 0;
//}

#endif //#if defined(SPIFLASH_CS_TRIS)

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