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/*! \file stxetx.h \brief STX/ETX Packet Protocol Implementation Library. */
//*****************************************************************************
//
// File Name : 'stxetx.h'
// Title : STX/ETX Packet Protocol Implementation Library
// Author : Pascal Stang - Copyright (C) 2002-2003
// Created : 10/9/2002
// Revised : 02/10/2003
// Version : 0.1
// Target MCU : any
// Editor Tabs : 4
//
/// \ingroup general
/// \defgroup stxetx STX/ETX Packet Protocol Library (stxetx.c)
/// \code #include "stxetx.h" \endcode
/// \par Overview
/// This library provides functions needed to transmit and receive STX/ETX
/// packets over any interface which can send and receive bytes. STX/ETX is a
/// simple packet protocol for serial data streams and offers packetization,
/// type tagging, and checksum protection for user data. Common uses of STX/ETX
/// might include radio communications were it can improve data reliability over
/// lossy channels. STX/ETX may also be used effectively anywhere multiple
/// access to the communication medium is required. The packets can be made
/// to contain destination addresses or routing information as well as data.
///
/// \par STX/ETX Details
/// STX/ETX is a simple packet protocol that can be wrapped around user
/// data for one or more of the following reasons:
/// 1. packetization is needed
/// - Using packets can be helpful if your data naturally forms
/// little "bunches" or if different types of data must be sent
/// over the same channel (a serial cable, for example). If your
/// data forms "bunches", you can send user data inside STX/ETX
/// packets with a predetermined structure, like an array of A/D
/// conversion results. If you need a way to tell the receiver
/// what kind of data you're sending, you can use the TYPE field
/// in the STX/ETX packet.
/// 2. error checking is needed
/// - STX/ETX packets will add a checksum to your data. This
/// allows the receiver to verify that data was received correctly
/// and is error-free. Packets which are corrupted in transmission
/// and fail the the checksum test are automatically discarded.
/// Error checking is especially useful when the data transmission
/// channel is unreliable or noisy (examples: radio, infrared, long
/// cables, etc)
///
/// STX/ETX packets have the following structure:
///
/// [STX][status][type][length][user data...][checksum][ETX]
///
/// All fields are 1 byte except for user data which may be 0-255 bytes.
/// Uppercase fields are constant (STX=0x02, ETX=0x03), lowercase fields
/// vary. The length field is the number of bytes in the user data area.
/// The checksum is the 8-bit sum of all bytes between but not including
/// STX/ETX.
//
// This code is distributed under the GNU Public License
// which can be found at http://www.gnu.org/licenses/gpl.txt
//
//*****************************************************************************
//@{
#ifndef STXETX_H
#define STXETX_H
#include "buffer.h"
// include project-dependent configuration options
#include "stxetxconf.h"
// constants
// packet markers
#define STX 0x02 // start transmission marker
#define ETX 0x03 // end transmission marker
// packet length parameters
#define STXETX_HEADERLENGTH 4 // number of bytes required for packet header
#define STXETX_TRAILERLENGTH 2 // number of bytes required for packet trailer
// packet field offsets
#define STXETX_STATUSOFFSET 1 // number of bytes from STX to STATUS
#define STXETX_TYPEOFFSET 2 // number of bytes from STX to TYPE
#define STXETX_LENGTHOFFSET 3 // number of bytes from STX to LENGTH
#define STXETX_DATAOFFSET 4 // number of bytes from STX to the data
#define STXETX_CHECKSUMOFFSET 4 // number of bytes from STX+[length] to CHECKSUM
#define STXETX_NOETXSTXCHECKSUM 3 // number of bytes used by STX,ETX,CHECKSUM
// function prototypes
//! Initialize STX/ETX packet protocol library
void stxetxInit(void (*dataout_func)(unsigned char data));
//! Send/Create STX/ETX packet
void stxetxSend(unsigned char status, unsigned char type, unsigned char datalength, unsigned char* dataptr);
//! Process a buffer containing STX/ETX packets
unsigned char stxetxProcess(cBuffer* rxBuffer);
//! Returns the received packet's status
unsigned char stxetxGetRxPacketStatus(void);
//! Returns the received packet's type
unsigned char stxetxGetRxPacketType(void);
//! Returns the received packet's datalength
unsigned char stxetxGetRxPacketDatalength(void);
//! Returns pointer to the received packet's data
unsigned char* stxetxGetRxPacketData(void);
#endif
//@}
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